Difference between revisions of "Smith Craft"

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The sound of ringing hammers is as audible as the sound of the Hallmaster's booming voice as you walk the halls of SmithHall at Garnet Valley. Surrounded by lots of good ore and minerals, the location is a perfect backdrop for Smithing in all its facets. In some rooms, glassmiths create beauty from sand, and in other rooms, jewelsmiths create miraculous adornments for the Ladies of Pern.
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In the beginning, the Smithcraft Hall was set inside a large cavern, but soon light and ventilation became an issue. To combat this, a large, airy workspace was constructed on the face of the mountain with large windows covered by a specially designed grate to protect the glass. That section is still in use today, despite advances in lighting and power. A newer section on the mountain itself has been built and designed for Starsmithing. Those Crafters are few in number at the moment, but growing every Turn.
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Today, beautiful items of luxury and practical usage items are turned out in equal numbers, and the Crafthall is regaining much of the former Mastery lost after the effects of the Plague.
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==[[Smithcraft Hall]]==
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==[[Smithcraft Specializations]]==
  
 
== Smith Craft: Daily Apprentice Schedules ==
 
== Smith Craft: Daily Apprentice Schedules ==
  
 
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==Introduction ==
Introduction  
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These schedules are meant to be an example only and exclude restdays. Classes will be changed on a regular basis; however, meals and chore/study periods will not. Apprentices are expected to dedicate the majority of their time learning all aspects of the Smithcraft so they can decide which specialization is best for them upon reaching journey rank. Senior Apprentices are required to complete a project before being considered for rank promotion; this project may be worked on with any Master or Journeyman. Projects must be approved by the Hallmaster before any work is done and will be periodically checked by the Hallmaster unless duty is delegated to another Smith of rank due to time constraints.  
 
These schedules are meant to be an example only and exclude restdays. Classes will be changed on a regular basis; however, meals and chore/study periods will not. Apprentices are expected to dedicate the majority of their time learning all aspects of the Smithcraft so they can decide which specialization is best for them upon reaching journey rank. Senior Apprentices are required to complete a project before being considered for rank promotion; this project may be worked on with any Master or Journeyman. Projects must be approved by the Hallmaster before any work is done and will be periodically checked by the Hallmaster unless duty is delegated to another Smith of rank due to time constraints.  
 
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{| class="wikitable" style="vertical-align:bottom;"
{| class="wikitable" style="margin:auto"
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|- style="text-align:center; background-color:#dae8fc;"
|+ SCHEDULES
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! Time
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! Junior Apprentice
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! Senior Apprentice
 
|-
 
|-
! Junior Apprentice!! Senior Apprentice
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| 6 c/m
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| Kitchen Duty (if apprentice is assigned)
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|
 
|-
 
|-
| 6 c/m Kitchen Duty (if apprentice is assigned)
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| 7 c/m
 
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| Morning Meal
7 c/m Morning Meal  
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| Morning Meal
 
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|-
8 c/m Introduction to Machinery  
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| 8 c/m
 
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| Introduction to Machinery
9 c/m Introduction to Chemistry  
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| Clean Machinery
 
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|-
10 c/m Introduction to Metalwork  
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| 9 c/m
 
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| Introduction to Chemistry
11 c/m Introduction to Gems & Gemcutting  
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| Advanced Machinery
 
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|-
12 c/m Noon Meal  
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| 10 c/m
 
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| Intruduction to Metalwork
13 c/m Rest/Study Period  
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| Advanced Chemistry
 
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|-
14 c/m Introduction to Glasswork  
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| 11 c/m
 
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| Introcudtion to Gems & Gemcutting
15 c/m Introduction to the Forge  
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| Advanced Metalwork
 
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|-
16 c/m Chores  
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| 12 c/m
 
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| Noon Meal
17 c/m Chores  
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| Noon Meal
 
+
|-
18 c/m Evening Meal  
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| 13 c/m
 
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| Rest/Study Period
19 c/m Study Period  
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| Rest/Study Period
 
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|-
20 c/m Free Period  
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| 14 c/m
 
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| Introduction to Glasswork
21 c/m Lights Out
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| Advanced Glasswork
 
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|-
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| 15 c/m
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| Introduction to the Forge
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| Advanced Gemcutting
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|-
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| 16 c/m
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| Chores
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| Project Period
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|-
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| 17 c/m
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| Chores
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| Rest/Study Period
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|-
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| 18 c/m
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| Evening Meal
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| Evening Meal
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|-
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| 19 c/m
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| Study Period
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| Clean Machinery
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|-
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| 20 c/m
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| Free Period
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| Free Period
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|-
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| 21 c/m
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| Lights Out
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| Study Period
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|-
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| 22 c/m
 
|  
 
|  
 
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| Lights Out
7 c/m Morning Meal
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8 c/m Clean Machinery
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9 c/m Advanced Machinery
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10 c/m Advanced Chemistry
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11 c/m Advanced Metalwork
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12 c/m Noon Meal
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+
13 c/m Rest/Study Period
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14 c/m Advanced Glasswork
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15 c/m Advanced Gemcutting
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16 c/m Project Period
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+
17 c/m Rest/Study Period
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+
18 c/m Evening Meal
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+
19 c/m Clean Machinery
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20 c/m Free Period
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21 c/m Study Period
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22 c/m Lights Out  
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|}
 
|}
  
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[[Category: Crafts]][[Category: NPC Location]][[Category:Smith Craft]]
[[Category: Crafts]][[Category: NPC Location]][[Category: Smithcraft]]
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Latest revision as of 16:38, 6 June 2024

The sound of ringing hammers is as audible as the sound of the Hallmaster's booming voice as you walk the halls of SmithHall at Garnet Valley. Surrounded by lots of good ore and minerals, the location is a perfect backdrop for Smithing in all its facets. In some rooms, glassmiths create beauty from sand, and in other rooms, jewelsmiths create miraculous adornments for the Ladies of Pern.

In the beginning, the Smithcraft Hall was set inside a large cavern, but soon light and ventilation became an issue. To combat this, a large, airy workspace was constructed on the face of the mountain with large windows covered by a specially designed grate to protect the glass. That section is still in use today, despite advances in lighting and power. A newer section on the mountain itself has been built and designed for Starsmithing. Those Crafters are few in number at the moment, but growing every Turn.

Today, beautiful items of luxury and practical usage items are turned out in equal numbers, and the Crafthall is regaining much of the former Mastery lost after the effects of the Plague.

Smithcraft Hall

Smithcraft Specializations

Smith Craft: Daily Apprentice Schedules

Introduction

These schedules are meant to be an example only and exclude restdays. Classes will be changed on a regular basis; however, meals and chore/study periods will not. Apprentices are expected to dedicate the majority of their time learning all aspects of the Smithcraft so they can decide which specialization is best for them upon reaching journey rank. Senior Apprentices are required to complete a project before being considered for rank promotion; this project may be worked on with any Master or Journeyman. Projects must be approved by the Hallmaster before any work is done and will be periodically checked by the Hallmaster unless duty is delegated to another Smith of rank due to time constraints.







Time Junior Apprentice Senior Apprentice
6 c/m Kitchen Duty (if apprentice is assigned)
7 c/m Morning Meal Morning Meal
8 c/m Introduction to Machinery Clean Machinery
9 c/m Introduction to Chemistry Advanced Machinery
10 c/m Intruduction to Metalwork Advanced Chemistry
11 c/m Introcudtion to Gems & Gemcutting Advanced Metalwork
12 c/m Noon Meal Noon Meal
13 c/m Rest/Study Period Rest/Study Period
14 c/m Introduction to Glasswork Advanced Glasswork
15 c/m Introduction to the Forge Advanced Gemcutting
16 c/m Chores Project Period
17 c/m Chores Rest/Study Period
18 c/m Evening Meal Evening Meal
19 c/m Study Period Clean Machinery
20 c/m Free Period Free Period
21 c/m Lights Out Study Period
22 c/m Lights Out