Difference between revisions of "Smith Craft"

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The sound of ringing hammers is as audible as the sound of the Hallmaster's booming voice as you walk the halls of SmithHall at Garnet Valley. Surrounded by lots of good ore and minerals, the location is a perfect backdrop for Smithing in all its facets. In some rooms, glassmiths create beauty from sand, and in other rooms, jewelsmiths create miraculous adornments for the Ladies of Pern.
  
== Smith Craft: Daily Apprentice Schedules ==
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In the beginning, the Smithcraft Hall was set inside a large cavern, but soon light and ventilation became an issue. To combat this, a large, airy workspace was constructed on the face of the mountain with large windows covered by a specially designed grate to protect the glass. That section is still in use today, despite advances in lighting and power. A newer section on the mountain itself has been built and designed for Starsmithing. Those Crafters are few in number at the moment, but growing every Turn.
  
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Today, beautiful items of luxury and practical usage items are turned out in equal numbers, and the Crafthall is regaining much of the former Mastery lost after the effects of the Plague.
  
Introduction
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==[[Smithcraft Hall]]==
These schedules are meant to be an example only and exclude restdays. Classes will be changed on a regular basis; however, meals and chore/study periods will not. Apprentices are expected to dedicate the majority of their time learning all aspects of the Smithcraft so they can decide which specialization is best for them upon reaching journey rank. Senior Apprentices are required to complete a project before being considered for rank promotion; this project may be worked on with any Master or Journeyman. Projects must be approved by the Hallmaster before any work is done and will be periodically checked by the Hallmaster unless duty is delegated to another Smith of rank due to time constraints.
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==[[Smithcraft Specializations]]==
  
Daily Junior Apprentice Schedule
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== Smith Craft: Daily Apprentice Schedules ==
6 c/m Kitchen Duty (if apprentice is assigned)
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7 c/m Morning Meal  
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==Introduction ==
 
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These schedules are meant to be an example only and exclude restdays. Classes will be changed on a regular basis; however, meals and chore/study periods will not. Apprentices are expected to dedicate the majority of their time learning all aspects of the Smithcraft so they can decide which specialization is best for them upon reaching journey rank. Senior Apprentices are required to complete a project before being considered for rank promotion; this project may be worked on with any Master or Journeyman. Projects must be approved by the Hallmaster before any work is done and will be periodically checked by the Hallmaster unless duty is delegated to another Smith of rank due to time constraints.
8 c/m Introduction to Machinery  
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<br><br><br><br><br><br><br>
 
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<hr>
9 c/m Introduction to Chemistry  
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{| class="wikitable" style="vertical-align:bottom;"
 
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|- style="text-align:center; background-color:#dae8fc;"
10 c/m Introduction to Metalwork  
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! Time
 
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! Junior Apprentice
11 c/m Introduction to Gems & Gemcutting  
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! Senior Apprentice
 
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|-
12 c/m Noon Meal  
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| 6 c/m
 
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| Kitchen Duty (if apprentice is assigned)
13 c/m Rest/Study Period  
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|
 
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|-
14 c/m Introduction to Glasswork  
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| 7 c/m
 
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| Morning Meal
15 c/m Introduction to the Forge  
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| Morning Meal
 
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|-
16 c/m Chores  
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| 8 c/m
 
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| Introduction to Machinery
17 c/m Chores
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| Clean Machinery
 
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|-
18 c/m Evening Meal
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| 9 c/m
 
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| Introduction to Chemistry
19 c/m Study Period  
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| Advanced Machinery
 
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|-
20 c/m Free Period
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| 10 c/m
 
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| Intruduction to Metalwork
21 c/m Lights Out
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| Advanced Chemistry
 
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|-
 
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| 11 c/m
 
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| Introcudtion to Gems & Gemcutting
Daily Senior Apprentice Schedule
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| Advanced Metalwork
 
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|-
7 c/m Morning Meal
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| 12 c/m
 
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| Noon Meal
8 c/m Clean Machinery  
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| Noon Meal
 
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|-
9 c/m Advanced Machinery
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| 13 c/m
 
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| Rest/Study Period
10 c/m Advanced Chemistry
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| Rest/Study Period
 
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|-
11 c/m Advanced Metalwork
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| 14 c/m
 
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| Introduction to Glasswork
12 c/m Noon Meal
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| Advanced Glasswork
 
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|-
13 c/m Rest/Study Period
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| 15 c/m
 
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| Introduction to the Forge
14 c/m Advanced Glasswork
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| Advanced Gemcutting
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|-
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| 16 c/m
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| Chores
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| Project Period
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|-
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| 17 c/m
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| Chores
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| Rest/Study Period
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|-
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| 18 c/m
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| Evening Meal
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| Evening Meal
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|-
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| 19 c/m
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| Study Period
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| Clean Machinery
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|-
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| 20 c/m
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| Free Period
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| Free Period
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|-
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| 21 c/m
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| Lights Out
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| Study Period
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|-
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| 22 c/m
 +
|
 +
| Lights Out
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|}
  
15 c/m Advanced Gemcutting
 
  
16 c/m Project Period
 
  
17 c/m Rest/Study Period
 
  
18 c/m Evening Meal
 
  
19 c/m Clean Machinery
 
  
20 c/m Free Period
 
  
21 c/m Study Period
 
  
22 c/m Lights Out
 
  
[[Category: Craft]][[Category: NPC Location]]
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[[Category: Crafts]][[Category: NPC Location]][[Category:Smith Craft]]

Latest revision as of 16:38, 6 June 2024

The sound of ringing hammers is as audible as the sound of the Hallmaster's booming voice as you walk the halls of SmithHall at Garnet Valley. Surrounded by lots of good ore and minerals, the location is a perfect backdrop for Smithing in all its facets. In some rooms, glassmiths create beauty from sand, and in other rooms, jewelsmiths create miraculous adornments for the Ladies of Pern.

In the beginning, the Smithcraft Hall was set inside a large cavern, but soon light and ventilation became an issue. To combat this, a large, airy workspace was constructed on the face of the mountain with large windows covered by a specially designed grate to protect the glass. That section is still in use today, despite advances in lighting and power. A newer section on the mountain itself has been built and designed for Starsmithing. Those Crafters are few in number at the moment, but growing every Turn.

Today, beautiful items of luxury and practical usage items are turned out in equal numbers, and the Crafthall is regaining much of the former Mastery lost after the effects of the Plague.

Smithcraft Hall

Smithcraft Specializations

Smith Craft: Daily Apprentice Schedules

Introduction

These schedules are meant to be an example only and exclude restdays. Classes will be changed on a regular basis; however, meals and chore/study periods will not. Apprentices are expected to dedicate the majority of their time learning all aspects of the Smithcraft so they can decide which specialization is best for them upon reaching journey rank. Senior Apprentices are required to complete a project before being considered for rank promotion; this project may be worked on with any Master or Journeyman. Projects must be approved by the Hallmaster before any work is done and will be periodically checked by the Hallmaster unless duty is delegated to another Smith of rank due to time constraints.







Time Junior Apprentice Senior Apprentice
6 c/m Kitchen Duty (if apprentice is assigned)
7 c/m Morning Meal Morning Meal
8 c/m Introduction to Machinery Clean Machinery
9 c/m Introduction to Chemistry Advanced Machinery
10 c/m Intruduction to Metalwork Advanced Chemistry
11 c/m Introcudtion to Gems & Gemcutting Advanced Metalwork
12 c/m Noon Meal Noon Meal
13 c/m Rest/Study Period Rest/Study Period
14 c/m Introduction to Glasswork Advanced Glasswork
15 c/m Introduction to the Forge Advanced Gemcutting
16 c/m Chores Project Period
17 c/m Chores Rest/Study Period
18 c/m Evening Meal Evening Meal
19 c/m Study Period Clean Machinery
20 c/m Free Period Free Period
21 c/m Lights Out Study Period
22 c/m Lights Out