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		<id>https://triadweyrs.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Miriah</id>
		<title>Triad wiki - User contributions [en]</title>
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		<updated>2026-04-16T07:12:17Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Strict_Canon_Rules&amp;diff=1525</id>
		<title>Strict Canon Rules</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Strict_Canon_Rules&amp;diff=1525"/>
				<updated>2020-10-28T23:10:03Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;We follow the books, particularly the later books such as Renegades, Dolphins, and Masterharper, fairly closely. This isn't to say that 'if it's not in the books, it's not in the club', but that if the books specifically state something is done a certain way, that's our canon. Allowances are made for more than 1200 turns since the end of the Ninth Pass, and we do have some limited technological advances, such as electricity in major Holds. We aren't going to go around harassing members for asking questions, but we do ask that members not try to introduce pillowcrafters (a fandom term for prostitutes), female brown or blueriders, and other such innovations into our storylines.&lt;br /&gt;
&lt;br /&gt;
That being said, some of the rules that used to appear on our AM rules page still are followed. Those would be: &lt;br /&gt;
&lt;br /&gt;
#Our club is set over 1200 turns after the end of the Ninth Pass. The names of the characters from the books have pretty much faded from memory. Out of respect for AM and her works, mentions of any of the book characters are not permitted. &lt;br /&gt;
#In our timeline, Benden Weyr has only been reopened for a few Turns. No persona would have been born there. &lt;br /&gt;
#All dragon names must end in -th, and no names from the books may be used. ''See [[Anne's Names]]''&lt;br /&gt;
#The club follows a conservative view of Pern. Brownriders are heterosexual males. Blueriders are bisexual or homosexual males. Greenriders are homosexual males or heterosexual or bisexual females. Mating flight situations are up to the participants; stand-ins are not allowed. &lt;br /&gt;
#Green dragons are rendered infertile both by chewing firestone and by genetics. &lt;br /&gt;
#All dragons live in Weyrs. Even watchdragons return to their Weyrs when off duty. No rogue dragons are allowed, and no dragons attacking humans or other dragons (except golds in mating heat). &lt;br /&gt;
#Dragons cannot outlive their riders. Dragons suicide /between/ the instant their rider dies, sometimes sooner in the case of blues or greens agitated by rider illness or severe injury. &lt;br /&gt;
#Deaf, mute, blind, or crippled personas may not Impress a dragon. Per Anne McCaffrey, dragons will not Impress a blind/deaf/mute candidate, so only injuries occurring after Impression will be considered. This is a fairly easy type of persona to get, considering we are early enough in the Pass that injuries are a bit more likely to take place. &lt;br /&gt;
#Dragons may not leave Pern, nor can anyone not from Pern visit there, not even a character from one of AM's other series. No Jedi Knights, Brain Ships, Catteni, etc can ever visit, so don't ask. We are still limited to AM's Pern.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Rules]]&lt;br /&gt;
''Article by Eimi''&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=General_FAQ&amp;diff=1256</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=General_FAQ&amp;diff=1256"/>
				<updated>2019-04-14T02:39:11Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Climates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== North vs. South ==&lt;br /&gt;
&lt;br /&gt;
During and after the Ninth Pass, settlers from the North headed down to the Southern Continent to repopulate the land, establishing new Holds and Halls. After the Ninth Pass had finished, the dragonriders, believing that their Thread-fighting days were over for good, also moved south and established Weyrholds of their own. All of the Northern Weyrs were closed and all but a handful of dragonriders started new lives in the land allotted. Most took up crafts or agriculture, though some worked in transport or carrier work. The cultures of the North and South grew ever more independent of each other, with the exception of those studying a craft. But as crafthalls were established in the ever-growing South, even those alliances began to dissolve. &lt;br /&gt;
&lt;br /&gt;
Over time, the two continents severed all but a few ties and began living autonomous of each other. The Weyrs were denied the right to Search for new candidates in the North as dragons and their riders were all but forgotten. There were only a few crafts that remained under the jurisdiction of the North as most crafthalls in the South became united under a Southern Main Crafthall. &lt;br /&gt;
&lt;br /&gt;
Because of the lack of contact between the North and South, the North was not affected by the plagues that hit the Southern Continent from 1100, including the great Plague in 1160, the final and most vicious to hit the land. As a result, life continued as normal in the North while their Southern neighbors were dying by the thousands. Women were still allowed to craft freely, even inherit titles and positions of leadership. They were also allowed freedom in their choice of marriage partners. Very few Northerners had ever seen a dragon in the sky, much less come into contact with a dragonrider. They went about their business with very little thought to the South. &lt;br /&gt;
&lt;br /&gt;
In the South, however, life changed forever. Women were banned from Southern Crafthalls, thus the only female crafters left were in the Weyrs or Northern aligned Halls. The North, which they had given very little thought to for turns, suddenly seemed like a safe haven for females who wished to craft, or avoid forced marriages. Many tried to escape up North, though very few Northerners wanted to come South. &lt;br /&gt;
&lt;br /&gt;
Another great change happened about twenty-five turns after the Plague. The dragon population exploded, resulting in the need to re-establish Searches in the North. It soon became apparent that the dragons were responding to instinct and the larger clutches were signs of an impending Pass. A few turns before the Pass was to begin, there were enough dragons to re-open the Northern Weyrs. The North finally had opened up to dragonriders once more. Though Southern riders were now flying over their skies, Northern residents of Pern are still reluctant to move South considering the oppression of women in the hidebound Holds and Halls. Though Pern is united under its old enemy, Thread, the North and South remain divided from each other by more than just water.&lt;br /&gt;
&lt;br /&gt;
== Seasons on the Southern Continent ==&lt;br /&gt;
&lt;br /&gt;
*Summer - TB-m4d7&lt;br /&gt;
&lt;br /&gt;
*Fall - m4d8-m7d14&lt;br /&gt;
&lt;br /&gt;
*Winter - m7d15-m10d21&lt;br /&gt;
&lt;br /&gt;
*Spring - m10d22-TE&lt;br /&gt;
&lt;br /&gt;
''Remember, this is the opposite of the seasons on the Northern Continent.''&lt;br /&gt;
&lt;br /&gt;
=== Climates ===&lt;br /&gt;
&lt;br /&gt;
[[Dolphin Cove Weyr Climate]]&lt;br /&gt;
&lt;br /&gt;
[[Dragonsfall Weyr Climate]]&lt;br /&gt;
&lt;br /&gt;
[[Emerald Falls Hold Climate]]&lt;br /&gt;
&lt;br /&gt;
'''Garnet Valley Hold Climate (NPC Location)'''&lt;br /&gt;
&lt;br /&gt;
The average winter low temperature is 38°F (3°C); the average winter high is 60°F (16°C). During the summer months, the average low temperature is 65°F (18°C); the average high 87°F (31°C).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''River Bluff Weyr Climate (NPC Location)'''&lt;br /&gt;
&lt;br /&gt;
The average winter low temperature is 65°F (18°C); the average winter high is 81°F (27°C). During the summer months, the average low temperature is 74°F (23°C); the average high 91°F (33°C).&lt;br /&gt;
&lt;br /&gt;
== Divorce on Pern ==&lt;br /&gt;
&lt;br /&gt;
Divorce is possible on Pern, though in the South where marriage and producing children has become such an ingrained part of society, it would be looked down upon unless under the most extreme cirmcumstances. The way in which one would go about obtaining a divorce would be to petition the Lord Holder or Hallmaster where they live and ask to be granted a divorce. A harper would be needed to witness and draw up documentation of the disolution of the marriage. If the personas are on a River Boat, in a Cothold or minor Hold, they will need to petition the Lord Holder of the Hold to which they are bound, or the location in which they were married.&lt;br /&gt;
&lt;br /&gt;
If you want your persona to be granted a divorce from a PC location, please inform the L1 of the Hold, Hall, or Weyr from which you wish to be granted a divorce as their persona would have to sign off on it. However, writing the proceedings in character is completely up to you!&lt;br /&gt;
&lt;br /&gt;
== Food Distribution in Holds and Halls ==&lt;br /&gt;
&lt;br /&gt;
In any large community, one of the most important public services is food distribution. Everyone has got to eat! On Pern, everything is shared equally. All foodstuffs are brought to one communal location and are divided fairly among the people of the Hold, Hall, or Weyr. In a Weyr, of course, all meals are prepared by the kitchens as no weyrs have their own kitchens. In Holds and Halls, however, individual family quarters often come with a kitchen area where the lady of the house can prepare her family's meals for them. That does not meal they cannot take their meals in the community dinning hall however, as some families might prefer the chance to unwind with their friends rather than take a chance on mother's cooking!&lt;br /&gt;
&lt;br /&gt;
Though each Hold and Hall would have their own individual system (please check with your local L1 for more specific details for any location), this is a general overview of how that system of food distribution works:&lt;br /&gt;
&lt;br /&gt;
* Each resident has a certain number of food credits allocated to them each month.&lt;br /&gt;
* Those credits can be used to either &amp;quot;pay&amp;quot; to eat in the dinning hall, or to &amp;quot;buy&amp;quot; food from the stores to feed their families at home&lt;br /&gt;
* Those who live alone and without a kitchen are presumed to be taking their meals in the dinning hall. Families with kitchens are allowed to take their meals there with advance notice (though they must inform the headwoman of their plan by a certain time in the afternoon - again, ask your L1 for details)&lt;br /&gt;
* If the family is running low on credits for the month for any reason, they can use marks to buy more credits&lt;br /&gt;
* Long term guests of a family would eat using the family's credits (a polite guest might therefore feel they should use marks to pay for their own credits) and guests of the Hold will not go hungry (though the Hold's generosity does have it's limits!).&lt;br /&gt;
&lt;br /&gt;
Again, please ask your L1 for specific details since each Hold or Hall might have slight differences of how they implement this system.&lt;br /&gt;
&lt;br /&gt;
== Homosexuality in the South ==&lt;br /&gt;
&lt;br /&gt;
Though they are openly accepted and welcomed in the Weyrs, homosexuals are despised in the Holds and Halls. Homosexual relationships are deemed unnatural and are not openly tolerated. The ‘outing’ of a homosexual in a Hold or Hall would be considered a great shame, not only on them, but also for their families. They would face persecution in their community, perhaps even bodily harm. Therefore, any homosexual tendencies are usually covered over with convenient marriages, and any relationships with the same sex they might have are kept in the strictest secrecy. Some run to the Weyr, both to save their families and to pursue the life of their choosing.&lt;br /&gt;
&lt;br /&gt;
== Who Cares for Children When Their Parents Are Occupied ==&lt;br /&gt;
&lt;br /&gt;
'''In Holds/Halls''' &lt;br /&gt;
&lt;br /&gt;
In Holds and Halls, the place where children are cared for would be called either a Nursery or a Creche, depending on the persona's preference. The women who work there would be called a creche workers or nursery workers. They would not, however, be called &amp;quot;nurses&amp;quot;. That term is reserved for privately hired help, caring for important and afluent client's little dears (for example, the children of a Lord Holder or Hallmaster). &lt;br /&gt;
&lt;br /&gt;
There is also the distinction of &amp;quot;Wetnurses&amp;quot; or &amp;quot;Milk Mothers&amp;quot;. They are full time help who have recently had a child of their own (surviving or not) and can milk the child themselves. Often they are called upon when the natural mother is unable to breastfeed their child, or has died. In this case, there is a certain amount of obligation or respect owed the wetnurse/ milk mother for keeping the child alive. &lt;br /&gt;
&lt;br /&gt;
Fostermothers in Holds and Halls are in charge of older children or adolscents who come from other Holds or Halls to stay for a short time in order to learn and make connections. These youths are known as Fosterlings. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''In The Weyrs''' &lt;br /&gt;
&lt;br /&gt;
The place where the children are cared for also can be called a creche or a nursery, but the workers tend to be called Fostermothers, though can also be called Creche Worker or Nursery Worker, depending on where the persona is from. Fostermothers cover a wide range of care. &lt;br /&gt;
&lt;br /&gt;
They can be part-time or full time. The part-time fostermothers either work in the creche/nursery taking care of drop-in children, or in a weyr and care for the children of one particular family. &lt;br /&gt;
&lt;br /&gt;
Full time fostermothers are charged with raising a child, often from infancy, as if they were their own. The children of dragonriders, for instance, are usually given up to a full-time fostermother unless their weyrmate is a non-rider, or they have made special arrangements for partial fostering of the child. &lt;br /&gt;
&lt;br /&gt;
There are no &amp;quot;nurses&amp;quot; at the Weyr as all are treated equally.&lt;br /&gt;
&lt;br /&gt;
== Women in the Holds and Halls vs. Women in the Weyr ==&lt;br /&gt;
&lt;br /&gt;
Before the Plague swept through the South, killing nearly half of the population, women enjoyed the same freedoms and privileges as men. They were allowed to craft, inherit leadership roles, and travel freely. However, after the Plague, women were in high demand as they would bear the children that would replenish the decimated population. It was deemed necessary that they give up their duties to craft, as well as their positions of leadership, and concentrate instead on raising children and caring for their families. Even after more than forty turns, the population has not recovered, and so women are still seen as breeders. The generation born after the Plague does not remember a time when women were the equals of men, and so the idea of women crafters and women leaders is strange and ‘unnatural’ to most of them. Even most of those who survived the Plague and witnessed the changes to the southern way of life realize that the role women are playing in the new South is of vital importance and are reluctant to change things back to the way they were. &lt;br /&gt;
&lt;br /&gt;
Crafthalls hold much the same view as their Holder neighbors. Though there might be the odd female crafter wandering about their Halls, they had received their knots before the Plague. However, most female crafters after the Plague gave up crafting to return to their homes and start families, or moved to the Weyr where they were allowed to practice freely. New female apprentices were banned from joining most Southern crafthalls and, like in Holds, the thought of women as crafters became ‘obsolete’. Male crafters caught teaching the craft to females are often subject to severe consequences. The only exception to this are those crafthalls that maintained their close ties to the North. Since the North did not suffer the Plague, northern women still enjoy equality with men. As such, crafthalls allied with the North still welcome female apprentices. These Halls are the Printer Hall (now incorporated into the Harper Hall), the Technicians Hall, and the Dolphin Hall. The Harper Hall has only recently allowed females to craft once again (leading to retaliation from angry Holders who burnt down their Crafthall). &lt;br /&gt;
&lt;br /&gt;
It was quickly realized that in this new South, women had become a precious commodity. As such, they were deemed valuable. Families could now use their daughters for their own advancement if they should choose by betrothing them to the man of their family’s choice in exchange for marks, privileges, political alliances, or other commodities. Some women are not even given a choice as to whom they will marry, especially women of a higher social status. After marriage, the role of the woman is purely to produce and care for the family that they provide for their husband. Though in most Holds and Halls the physical mistreatment of women is not tolerated, there are those Holds that turn a blind eye. The minimum age at which a girl can marry is 15, and this is strictly enforced. Knowing violators face severe penalties.&lt;br /&gt;
&lt;br /&gt;
== [[Commonly Misused Words]] ==&lt;br /&gt;
&lt;br /&gt;
A list of words and terminology that are commonly misused.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1255</id>
		<title>Emerald Falls Hold Climate</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1255"/>
				<updated>2019-04-14T01:37:21Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Winter: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The average winter low temperature is 53°F (12°C); the average winter high is 67°F (19°C). During the summer months, the average low temperature is 69°F (21°C); the average high 85°F (29°C).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Winter: ===&lt;br /&gt;
&lt;br /&gt;
'''Month 6''' &lt;br /&gt;
*Average high: 67°F (19°C)&lt;br /&gt;
*Average low: 52°F (11°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 34°F/1°C&lt;br /&gt;
*Average Rainfall: 5.1in(12.9cm)&lt;br /&gt;
*Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
'''Month 7''' &lt;br /&gt;
*Average high: 67°F (20°C).&lt;br /&gt;
*Average low: 53°F (12°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 33°F/1°C.&lt;br /&gt;
*Average Rainfall: 4.8in(14.1cm).&lt;br /&gt;
*Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
'''Month 8''' &lt;br /&gt;
*Average high: 68°F (20°C).&lt;br /&gt;
*Average low: 53°F (12°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
*Average Rainfall: 5.3in(13.5cm).&lt;br /&gt;
*Average Humidity: 78%.&lt;br /&gt;
&lt;br /&gt;
'''Month 9''' &lt;br /&gt;
*Average high: 68°F (20°C).&lt;br /&gt;
*Average low: 54°F (12°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
*Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
*Average Humidity: %.&lt;br /&gt;
&lt;br /&gt;
=== Spring ===&lt;br /&gt;
&lt;br /&gt;
'''Month 10''' &lt;br /&gt;
*Average high: 71°F (22°C).&lt;br /&gt;
*Average low: 56°F (13°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 1.&lt;br /&gt;
*Lowest recorded temperature 39°F/4°C.&lt;br /&gt;
*Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
*Average Humidity: 77%.&lt;br /&gt;
&lt;br /&gt;
'''Month 11''' &lt;br /&gt;
*Average high: 76°F (24°C).&lt;br /&gt;
*Average low: 61°F (16°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 2.&lt;br /&gt;
*Lowest recorded temperature 45°F/7°C.&lt;br /&gt;
*Average Rainfall: 4.6in(11.8cm).&lt;br /&gt;
*Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
'''Month 12''' &lt;br /&gt;
*Average high: 80°F (27°C).&lt;br /&gt;
*Average low: 64°F (18°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 3.&lt;br /&gt;
*Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
*Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
*Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summer ===&lt;br /&gt;
&lt;br /&gt;
'''Month 13''' &lt;br /&gt;
*Average high: 84°F (29°C).&lt;br /&gt;
*Average low: 67°F (19°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 8.&lt;br /&gt;
*Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
*Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
*Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
'''Month 1''' &lt;br /&gt;
*Average high: 86°F (30°C).&lt;br /&gt;
*Average low: 70°F (21°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 10.&lt;br /&gt;
*Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
*Average Rainfall: 3.8in(9.7cm).&lt;br /&gt;
*Average Humidity: 71%.&lt;br /&gt;
&lt;br /&gt;
'''Month 2''' &lt;br /&gt;
*Average high: 86°F (30°C).&lt;br /&gt;
*Average low: 70°F (21°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 10.&lt;br /&gt;
*Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
*Average Rainfall: 4.3in(10.9cm).&lt;br /&gt;
*Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
=== Autumn: ===&lt;br /&gt;
&lt;br /&gt;
'''Month 3'''&lt;br /&gt;
* Average high: 83°F (28°C).&lt;br /&gt;
* Average low: 68°F (20°C).&lt;br /&gt;
* Number of Days Above 90°F/32°C: 6.&lt;br /&gt;
* Lowest recorded temperature 42°F/6°C.&lt;br /&gt;
* Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
* Average Humidity: 75%.&lt;br /&gt;
&lt;br /&gt;
'''Month 4''' &lt;br /&gt;
&lt;br /&gt;
*Average high: 78°F (26°C).&lt;br /&gt;
*Average low: 62°F (17°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 2.&lt;br /&gt;
*Lowest recorded temperature 46°F/8°C.&lt;br /&gt;
*Average Rainfall: 3.4in(8.5cm).&lt;br /&gt;
*Average Humidity: 76%.&lt;br /&gt;
&lt;br /&gt;
'''Month 5''' &lt;br /&gt;
&lt;br /&gt;
*Average high: 71°F (22°C).&lt;br /&gt;
*Average low: 57°F (14°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 36°F/2°C.&lt;br /&gt;
*Average Rainfall: 3.7in(cm).&lt;br /&gt;
*Average Humidity: 9.5%.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1254</id>
		<title>Emerald Falls Hold Climate</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1254"/>
				<updated>2019-04-14T01:36:58Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Autumn: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The average winter low temperature is 53°F (12°C); the average winter high is 67°F (19°C). During the summer months, the average low temperature is 69°F (21°C); the average high 85°F (29°C).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Winter: ===&lt;br /&gt;
&lt;br /&gt;
'''Month 6''' &lt;br /&gt;
*Average high: 67°F (19°C)&lt;br /&gt;
*Average low: 52°F (11°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 34°F/1°C&lt;br /&gt;
*Average Rainfall: 5.1in(12.9cm)&lt;br /&gt;
*Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
'''Month 7''' &lt;br /&gt;
*Average high: 67°F (20°C).&lt;br /&gt;
*Average low: 53°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 33°F/1°C.&lt;br /&gt;
*Average Rainfall: 4.8in(14.1cm).&lt;br /&gt;
*Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
'''Month 8''' &lt;br /&gt;
*Average high: 68°F (20°C).&lt;br /&gt;
*Average low: 53°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
*Average Rainfall: 5.3in(13.5cm).&lt;br /&gt;
*Average Humidity: 78%.&lt;br /&gt;
&lt;br /&gt;
'''Month 9''' &lt;br /&gt;
*Average high: 68°F (20°C).&lt;br /&gt;
*Average low: 54°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
*Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
*Average Humidity: %.&lt;br /&gt;
&lt;br /&gt;
=== Spring ===&lt;br /&gt;
&lt;br /&gt;
'''Month 10''' &lt;br /&gt;
*Average high: 71°F (22°C).&lt;br /&gt;
*Average low: 56°F (13°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 1.&lt;br /&gt;
*Lowest recorded temperature 39°F/4°C.&lt;br /&gt;
*Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
*Average Humidity: 77%.&lt;br /&gt;
&lt;br /&gt;
'''Month 11''' &lt;br /&gt;
*Average high: 76°F (24°C).&lt;br /&gt;
*Average low: 61°F (16°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 2.&lt;br /&gt;
*Lowest recorded temperature 45°F/7°C.&lt;br /&gt;
*Average Rainfall: 4.6in(11.8cm).&lt;br /&gt;
*Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
'''Month 12''' &lt;br /&gt;
*Average high: 80°F (27°C).&lt;br /&gt;
*Average low: 64°F (18°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 3.&lt;br /&gt;
*Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
*Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
*Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summer ===&lt;br /&gt;
&lt;br /&gt;
'''Month 13''' &lt;br /&gt;
*Average high: 84°F (29°C).&lt;br /&gt;
*Average low: 67°F (19°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 8.&lt;br /&gt;
*Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
*Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
*Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
'''Month 1''' &lt;br /&gt;
*Average high: 86°F (30°C).&lt;br /&gt;
*Average low: 70°F (21°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 10.&lt;br /&gt;
*Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
*Average Rainfall: 3.8in(9.7cm).&lt;br /&gt;
*Average Humidity: 71%.&lt;br /&gt;
&lt;br /&gt;
'''Month 2''' &lt;br /&gt;
*Average high: 86°F (30°C).&lt;br /&gt;
*Average low: 70°F (21°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 10.&lt;br /&gt;
*Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
*Average Rainfall: 4.3in(10.9cm).&lt;br /&gt;
*Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
=== Autumn: ===&lt;br /&gt;
&lt;br /&gt;
'''Month 3'''&lt;br /&gt;
* Average high: 83°F (28°C).&lt;br /&gt;
* Average low: 68°F (20°C).&lt;br /&gt;
* Number of Days Above 90°F/32°C: 6.&lt;br /&gt;
* Lowest recorded temperature 42°F/6°C.&lt;br /&gt;
* Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
* Average Humidity: 75%.&lt;br /&gt;
&lt;br /&gt;
'''Month 4''' &lt;br /&gt;
&lt;br /&gt;
*Average high: 78°F (26°C).&lt;br /&gt;
*Average low: 62°F (17°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 2.&lt;br /&gt;
*Lowest recorded temperature 46°F/8°C.&lt;br /&gt;
*Average Rainfall: 3.4in(8.5cm).&lt;br /&gt;
*Average Humidity: 76%.&lt;br /&gt;
&lt;br /&gt;
'''Month 5''' &lt;br /&gt;
&lt;br /&gt;
*Average high: 71°F (22°C).&lt;br /&gt;
*Average low: 57°F (14°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 36°F/2°C.&lt;br /&gt;
*Average Rainfall: 3.7in(cm).&lt;br /&gt;
*Average Humidity: 9.5%.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1253</id>
		<title>Emerald Falls Hold Climate</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1253"/>
				<updated>2019-04-14T01:36:20Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Summer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The average winter low temperature is 53°F (12°C); the average winter high is 67°F (19°C). During the summer months, the average low temperature is 69°F (21°C); the average high 85°F (29°C).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Winter: ===&lt;br /&gt;
&lt;br /&gt;
'''Month 6''' &lt;br /&gt;
*Average high: 67°F (19°C)&lt;br /&gt;
*Average low: 52°F (11°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 34°F/1°C&lt;br /&gt;
*Average Rainfall: 5.1in(12.9cm)&lt;br /&gt;
*Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
'''Month 7''' &lt;br /&gt;
*Average high: 67°F (20°C).&lt;br /&gt;
*Average low: 53°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 33°F/1°C.&lt;br /&gt;
*Average Rainfall: 4.8in(14.1cm).&lt;br /&gt;
*Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
'''Month 8''' &lt;br /&gt;
*Average high: 68°F (20°C).&lt;br /&gt;
*Average low: 53°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
*Average Rainfall: 5.3in(13.5cm).&lt;br /&gt;
*Average Humidity: 78%.&lt;br /&gt;
&lt;br /&gt;
'''Month 9''' &lt;br /&gt;
*Average high: 68°F (20°C).&lt;br /&gt;
*Average low: 54°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
*Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
*Average Humidity: %.&lt;br /&gt;
&lt;br /&gt;
=== Spring ===&lt;br /&gt;
&lt;br /&gt;
'''Month 10''' &lt;br /&gt;
*Average high: 71°F (22°C).&lt;br /&gt;
*Average low: 56°F (13°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 1.&lt;br /&gt;
*Lowest recorded temperature 39°F/4°C.&lt;br /&gt;
*Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
*Average Humidity: 77%.&lt;br /&gt;
&lt;br /&gt;
'''Month 11''' &lt;br /&gt;
*Average high: 76°F (24°C).&lt;br /&gt;
*Average low: 61°F (16°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 2.&lt;br /&gt;
*Lowest recorded temperature 45°F/7°C.&lt;br /&gt;
*Average Rainfall: 4.6in(11.8cm).&lt;br /&gt;
*Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
'''Month 12''' &lt;br /&gt;
*Average high: 80°F (27°C).&lt;br /&gt;
*Average low: 64°F (18°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 3.&lt;br /&gt;
*Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
*Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
*Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summer ===&lt;br /&gt;
&lt;br /&gt;
'''Month 13''' &lt;br /&gt;
*Average high: 84°F (29°C).&lt;br /&gt;
*Average low: 67°F (19°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 8.&lt;br /&gt;
*Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
*Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
*Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
'''Month 1''' &lt;br /&gt;
*Average high: 86°F (30°C).&lt;br /&gt;
*Average low: 70°F (21°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 10.&lt;br /&gt;
*Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
*Average Rainfall: 3.8in(9.7cm).&lt;br /&gt;
*Average Humidity: 71%.&lt;br /&gt;
&lt;br /&gt;
'''Month 2''' &lt;br /&gt;
*Average high: 86°F (30°C).&lt;br /&gt;
*Average low: 70°F (21°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 10.&lt;br /&gt;
*Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
*Average Rainfall: 4.3in(10.9cm).&lt;br /&gt;
*Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
=== Autumn: ===&lt;br /&gt;
&lt;br /&gt;
'''Month 3'''&lt;br /&gt;
* Average high: 83°F (28°C).&lt;br /&gt;
* Average low: 68°F (20°C).&lt;br /&gt;
* Number of Days Above 90°F/32°C: 6.&lt;br /&gt;
* Lowest recorded temperature 42°F/6°C.&lt;br /&gt;
* Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
* Average Humidity: 75%.&lt;br /&gt;
&lt;br /&gt;
'''Month 4''' &lt;br /&gt;
Average high: 78°F (26°C).&lt;br /&gt;
Average low: 62°F (17°C).&lt;br /&gt;
Number of Days Above 90°F/32°C: 2.&lt;br /&gt;
Lowest recorded temperature 46°F/8°C.&lt;br /&gt;
Average Rainfall: 3.4in(8.5cm).&lt;br /&gt;
Average Humidity: 76%.&lt;br /&gt;
&lt;br /&gt;
'''Month 5''' &lt;br /&gt;
Average high: 71°F (22°C).&lt;br /&gt;
Average low: 57°F (14°C).&lt;br /&gt;
Number of Days Above 90°F/32°C: 0.&lt;br /&gt;
Lowest recorded temperature 36°F/2°C.&lt;br /&gt;
Average Rainfall: 3.7in(cm).&lt;br /&gt;
Average Humidity: 9.5%.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1252</id>
		<title>Emerald Falls Hold Climate</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1252"/>
				<updated>2019-04-14T01:35:45Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Spring = */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The average winter low temperature is 53°F (12°C); the average winter high is 67°F (19°C). During the summer months, the average low temperature is 69°F (21°C); the average high 85°F (29°C).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Winter: ===&lt;br /&gt;
&lt;br /&gt;
'''Month 6''' &lt;br /&gt;
*Average high: 67°F (19°C)&lt;br /&gt;
*Average low: 52°F (11°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 34°F/1°C&lt;br /&gt;
*Average Rainfall: 5.1in(12.9cm)&lt;br /&gt;
*Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
'''Month 7''' &lt;br /&gt;
*Average high: 67°F (20°C).&lt;br /&gt;
*Average low: 53°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 33°F/1°C.&lt;br /&gt;
*Average Rainfall: 4.8in(14.1cm).&lt;br /&gt;
*Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
'''Month 8''' &lt;br /&gt;
*Average high: 68°F (20°C).&lt;br /&gt;
*Average low: 53°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
*Average Rainfall: 5.3in(13.5cm).&lt;br /&gt;
*Average Humidity: 78%.&lt;br /&gt;
&lt;br /&gt;
'''Month 9''' &lt;br /&gt;
*Average high: 68°F (20°C).&lt;br /&gt;
*Average low: 54°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
*Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
*Average Humidity: %.&lt;br /&gt;
&lt;br /&gt;
=== Spring ===&lt;br /&gt;
&lt;br /&gt;
'''Month 10''' &lt;br /&gt;
*Average high: 71°F (22°C).&lt;br /&gt;
*Average low: 56°F (13°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 1.&lt;br /&gt;
*Lowest recorded temperature 39°F/4°C.&lt;br /&gt;
*Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
*Average Humidity: 77%.&lt;br /&gt;
&lt;br /&gt;
'''Month 11''' &lt;br /&gt;
*Average high: 76°F (24°C).&lt;br /&gt;
*Average low: 61°F (16°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 2.&lt;br /&gt;
*Lowest recorded temperature 45°F/7°C.&lt;br /&gt;
*Average Rainfall: 4.6in(11.8cm).&lt;br /&gt;
*Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
'''Month 12''' &lt;br /&gt;
*Average high: 80°F (27°C).&lt;br /&gt;
*Average low: 64°F (18°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 3.&lt;br /&gt;
*Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
*Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
*Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summer ===&lt;br /&gt;
&lt;br /&gt;
'''Month 13''' &lt;br /&gt;
*Average high: 84°F (29°C).&lt;br /&gt;
*Average low: 67°F (19°C).&lt;br /&gt;
*Number of Days Above 90°F/32°C: 8.&lt;br /&gt;
*Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
*Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
*Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
'''Month 1''' &lt;br /&gt;
Average high: 86°F (30°C).&lt;br /&gt;
Average low: 70°F (21°C).&lt;br /&gt;
Number of Days Above 90°F/32°C: 10.&lt;br /&gt;
Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
Average Rainfall: 3.8in(9.7cm).&lt;br /&gt;
Average Humidity: 71%.&lt;br /&gt;
&lt;br /&gt;
'''Month 2''' &lt;br /&gt;
Average high: 86°F (30°C).&lt;br /&gt;
Average low: 70°F (21°C).&lt;br /&gt;
Number of Days Above 90°F/32°C: 10.&lt;br /&gt;
Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
Average Rainfall: 4.3in(10.9cm).&lt;br /&gt;
Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
=== Autumn: ===&lt;br /&gt;
&lt;br /&gt;
'''Month 3'''&lt;br /&gt;
* Average high: 83°F (28°C).&lt;br /&gt;
* Average low: 68°F (20°C).&lt;br /&gt;
* Number of Days Above 90°F/32°C: 6.&lt;br /&gt;
* Lowest recorded temperature 42°F/6°C.&lt;br /&gt;
* Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
* Average Humidity: 75%.&lt;br /&gt;
&lt;br /&gt;
'''Month 4''' &lt;br /&gt;
Average high: 78°F (26°C).&lt;br /&gt;
Average low: 62°F (17°C).&lt;br /&gt;
Number of Days Above 90°F/32°C: 2.&lt;br /&gt;
Lowest recorded temperature 46°F/8°C.&lt;br /&gt;
Average Rainfall: 3.4in(8.5cm).&lt;br /&gt;
Average Humidity: 76%.&lt;br /&gt;
&lt;br /&gt;
'''Month 5''' &lt;br /&gt;
Average high: 71°F (22°C).&lt;br /&gt;
Average low: 57°F (14°C).&lt;br /&gt;
Number of Days Above 90°F/32°C: 0.&lt;br /&gt;
Lowest recorded temperature 36°F/2°C.&lt;br /&gt;
Average Rainfall: 3.7in(cm).&lt;br /&gt;
Average Humidity: 9.5%.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1251</id>
		<title>Emerald Falls Hold Climate</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1251"/>
				<updated>2019-04-14T01:34:37Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Spring = */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The average winter low temperature is 53°F (12°C); the average winter high is 67°F (19°C). During the summer months, the average low temperature is 69°F (21°C); the average high 85°F (29°C).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Winter: ===&lt;br /&gt;
&lt;br /&gt;
'''Month 6''' &lt;br /&gt;
*Average high: 67°F (19°C)&lt;br /&gt;
*Average low: 52°F (11°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 34°F/1°C&lt;br /&gt;
*Average Rainfall: 5.1in(12.9cm)&lt;br /&gt;
*Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
'''Month 7''' &lt;br /&gt;
*Average high: 67°F (20°C).&lt;br /&gt;
*Average low: 53°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 33°F/1°C.&lt;br /&gt;
*Average Rainfall: 4.8in(14.1cm).&lt;br /&gt;
*Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
'''Month 8''' &lt;br /&gt;
*Average high: 68°F (20°C).&lt;br /&gt;
*Average low: 53°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
*Average Rainfall: 5.3in(13.5cm).&lt;br /&gt;
*Average Humidity: 78%.&lt;br /&gt;
&lt;br /&gt;
'''Month 9''' &lt;br /&gt;
*Average high: 68°F (20°C).&lt;br /&gt;
*Average low: 54°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
*Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
*Average Humidity: %.&lt;br /&gt;
&lt;br /&gt;
=== Spring ===&lt;br /&gt;
&lt;br /&gt;
'''Month 10''' &lt;br /&gt;
*Average high: 71°F (22°C).&lt;br /&gt;
*Average low: 56°F (13°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 1.&lt;br /&gt;
*Lowest recorded temperature 39°F/4°C.&lt;br /&gt;
*Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
*Average Humidity: 77%.&lt;br /&gt;
&lt;br /&gt;
'''Month 11''' &lt;br /&gt;
*Average high: 76°F (24°C).&lt;br /&gt;
*Average low: 61°F (16°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 2.&lt;br /&gt;
*Lowest recorded temperature 45°F/7°C.&lt;br /&gt;
*Average Rainfall: 4.6in(11.8cm).&lt;br /&gt;
*Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
'''Month 12''' &lt;br /&gt;
*Average high: 80°F (27°C).&lt;br /&gt;
*Average low: 64°F (18°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 3.&lt;br /&gt;
*Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
*Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
*Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summer ===&lt;br /&gt;
&lt;br /&gt;
'''Month 13''' &lt;br /&gt;
*Average high: 84°F (29°C).&lt;br /&gt;
*Average low: 67°F (19°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 8.&lt;br /&gt;
*Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
*Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
*Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
'''Month 1''' &lt;br /&gt;
Average high: 86°F (30°C).&lt;br /&gt;
Average low: 70°F (21°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 10.&lt;br /&gt;
Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
Average Rainfall: 3.8in(9.7cm).&lt;br /&gt;
Average Humidity: 71%.&lt;br /&gt;
&lt;br /&gt;
'''Month 2''' &lt;br /&gt;
Average high: 86°F (30°C).&lt;br /&gt;
Average low: 70°F (21°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 10.&lt;br /&gt;
Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
Average Rainfall: 4.3in(10.9cm).&lt;br /&gt;
Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
=== Autumn: ===&lt;br /&gt;
&lt;br /&gt;
'''Month 3'''&lt;br /&gt;
* Average high: 83°F (28°C).&lt;br /&gt;
* Average low: 68°F (20°C).&lt;br /&gt;
* # of Days Above 90°F/32°C: 6.&lt;br /&gt;
* Lowest recorded temperature 42°F/6°C.&lt;br /&gt;
* Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
* Average Humidity: 75%.&lt;br /&gt;
&lt;br /&gt;
'''Month 4''' &lt;br /&gt;
Average high: 78°F (26°C).&lt;br /&gt;
Average low: 62°F (17°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 2.&lt;br /&gt;
Lowest recorded temperature 46°F/8°C.&lt;br /&gt;
Average Rainfall: 3.4in(8.5cm).&lt;br /&gt;
Average Humidity: 76%.&lt;br /&gt;
&lt;br /&gt;
'''Month 5''' &lt;br /&gt;
Average high: 71°F (22°C).&lt;br /&gt;
Average low: 57°F (14°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 0.&lt;br /&gt;
Lowest recorded temperature 36°F/2°C.&lt;br /&gt;
Average Rainfall: 3.7in(cm).&lt;br /&gt;
Average Humidity: 9.5%.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1250</id>
		<title>Emerald Falls Hold Climate</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1250"/>
				<updated>2019-04-14T01:34:20Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The average winter low temperature is 53°F (12°C); the average winter high is 67°F (19°C). During the summer months, the average low temperature is 69°F (21°C); the average high 85°F (29°C).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Winter: ===&lt;br /&gt;
&lt;br /&gt;
'''Month 6''' &lt;br /&gt;
*Average high: 67°F (19°C)&lt;br /&gt;
*Average low: 52°F (11°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 34°F/1°C&lt;br /&gt;
*Average Rainfall: 5.1in(12.9cm)&lt;br /&gt;
*Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
'''Month 7''' &lt;br /&gt;
*Average high: 67°F (20°C).&lt;br /&gt;
*Average low: 53°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 33°F/1°C.&lt;br /&gt;
*Average Rainfall: 4.8in(14.1cm).&lt;br /&gt;
*Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
'''Month 8''' &lt;br /&gt;
*Average high: 68°F (20°C).&lt;br /&gt;
*Average low: 53°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
*Average Rainfall: 5.3in(13.5cm).&lt;br /&gt;
*Average Humidity: 78%.&lt;br /&gt;
&lt;br /&gt;
'''Month 9''' &lt;br /&gt;
*Average high: 68°F (20°C).&lt;br /&gt;
*Average low: 54°F (12°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 0.&lt;br /&gt;
*Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
*Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
*Average Humidity: %.&lt;br /&gt;
&lt;br /&gt;
== Spring ===&lt;br /&gt;
&lt;br /&gt;
'''Month 10''' &lt;br /&gt;
*Average high: 71°F (22°C).&lt;br /&gt;
*Average low: 56°F (13°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 1.&lt;br /&gt;
*Lowest recorded temperature 39°F/4°C.&lt;br /&gt;
*Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
*Average Humidity: 77%.&lt;br /&gt;
&lt;br /&gt;
'''Month 11''' &lt;br /&gt;
*Average high: 76°F (24°C).&lt;br /&gt;
*Average low: 61°F (16°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 2.&lt;br /&gt;
*Lowest recorded temperature 45°F/7°C.&lt;br /&gt;
*Average Rainfall: 4.6in(11.8cm).&lt;br /&gt;
*Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
'''Month 12''' &lt;br /&gt;
*Average high: 80°F (27°C).&lt;br /&gt;
*Average low: 64°F (18°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 3.&lt;br /&gt;
*Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
*Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
*Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summer ===&lt;br /&gt;
&lt;br /&gt;
'''Month 13''' &lt;br /&gt;
*Average high: 84°F (29°C).&lt;br /&gt;
*Average low: 67°F (19°C).&lt;br /&gt;
*# of Days Above 90°F/32°C: 8.&lt;br /&gt;
*Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
*Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
*Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
'''Month 1''' &lt;br /&gt;
Average high: 86°F (30°C).&lt;br /&gt;
Average low: 70°F (21°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 10.&lt;br /&gt;
Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
Average Rainfall: 3.8in(9.7cm).&lt;br /&gt;
Average Humidity: 71%.&lt;br /&gt;
&lt;br /&gt;
'''Month 2''' &lt;br /&gt;
Average high: 86°F (30°C).&lt;br /&gt;
Average low: 70°F (21°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 10.&lt;br /&gt;
Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
Average Rainfall: 4.3in(10.9cm).&lt;br /&gt;
Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
=== Autumn: ===&lt;br /&gt;
&lt;br /&gt;
'''Month 3'''&lt;br /&gt;
* Average high: 83°F (28°C).&lt;br /&gt;
* Average low: 68°F (20°C).&lt;br /&gt;
* # of Days Above 90°F/32°C: 6.&lt;br /&gt;
* Lowest recorded temperature 42°F/6°C.&lt;br /&gt;
* Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
* Average Humidity: 75%.&lt;br /&gt;
&lt;br /&gt;
'''Month 4''' &lt;br /&gt;
Average high: 78°F (26°C).&lt;br /&gt;
Average low: 62°F (17°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 2.&lt;br /&gt;
Lowest recorded temperature 46°F/8°C.&lt;br /&gt;
Average Rainfall: 3.4in(8.5cm).&lt;br /&gt;
Average Humidity: 76%.&lt;br /&gt;
&lt;br /&gt;
'''Month 5''' &lt;br /&gt;
Average high: 71°F (22°C).&lt;br /&gt;
Average low: 57°F (14°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 0.&lt;br /&gt;
Lowest recorded temperature 36°F/2°C.&lt;br /&gt;
Average Rainfall: 3.7in(cm).&lt;br /&gt;
Average Humidity: 9.5%.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1249</id>
		<title>Emerald Falls Hold Climate</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Emerald_Falls_Hold_Climate&amp;diff=1249"/>
				<updated>2019-04-14T01:07:31Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot;'''Winter:'''  Month 6 Average high: 67°F (19°C). Average low: 52°F (11°C). # of Days Above 90°F/32°C: 0. Lowest recorded temperature 34°F/1°C. Average Rainfall: 5.1in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Winter:'''&lt;br /&gt;
&lt;br /&gt;
Month 6 Average high: 67°F (19°C).&lt;br /&gt;
Average low: 52°F (11°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 0.&lt;br /&gt;
Lowest recorded temperature 34°F/1°C.&lt;br /&gt;
Average Rainfall: 5.1in(12.9cm).&lt;br /&gt;
Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Month 7 Average high: 67°F (20°C).&lt;br /&gt;
Average low: 53°F (12°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 0.&lt;br /&gt;
Lowest recorded temperature 33°F/1°C.&lt;br /&gt;
Average Rainfall: 4.8in(14.1cm).&lt;br /&gt;
Average Humidity: 79%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Month 8 Average high: 68°F (20°C).&lt;br /&gt;
Average low: 53°F (12°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 0.&lt;br /&gt;
Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
Average Rainfall: 5.3in(13.5cm).&lt;br /&gt;
Average Humidity: 78%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Month 9 Average high: 68°F (20°C).&lt;br /&gt;
Average low: 54°F (12°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 0.&lt;br /&gt;
Lowest recorded temperature 32°F/0°C.&lt;br /&gt;
Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
Average Humidity: %.&lt;br /&gt;
&lt;br /&gt;
Spring:&lt;br /&gt;
&lt;br /&gt;
Month 10 Average high: 71°F (22°C).&lt;br /&gt;
Average low: 56°F (13°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 1.&lt;br /&gt;
Lowest recorded temperature 39°F/4°C.&lt;br /&gt;
Average Rainfall: 5.5in(13.9cm).&lt;br /&gt;
Average Humidity: 77%.&lt;br /&gt;
&lt;br /&gt;
Month 11 Average high: 76°F (24°C).&lt;br /&gt;
Average low: 61°F (16°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 2.&lt;br /&gt;
Lowest recorded temperature 45°F/7°C.&lt;br /&gt;
Average Rainfall: 4.6in(11.8cm).&lt;br /&gt;
Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
Month 12 Average high: 80°F (27°C).&lt;br /&gt;
Average low: 64°F (18°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 3.&lt;br /&gt;
Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
Summer:&lt;br /&gt;
&lt;br /&gt;
Month 13 Average high: 84°F (29°C).&lt;br /&gt;
Average low: 67°F (19°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 8.&lt;br /&gt;
Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
Average Humidity: 72%.&lt;br /&gt;
&lt;br /&gt;
Month 1 Average high: 86°F (30°C).&lt;br /&gt;
Average low: 70°F (21°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 10.&lt;br /&gt;
Lowest recorded temperature 48°F/9°C.&lt;br /&gt;
Average Rainfall: 3.8in(9.7cm).&lt;br /&gt;
Average Humidity: 71%.&lt;br /&gt;
&lt;br /&gt;
Month 2 Average high: 86°F (30°C).&lt;br /&gt;
Average low: 70°F (21°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 10.&lt;br /&gt;
Lowest recorded temperature 53°F/12°C.&lt;br /&gt;
Average Rainfall: 4.3in(10.9cm).&lt;br /&gt;
Average Humidity: 74%.&lt;br /&gt;
&lt;br /&gt;
Autumn:&lt;br /&gt;
&lt;br /&gt;
Month 3 Average high: 83°F (28°C).&lt;br /&gt;
Average low: 68°F (20°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 6.&lt;br /&gt;
Lowest recorded temperature 42°F/6°C.&lt;br /&gt;
Average Rainfall: 3.9in(9.9cm).&lt;br /&gt;
Average Humidity: 75%.&lt;br /&gt;
&lt;br /&gt;
Month 4 Average high: 78°F (26°C).&lt;br /&gt;
Average low: 62°F (17°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 2.&lt;br /&gt;
Lowest recorded temperature 46°F/8°C.&lt;br /&gt;
Average Rainfall: 3.4in(8.5cm).&lt;br /&gt;
Average Humidity: 76%.&lt;br /&gt;
&lt;br /&gt;
Month 5 Average high: 71°F (22°C).&lt;br /&gt;
Average low: 57°F (14°C).&lt;br /&gt;
# of Days Above 90°F/32°C: 0.&lt;br /&gt;
Lowest recorded temperature 36°F/2°C.&lt;br /&gt;
Average Rainfall: 3.7in(cm).&lt;br /&gt;
Average Humidity: 9.5%.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Dragonsfall_Weyr_Climate&amp;diff=1248</id>
		<title>Dragonsfall Weyr Climate</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Dragonsfall_Weyr_Climate&amp;diff=1248"/>
				<updated>2019-04-14T00:34:21Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot;'''The average winter low temperature is 19°F (-7°C); the average winter high is 28°F (-2°C). During the summer months, the average low temperature is 54°F (12°C); the a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The average winter low temperature is 19°F (-7°C); the average winter high is 28°F (-2°C). During the summer months, the average low temperature is 54°F (12°C); the average high 69°F (21°C).'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Winter&lt;br /&gt;
|-&lt;br /&gt;
| Month&lt;br /&gt;
| Average High&lt;br /&gt;
| Average Low&lt;br /&gt;
| # of Days Above 70°F/32°C&lt;br /&gt;
| Lowest recorded temperature&lt;br /&gt;
| Average Rainfall&lt;br /&gt;
| Average Humidity&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 30°F (-1°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 22°F (-6°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18°F (-8°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.9in(4.8cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27°F (-3°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 19°F (-7°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 21°F/-29°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.8in(4.5cm&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26°F (-3°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18°F (-8°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -21°F/-29°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.6in(4.2cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 85%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28°F (-2°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18°F (-8°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -19°F/-28°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.5in(3.8cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 82%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Spring&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37°F (3°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 26°F (-3°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -14°F/-26°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.5in(3.8cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 76%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51°F (11°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 35°F (2°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 16°F/-9°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.8in(4.5cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 64°F (18°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 46°F (8°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 28°F/-2°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2.3in(5.9cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Summer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13&lt;br /&gt;
| 68°F (20°C)&lt;br /&gt;
| 52°F (11°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32°F/0°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3.2in(8.1cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 72%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| 70°F (21°C)&lt;br /&gt;
| 55°F (13°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 39°F/4°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3.5in(8.8cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 74%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| 70°F (21°C)&lt;br /&gt;
| 54°F (12°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 37°F/3°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3.2in(8.1cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 74%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Autumn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| 60°F (16°C)&lt;br /&gt;
| 29°F (-2°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 27°F/-3°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2.3in(5.8cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 78%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| 48°F (9°C)&lt;br /&gt;
| 38°F (3°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14°F/-10°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.8in(4.5cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| 36°F (2°C)&lt;br /&gt;
| 29°F (-2°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -2°F/-19°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2in(5.1cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 76%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Dolphin_Cove_Weyr_Climate&amp;diff=1247</id>
		<title>Dolphin Cove Weyr Climate</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Dolphin_Cove_Weyr_Climate&amp;diff=1247"/>
				<updated>2019-04-13T22:41:44Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot;'''Dolphins Cove is primarily a tropical climate'''  {| class=&amp;quot;wikitable&amp;quot; ! colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Winter |- | Month | Average High | Aver...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Dolphins Cove is primarily a tropical climate'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Winter&lt;br /&gt;
|-&lt;br /&gt;
| Month&lt;br /&gt;
| Average High&lt;br /&gt;
| Average Low&lt;br /&gt;
| # of Days Above 95°F/32°C&lt;br /&gt;
| Lowest recorded temperature&lt;br /&gt;
| Average Rainfall&lt;br /&gt;
| Average Humidity&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 87°F/31°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71°F /22°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 61°F/16°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.4in(0.9cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 72%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88°F (31°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70°F/ 21°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 60°F/16°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.3in(0.7cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88°F (31°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70°F/ 21°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 61°F/16°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.1in(0.3cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 68%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 90°F (32°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 71°F /22°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 59°F/15°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.1in(0.3cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 64%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Spring&lt;br /&gt;
|-&lt;br /&gt;
| Month&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Average High&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Average Low&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | # of Days Above 95°F/32°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Lowest recorded temperature&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Average Rainfall&lt;br /&gt;
| Average Humidity&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 92°F (33°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 73°F (23°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 61°F/16°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.1in(0.3cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 64%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 93°F (34°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 75°F (24°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66°F/19°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.1in(0.3cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 62%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 92°F (33°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 76°F (24°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70°F/21°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5.4in(13.6cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Summer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 13&lt;br /&gt;
| 88°F (31°C)&lt;br /&gt;
| 75°F (24°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66°F/19°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9.3in(23.7cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| 87°F (31°C)&lt;br /&gt;
| 74°F (23°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 68°F/20°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5.2in(13.1cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 79%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2&lt;br /&gt;
| 88°F (31°C)&lt;br /&gt;
| 74°F (23°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 65°F/18°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4.8in(12.1cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Autumn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
| 87°F (31°C)&lt;br /&gt;
| 74°F (23°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 68°F/20°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8.4in(21.3cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 81%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
| 87°F (31°C)&lt;br /&gt;
| 73°F (23°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 68°F/20°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12.4in(31.5cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 81%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
| 88°F (31°C)&lt;br /&gt;
| 72°F 22(°C)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 61°F/16°C&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.6in(4.2cm)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 77%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Mentorship_Program&amp;diff=1246</id>
		<title>Mentorship Program</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Mentorship_Program&amp;diff=1246"/>
				<updated>2019-04-13T22:12:25Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot;  == What is the mentorship program? ==  Our mentoring system is designed to settle newcomers to the club snuggly into our midst. The club has a complex and unusual scenario,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== What is the mentorship program? ==&lt;br /&gt;
&lt;br /&gt;
Our mentoring system is designed to settle newcomers to the club snuggly into our midst. The club has a complex and unusual scenario, as well as a strict adherance to book canon of the later books. Mentors are hand-picked by the Council as having an excellent knowledge of book canon, club canon and rules, and an ability to work with a new member in an even-tempered and timely manner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guide for Mentees ==&lt;br /&gt;
&lt;br /&gt;
In the past we've found that new members sometimes rush to get through mentorship, putting more emphasis on &amp;quot;when do I get released&amp;quot; than on learning club rules. We've even received questions about the guidelines for getting off membership from persons who hadn't even been assigned mentors yet. This trend was rather disturbing to us: it put undue pressure on our mentors, and resulted in some members being on their own before they were ready.&lt;br /&gt;
&lt;br /&gt;
In response to this, we have instituted the following policy:&lt;br /&gt;
&lt;br /&gt;
All new members will remain under mentorship until their mentor is confident that they have settled in. Some things a mentor looks for to determine readiness are error-free co-posts, solid canon, and a mentee's willingness to ask about questionable storylines before jumping into them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The leadership of Triad Weyrs respects the intuition of our mentors, so at any time a mentor may contact the Council with any reservations as to releasing a new member from mentorship even after the above criteria has been met. The Council will review the information presented and decide whether an extended mentorship is warranted.&lt;br /&gt;
&lt;br /&gt;
Mentees are expected to accept the decision of mentor and the Council without argument.&lt;br /&gt;
&lt;br /&gt;
== Guide for Mentors ==&lt;br /&gt;
&lt;br /&gt;
'''Examples of corrections:'''&lt;br /&gt;
1. Failure to fill out the header properly - this includes What/Timeline, Date, and Location.&lt;br /&gt;
2. Canon problems of ANY type (never release a mentee with any canon issues).&lt;br /&gt;
3. Failure to follow club rules.&lt;br /&gt;
4. Having to correct a mentee more than once on one of the above rules.&lt;br /&gt;
&lt;br /&gt;
Releasing a mentee simply so they can &amp;quot;get rank&amp;quot; will result in a severe lecture from the Council and possible removal of your status as a mentor. We have had too many difficulties in this area to allow any leeway.&lt;br /&gt;
&lt;br /&gt;
If mentees want to get off mentorship quickly and think they know their stuff, they are welcome to produce posts in enough quantity to get off mentorship. It is not the mentor's responsibility to ensure they write enough to complete a mentorship before certain ranks open up. Triad Weyrs has far too many differences from other clubs to allow leeway in Rule #3. Just because a member can follow the rules other clubs does not mean they will immediately grasp the intricacies of the scenario and rules woven for Triad.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Craft_Information&amp;diff=1245</id>
		<title>Craft Information</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Craft_Information&amp;diff=1245"/>
				<updated>2019-04-13T21:05:00Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Sea Craft */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Female Crafters are allowed at all Weyrs. The Weyr crafters are not usually affiliated with any Hall (aside from males who do occasionally get assigned), and often see fit to train girls and women who run away to the Weyr from wherever they'd lived hold-wise.&lt;br /&gt;
&lt;br /&gt;
===[[Bakercraft]]===&lt;br /&gt;
Information and articles on Bakercraft on Pern.&lt;br /&gt;
*Sapphire Meadows Hold (NPC)&lt;br /&gt;
&lt;br /&gt;
===[[Beastcraft]]===&lt;br /&gt;
Information and articles on Beastcraft on Pern.&lt;br /&gt;
*Opal Cove Hold (NPC)&lt;br /&gt;
&lt;br /&gt;
===[[Dolphin Craft]]===&lt;br /&gt;
Information and articles on Dolphin Craft on Pern.&lt;br /&gt;
*Near Dolphin Cove Weyr&lt;br /&gt;
&lt;br /&gt;
===[[Dragonhealing Craft]]===&lt;br /&gt;
Information and Articles on Dragonhealing on Pern.&lt;br /&gt;
*Located at the Weyrs&lt;br /&gt;
&lt;br /&gt;
===[[Farm Craft]]===&lt;br /&gt;
*Sapphire Meadows Hold (NPC)&lt;br /&gt;
&lt;br /&gt;
===[[Harper Craft]]===&lt;br /&gt;
Information and articles on Harper Craft on Pern.&lt;br /&gt;
*Emerald Falls Hold&lt;br /&gt;
&lt;br /&gt;
===[[Healer Craft]]===&lt;br /&gt;
Information and articles on Healer Craft on Pern.&lt;br /&gt;
*Jade Harbor Hold (NPC)&lt;br /&gt;
&lt;br /&gt;
===[[Miner Craft]]===&lt;br /&gt;
Information and articles on Minecraft on Pern&lt;br /&gt;
*Garnet Valley Hold (NPC)&lt;br /&gt;
===[[Printer Craft]]===&lt;br /&gt;
Information and articles on Printer Craft on Pern.&lt;br /&gt;
*(at the Harper Hall)&lt;br /&gt;
===[[Runner Craft]]===&lt;br /&gt;
Information and articles on Runner Craft on Pern.&lt;br /&gt;
&lt;br /&gt;
===[[Seacraft Hall]]===&lt;br /&gt;
Information and articles on Seacraft on Pern. &lt;br /&gt;
*Sunstone Seahold&lt;br /&gt;
&lt;br /&gt;
===[[Smith Craft]]===&lt;br /&gt;
Information and articles on Smithcraft on Pern.&lt;br /&gt;
*(With Starsmith) Garnet Valley Hold (NPC)&lt;br /&gt;
&lt;br /&gt;
===[[Tanner Craft]]===&lt;br /&gt;
Information and articles on Tanner Craft on Pern.&lt;br /&gt;
*[[Tanner Craft Hall]] -Opal Cove Hold (NPC)&lt;br /&gt;
&lt;br /&gt;
===[[Technician Craft]]===&lt;br /&gt;
Information and articles on Technician Craft on Pern.&lt;br /&gt;
*Jade Harbor Hold (NPC)&lt;br /&gt;
&lt;br /&gt;
===[[Vintner Craft]]===&lt;br /&gt;
Information and articles on Vintner Craft on Pern.&lt;br /&gt;
*Amber Hills Hold&lt;br /&gt;
&lt;br /&gt;
===[[Weaver Craft]]===&lt;br /&gt;
Information and articles on the Weaver Hall of Pern&lt;br /&gt;
*Emerald Falls Hold (NPC)&lt;br /&gt;
&lt;br /&gt;
===[[Wood Craft]]===&lt;br /&gt;
Information and articles on Woodcraft on Pern.&lt;br /&gt;
*Amber Hills Hold (NPC)&lt;br /&gt;
&lt;br /&gt;
=== [[Craft Specialties]] ===&lt;br /&gt;
&lt;br /&gt;
Possible Specialties in each craft&lt;br /&gt;
&lt;br /&gt;
=== Childrearing in Crafthalls===&lt;br /&gt;
&lt;br /&gt;
Fostering at a Hall differs according to craft attitude. In those where female crafters are allowed, those achieving higher ranks such as Masters or Journeywomen with additional responsibilities beyond normal craft duties would foster their children. For the most part, children would be raised by their mothers as part of her daily life, and the children would live with their parents. However, even in those Halls that do not accept female crafters, the women of the Hall would assist in duties as non-crafters. Each Hall would have some provision for daily care while a parent was on duty, either by providing a harper to teach the children or a worker whose main job was to look after them. The Halls that allow female crafters provide full-time foster parents as part of the staff living there. Hall fostering issues apply to crafters at Weyrs and Holds as well, though they have different fostering options.&lt;br /&gt;
&lt;br /&gt;
Craftbred children are highly likely to apprentice or to start doing craft-related duties, particularly in their parent's craft. The most common age for apprenticeship is twelve or thirteen, though in very rare cases children apprentice as early as eleven. For the most part, by age twelve or so, a child has received all the education he or she is going to be given without an apprenticeship, and needs to find work, a craft, or a mate.&lt;br /&gt;
&lt;br /&gt;
== Note on &amp;quot;PillowCrafters&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
So-called &amp;quot;Pillowcrafters&amp;quot; (aka prostitutes) are not allowed. They are a creation of fandom and not considered canon. There is no guild, union, or craft that engages in sex for marks or barter in Triad.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Crafts]]&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Sea_Craft&amp;diff=1244</id>
		<title>Sea Craft</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Sea_Craft&amp;diff=1244"/>
				<updated>2019-04-13T21:04:17Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Sea Craft Ranks ==&lt;br /&gt;
&lt;br /&gt;
'''General Ranks:'''&lt;br /&gt;
&lt;br /&gt;
''Apprentice:'' The lowest rank of an educated seacrafter.&lt;br /&gt;
&lt;br /&gt;
''Journeyman:'' A journeyman is usually going to be a lower officer on a ship, or a teacher at the Hall.&lt;br /&gt;
&lt;br /&gt;
''Master:'' The highest rank available. These men are knowledgeable, usually captains aboard ship or teachers and administrators in a hall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Shipboard Ranks:'''&lt;br /&gt;
&lt;br /&gt;
''Captain-''Officer in charge of the ship; Will be a master seacrafter usually or a senior journeyman on a smaller vessel&lt;br /&gt;
&lt;br /&gt;
''First Mate''-Second-in-command of a ship; May be a master or a journeyman&lt;br /&gt;
&lt;br /&gt;
''Second Mate''-In charge of navigation of the ship and charts; Will be a journeyman&lt;br /&gt;
&lt;br /&gt;
''Third Mate''-In charge of the safety of the ship and crew; Will be a journeyman&lt;br /&gt;
&lt;br /&gt;
''Bosun''-In charge of the deck crew and is usually a seaman of long service, but no formal education&lt;br /&gt;
&lt;br /&gt;
''Ship’s Cook''-In charge of maintaining the galley, food stores, and feeding the crew&lt;br /&gt;
&lt;br /&gt;
''Steward''-In charge of making sure quarters are clean, supplies are well maintained, stores are replenished&lt;br /&gt;
&lt;br /&gt;
''Seaman''-Any man on board that does not hold rank and is usually not educated by the Hall, but has learned through experience would be referred to by this rank. However, unranked apprentices and journeymen without specific duties would also be seamen&lt;br /&gt;
&lt;br /&gt;
''Cabin Boy''-A young boy whose responsibility it is to assist the officers and passengers of a ship, often running errands for the Captain or assisting the Ship’s Cook; Can be an apprentice or a nonranked young sailor&lt;br /&gt;
&lt;br /&gt;
''Ship’s Healer''-This will be a journeyman healer assigned to the ship for medical purposes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Advancement in Rank'''&lt;br /&gt;
&lt;br /&gt;
In order to advance from apprentice to journeyman or from journeyman to master, the seacrafter will have to demonstrate a working knowledge as well as spend a certain amount of time at sea. Each rank requires qualifications to be achieved. Seacrafting is more about skill and experience, than discovering a new invention or creating a new design.&lt;br /&gt;
&lt;br /&gt;
An apprentice will be required to spend at least four turns at sea before they can be considered for journeyman rank as well as complete basic courses at the Hall including navigation and seaworthiness amongst others.&lt;br /&gt;
&lt;br /&gt;
A journeyman will usually be required to spend at least five turns at sea before they can hope to attain master rank. This is in addition to the four as an apprentice, meaning a total of nine turns at sea before they can reach master. However, certain specialties may not require as lengthy a time away IE: shipwrights. They will also be assigned to study under a Master to learn more in their chosen specialty. Practical experience will be augmented by teaching courses and attending courses at the Hall.&lt;br /&gt;
&lt;br /&gt;
Of course, while aboard ship, there are times when things can happen. This sometimes means there can be advancement in rank as the situation dictates. For example, if the Captain dies of dysentery, the First Mate would then become Captain and the others would advance in rank as well. In this case, he would be the acting Captain until formerly appointed by the Master Seacrafter. If the First Mate was a journeyman, then advanced to acting Captain, serving in that post for a turn before returning for confirmation, it is possible the Master Seacrafter would consider promoting the journeyman to Master and allowing him to continue as Captain instead of appointing another Master to captain the vessel. Cases of injury can also mean advancement aboard ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
&lt;br /&gt;
'''Deck/Operations:''' These are the men that will be running ships. They will train to captain and serve as officers on an actual sailing ship&lt;br /&gt;
&lt;br /&gt;
'''Navigation:''' This is a very necessary art of sailing. Navigation is the means by which a ship keeps its bearing. There are many ways of doing so with tools such as sextants and chronometers.&lt;br /&gt;
&lt;br /&gt;
'''Supply/Quartermaster:''' These men deal with the cargoes and the necessary stores for sailing such as foodstuffs. They are responsible for seeing to provisioning, doling out the supplies as needed, and replenishing when needed.&lt;br /&gt;
&lt;br /&gt;
'''Shipwright:''' This specialty encompasses more than one discipline. It includes the shipbuilders who design and build the craft’s pride. It also includes the men who engineer structures such as piers, docks, bridges, and other necessary apparatus. Ship carpenters who repair damaged ships or do the woodwork on a new boat as well as salvage work are also within this specialty.&lt;br /&gt;
&lt;br /&gt;
'''Repair/Salvage:''' Repair operations are necessary since it is costly to replace a ship when only a few small repairs are needed. Salvage can mean the use of old parts to complete a repair, as well as the art of retrieving cargo and parts from the ocean bottom with the assistance of dolphineers. Scrapping old boats and/or dredging in the shallows is common.&lt;br /&gt;
&lt;br /&gt;
'''Cartography:''' These are the chart makers. Cartography is actually an art as well. Most maps will include pictures as well as latitude and longitude. Better scales are continually being perfected as well as perspectives.&lt;br /&gt;
&lt;br /&gt;
== Useful/Common Nautical Terms ==&lt;br /&gt;
&lt;br /&gt;
There are more that a sailor would know, but this is a start to your nautical vocabulary.&lt;br /&gt;
&lt;br /&gt;
Abandon Ship!- An imperative to leave the vessel immediately, usually in the face of some imminent danger. It is an order issued by the Captain or a delegated person in command. It is usually the last resort after all other mitigating actions have failed.&lt;br /&gt;
&lt;br /&gt;
Aboard-On or in a vessel, usually said as come aboard, or came onto the ship&lt;br /&gt;
&lt;br /&gt;
Adrift- Afloat and unattached in any way to the shore or seabed, but not underway. Refers to any gear not put away properly and/or a vessel not under control&lt;br /&gt;
&lt;br /&gt;
Aft- Portion of the boat past the middle. Towards the stern of the vessel&lt;br /&gt;
&lt;br /&gt;
Afloat-A vessel that is floating freely.&lt;br /&gt;
&lt;br /&gt;
Aground-Touching the ground or resting on it&lt;br /&gt;
&lt;br /&gt;
Ahead-Forward of the bow&lt;br /&gt;
&lt;br /&gt;
Ahoy- A cry to draw attention&lt;br /&gt;
&lt;br /&gt;
All Hands-Entire ship’s company including both officers and seamen&lt;br /&gt;
&lt;br /&gt;
Avast-Stop what is being done&lt;br /&gt;
&lt;br /&gt;
Aye aye-I have understood and will follow orders&lt;br /&gt;
&lt;br /&gt;
Bailer-A device for removing water that has entered the boat&lt;br /&gt;
&lt;br /&gt;
Barrelman-Sailor station in the crow’s nest&lt;br /&gt;
&lt;br /&gt;
Batten down the hatches-Prepare for inclement weather by securing hatch covers with wooden battens to prevent water entering&lt;br /&gt;
&lt;br /&gt;
Beaching-Deliberately running a vessel aground to prevent sinking or to load/unload&lt;br /&gt;
&lt;br /&gt;
Belay-To make fast a line around a fitting, usually a cleat or belaying pin.;To secure a climbing person in a similar manner ; An order to halt a current activity or countermand an order prior to execution.&lt;br /&gt;
&lt;br /&gt;
Berth-A bed or sleeping accommodation on a ship&lt;br /&gt;
&lt;br /&gt;
Bosun-A non-commissioned officer responsible for the sails, ropes, rigging and boats on a ship who issues &amp;quot;piped&amp;quot; commands to seamen.&lt;br /&gt;
&lt;br /&gt;
Bow- The front of a ship&lt;br /&gt;
&lt;br /&gt;
Brig-A place to hold prisoners, stowaways, and to punish crew members; usually a small cell&lt;br /&gt;
&lt;br /&gt;
Bulkhead- An upright wall within the hull of a ship&lt;br /&gt;
&lt;br /&gt;
Capsize-When a ship lists too far and rolls over, exposing the keel. Usually means sinking&lt;br /&gt;
&lt;br /&gt;
Crow’s Nest-Masthead with sides and sometimes a roof to shelter the lookouts from the weather&lt;br /&gt;
&lt;br /&gt;
Dead ahead-Directly in front&lt;br /&gt;
&lt;br /&gt;
Decks-Structures forming the horizontal surfaces of a ship; There will usually be several decks.&lt;br /&gt;
&lt;br /&gt;
Figurehead-Symbolic image at the head of a sailing ship&lt;br /&gt;
&lt;br /&gt;
First Mate-Second in Command of a ship&lt;br /&gt;
&lt;br /&gt;
Fore-Towards the bow&lt;br /&gt;
&lt;br /&gt;
Forecastle/Folksele-A partial deck, above the upper deck and at the head of the vessel, traditionally the living quarters&lt;br /&gt;
&lt;br /&gt;
Founder-To fill with water and sink&lt;br /&gt;
&lt;br /&gt;
Furl-To roll or gather a sail against its mast or spar&lt;br /&gt;
&lt;br /&gt;
Galley-ship’s kitchen&lt;br /&gt;
&lt;br /&gt;
Gangplank-Movable bridge used in boarding or leaving a ship&lt;br /&gt;
&lt;br /&gt;
Gangway-Opening in the bulwark to allow passengers to board or leave the ship&lt;br /&gt;
&lt;br /&gt;
Head-The ship’s latrine&lt;br /&gt;
&lt;br /&gt;
Helm-Steering Wheel&lt;br /&gt;
&lt;br /&gt;
Hull- Shell and framework of the basic part of the ship&lt;br /&gt;
&lt;br /&gt;
Jibe-To change from one tack to another away from the wind, with the stern turning through the wind&lt;br /&gt;
&lt;br /&gt;
Keel-The central structural basis of the hull&lt;br /&gt;
&lt;br /&gt;
Leeward-In the direction that the wind is blowing towards&lt;br /&gt;
&lt;br /&gt;
Mainmast-Tallest mast on a ship&lt;br /&gt;
&lt;br /&gt;
Man Overboard!-Yelled when a seaman goes into the water, falling from the ship&lt;br /&gt;
&lt;br /&gt;
Mast-A vertical pole on a ship which support sails or rigging&lt;br /&gt;
&lt;br /&gt;
Mess-Place to eat aboard ship&lt;br /&gt;
&lt;br /&gt;
Passageway-Hallway of a ship&lt;br /&gt;
&lt;br /&gt;
Port-Left side of the boat&lt;br /&gt;
&lt;br /&gt;
Ready About!-Called when the boat is about to tack&lt;br /&gt;
&lt;br /&gt;
Rigging- System of masts and lines on ships and other sailing vessels&lt;br /&gt;
&lt;br /&gt;
Sextant- Navigational instrument used to measure a ship’s latitude&lt;br /&gt;
&lt;br /&gt;
Sick Bay-Ship’s Infirmary&lt;br /&gt;
&lt;br /&gt;
Skipper-Ship’s Captain&lt;br /&gt;
&lt;br /&gt;
Starboard- Right side of the boat&lt;br /&gt;
&lt;br /&gt;
Stay-Rigging running fore and aft from a mast to &lt;br /&gt;
the hull&lt;br /&gt;
&lt;br /&gt;
Stern-The rear part of a ship&lt;br /&gt;
&lt;br /&gt;
Stowaway-Trespasser on a ship&lt;br /&gt;
&lt;br /&gt;
Tacking-Changing from one tack to another by going through the wind&lt;br /&gt;
&lt;br /&gt;
Under way-A vessel that is moving under control&lt;br /&gt;
&lt;br /&gt;
[[Category: NPC Location]] [[Category: Crafts]]&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Sea_Craft&amp;diff=1243</id>
		<title>Sea Craft</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Sea_Craft&amp;diff=1243"/>
				<updated>2019-04-13T21:04:01Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Sea Craft Ranks ==&lt;br /&gt;
&lt;br /&gt;
'''General Ranks:'''&lt;br /&gt;
&lt;br /&gt;
''Apprentice:'' The lowest rank of an educated seacrafter.&lt;br /&gt;
&lt;br /&gt;
''Journeyman:'' A journeyman is usually going to be a lower officer on a ship, or a teacher at the Hall.&lt;br /&gt;
&lt;br /&gt;
''Master:'' The highest rank available. These men are knowledgeable, usually captains aboard ship or teachers and administrators in a hall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Shipboard Ranks:'''&lt;br /&gt;
&lt;br /&gt;
''Captain-''Officer in charge of the ship; Will be a master seacrafter usually or a senior journeyman on a smaller vessel&lt;br /&gt;
&lt;br /&gt;
''First Mate''-Second-in-command of a ship; May be a master or a journeyman&lt;br /&gt;
&lt;br /&gt;
''Second Mate''-In charge of navigation of the ship and charts; Will be a journeyman&lt;br /&gt;
&lt;br /&gt;
''Third Mate''-In charge of the safety of the ship and crew; Will be a journeyman&lt;br /&gt;
&lt;br /&gt;
''Bosun''-In charge of the deck crew and is usually a seaman of long service, but no formal education&lt;br /&gt;
&lt;br /&gt;
''Ship’s Cook''-In charge of maintaining the galley, food stores, and feeding the crew&lt;br /&gt;
&lt;br /&gt;
''Steward''-In charge of making sure quarters are clean, supplies are well maintained, stores are replenished&lt;br /&gt;
&lt;br /&gt;
''Seaman''-Any man on board that does not hold rank and is usually not educated by the Hall, but has learned through experience would be referred to by this rank. However, unranked apprentices and journeymen without specific duties would also be seamen&lt;br /&gt;
&lt;br /&gt;
''Cabin Boy''-A young boy whose responsibility it is to assist the officers and passengers of a ship, often running errands for the Captain or assisting the Ship’s Cook; Can be an apprentice or a nonranked young sailor&lt;br /&gt;
&lt;br /&gt;
''Ship’s Healer''-This will be a journeyman healer assigned to the ship for medical purposes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Advancement in Rank'''&lt;br /&gt;
&lt;br /&gt;
In order to advance from apprentice to journeyman or from journeyman to master, the seacrafter will have to demonstrate a working knowledge as well as spend a certain amount of time at sea. Each rank requires qualifications to be achieved. Seacrafting is more about skill and experience, than discovering a new invention or creating a new design.&lt;br /&gt;
&lt;br /&gt;
An apprentice will be required to spend at least four turns at sea before they can be considered for journeyman rank as well as complete basic courses at the Hall including navigation and seaworthiness amongst others.&lt;br /&gt;
&lt;br /&gt;
A journeyman will usually be required to spend at least five turns at sea before they can hope to attain master rank. This is in addition to the four as an apprentice, meaning a total of nine turns at sea before they can reach master. However, certain specialties may not require as lengthy a time away IE: shipwrights. They will also be assigned to study under a Master to learn more in their chosen specialty. Practical experience will be augmented by teaching courses and attending courses at the Hall.&lt;br /&gt;
&lt;br /&gt;
Of course, while aboard ship, there are times when things can happen. This sometimes means there can be advancement in rank as the situation dictates. For example, if the Captain dies of dysentery, the First Mate would then become Captain and the others would advance in rank as well. In this case, he would be the acting Captain until formerly appointed by the Master Seacrafter. If the First Mate was a journeyman, then advanced to acting Captain, serving in that post for a turn before returning for confirmation, it is possible the Master Seacrafter would consider promoting the journeyman to Master and allowing him to continue as Captain instead of appointing another Master to captain the vessel. Cases of injury can also mean advancement aboard ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
&lt;br /&gt;
'''Deck/Operations:''' These are the men that will be running ships. They will train to captain and serve as officers on an actual sailing ship&lt;br /&gt;
&lt;br /&gt;
'''Navigation:''' This is a very necessary art of sailing. Navigation is the means by which a ship keeps its bearing. There are many ways of doing so with tools such as sextants and chronometers.&lt;br /&gt;
&lt;br /&gt;
'''Supply/Quartermaster:''' These men deal with the cargoes and the necessary stores for sailing such as foodstuffs. They are responsible for seeing to provisioning, doling out the supplies as needed, and replenishing when needed.&lt;br /&gt;
&lt;br /&gt;
'''Shipwright:''' This specialty encompasses more than one discipline. It includes the shipbuilders who design and build the craft’s pride. It also includes the men who engineer structures such as piers, docks, bridges, and other necessary apparatus. Ship carpenters who repair damaged ships or do the woodwork on a new boat as well as salvage work are also within this specialty.&lt;br /&gt;
&lt;br /&gt;
'''Repair/Salvage:''' Repair operations are necessary since it is costly to replace a ship when only a few small repairs are needed. Salvage can mean the use of old parts to complete a repair, as well as the art of retrieving cargo and parts from the ocean bottom with the assistance of dolphineers. Scrapping old boats and/or dredging in the shallows is common.&lt;br /&gt;
&lt;br /&gt;
'''Cartography:''' These are the chart makers. Cartography is actually an art as well. Most maps will include pictures as well as latitude and longitude. Better scales are continually being perfected as well as perspectives.&lt;br /&gt;
&lt;br /&gt;
== Useful/Common Nautical Terms ==&lt;br /&gt;
&lt;br /&gt;
There are more that a sailor would know, but this is a start to your nautical vocabulary.&lt;br /&gt;
&lt;br /&gt;
Abandon Ship!- An imperative to leave the vessel immediately, usually in the face of some imminent danger. It is an order issued by the Captain or a delegated person in command. It is usually the last resort after all other mitigating actions have failed.&lt;br /&gt;
&lt;br /&gt;
Aboard-On or in a vessel, usually said as come aboard, or came onto the ship&lt;br /&gt;
&lt;br /&gt;
Adrift- Afloat and unattached in any way to the shore or seabed, but not underway. Refers to any gear not put away properly and/or a vessel not under control&lt;br /&gt;
&lt;br /&gt;
Aft- Portion of the boat past the middle. Towards the stern of the vessel&lt;br /&gt;
&lt;br /&gt;
Afloat-A vessel that is floating freely.&lt;br /&gt;
&lt;br /&gt;
Aground-Touching the ground or resting on it&lt;br /&gt;
&lt;br /&gt;
Ahead-Forward of the bow&lt;br /&gt;
&lt;br /&gt;
Ahoy- A cry to draw attention&lt;br /&gt;
&lt;br /&gt;
All Hands-Entire ship’s company including both officers and seamen&lt;br /&gt;
&lt;br /&gt;
Avast-Stop what is being done&lt;br /&gt;
&lt;br /&gt;
Aye aye-I have understood and will follow orders&lt;br /&gt;
&lt;br /&gt;
Bailer-A device for removing water that has entered the boat&lt;br /&gt;
&lt;br /&gt;
Barrelman-Sailor station in the crow’s nest&lt;br /&gt;
&lt;br /&gt;
Batten down the hatches-Prepare for inclement weather by securing hatch covers with wooden battens to prevent water entering&lt;br /&gt;
&lt;br /&gt;
Beaching-Deliberately running a vessel aground to prevent sinking or to load/unload&lt;br /&gt;
&lt;br /&gt;
Belay-To make fast a line around a fitting, usually a cleat or belaying pin.;To secure a climbing person in a similar manner ; An order to halt a current activity or countermand an order prior to execution.&lt;br /&gt;
&lt;br /&gt;
Berth-A bed or sleeping accommodation on a ship&lt;br /&gt;
&lt;br /&gt;
Bosun-A non-commissioned officer responsible for the sails, ropes, rigging and boats on a ship who issues &amp;quot;piped&amp;quot; commands to seamen.&lt;br /&gt;
&lt;br /&gt;
Bow- The front of a ship&lt;br /&gt;
&lt;br /&gt;
Brig-A place to hold prisoners, stowaways, and to punish crew members; usually a small cell&lt;br /&gt;
&lt;br /&gt;
Bulkhead- An upright wall within the hull of a ship&lt;br /&gt;
&lt;br /&gt;
Capsize-When a ship lists too far and rolls over, exposing the keel. Usually means sinking&lt;br /&gt;
&lt;br /&gt;
Crow’s Nest-Masthead with sides and sometimes a roof to shelter the lookouts from the weather&lt;br /&gt;
&lt;br /&gt;
Dead ahead-Directly in front&lt;br /&gt;
&lt;br /&gt;
Decks-Structures forming the horizontal surfaces of a ship; There will usually be several decks.&lt;br /&gt;
&lt;br /&gt;
Figurehead-Symbolic image at the head of a sailing ship&lt;br /&gt;
&lt;br /&gt;
First Mate-Second in Command of a ship&lt;br /&gt;
&lt;br /&gt;
Fore-Towards the bow&lt;br /&gt;
&lt;br /&gt;
Forecastle/Folksele-A partial deck, above the upper deck and at the head of the vessel, traditionally the living quarters&lt;br /&gt;
&lt;br /&gt;
Founder-To fill with water and sink&lt;br /&gt;
&lt;br /&gt;
Furl-To roll or gather a sail against its mast or spar&lt;br /&gt;
&lt;br /&gt;
Galley-ship’s kitchen&lt;br /&gt;
&lt;br /&gt;
Gangplank-Movable bridge used in boarding or leaving a ship&lt;br /&gt;
&lt;br /&gt;
Gangway-Opening in the bulwark to allow passengers to board or leave the ship&lt;br /&gt;
&lt;br /&gt;
Head-The ship’s latrine&lt;br /&gt;
&lt;br /&gt;
Helm-Steering Wheel&lt;br /&gt;
&lt;br /&gt;
Hull- Shell and framework of the basic part of the ship&lt;br /&gt;
&lt;br /&gt;
Jibe-To change from one tack to another away from the wind, with the stern turning through the wind&lt;br /&gt;
&lt;br /&gt;
Keel-The central structural basis of the hull&lt;br /&gt;
&lt;br /&gt;
Leeward-In the direction that the wind is blowing towards&lt;br /&gt;
&lt;br /&gt;
Mainmast-Tallest mast on a ship&lt;br /&gt;
&lt;br /&gt;
Man Overboard!-Yelled when a seaman goes into the water, falling from the ship&lt;br /&gt;
&lt;br /&gt;
Mast-A vertical pole on a ship which support sails or rigging&lt;br /&gt;
&lt;br /&gt;
Mess-Place to eat aboard ship&lt;br /&gt;
&lt;br /&gt;
Passageway-Hallway of a ship&lt;br /&gt;
&lt;br /&gt;
Port-Left side of the boat&lt;br /&gt;
&lt;br /&gt;
Ready About!-Called when the boat is about to tack&lt;br /&gt;
&lt;br /&gt;
Rigging- System of masts and lines on ships and other sailing vessels&lt;br /&gt;
&lt;br /&gt;
Sextant- Navigational instrument used to measure a ship’s latitude&lt;br /&gt;
&lt;br /&gt;
Sick Bay-Ship’s Infirmary&lt;br /&gt;
&lt;br /&gt;
Skipper-Ship’s Captain&lt;br /&gt;
&lt;br /&gt;
Starboard- Right side of the boat&lt;br /&gt;
&lt;br /&gt;
Stay-Rigging running fore and aft from a mast to &lt;br /&gt;
the hull&lt;br /&gt;
&lt;br /&gt;
Stern-The rear part of a ship&lt;br /&gt;
&lt;br /&gt;
Stowaway-Trespasser on a ship&lt;br /&gt;
&lt;br /&gt;
Tacking-Changing from one tack to another by going through the wind&lt;br /&gt;
&lt;br /&gt;
Under way-A vessel that is moving under control&lt;br /&gt;
&lt;br /&gt;
[[Category: NPC Locations]] [[Category: Crafts]]&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Seacraft_Hall&amp;diff=1242</id>
		<title>Seacraft Hall</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Seacraft_Hall&amp;diff=1242"/>
				<updated>2019-04-13T21:03:27Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* See Also: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Article by: Chelle''&lt;br /&gt;
&lt;br /&gt;
===Latest News===&lt;br /&gt;
Runners sent from Sunstone found the Hall smashed and broken by the huge wall of water that hit it after the Volcano's blast that devastated Riverbluff Weyr in m12 of t8.&lt;br /&gt;
&lt;br /&gt;
Survivors were found and taken back to Sunstone Seahold where they were given supplies and shelter until decisions could be made about their futures. &lt;br /&gt;
&lt;br /&gt;
The Hall Master was not found.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
When Lord Morin decided to build a shipyard, it was only natural that the seacrafters involved in such an undertaking would continue to increase. When it was completed and began to be a hub on the Southern continent, the Lord Holder himself decided it would be expedient to set up a Hall there to take advantage of the seahold's location and population. Seeing the ambition in Morin's eyes, the Masterseacrafter selected Master Relik carefully. The old Master was known for his no nonsense approach and his knowledge. So Relik and his folk headed to Sunstone after an agreement was reached and they began building.&lt;br /&gt;
&lt;br /&gt;
The main hall was built in a cove between Avian Point cothold and Citrus Bay Seahold down the coastline from the main Hold. The docks are extensive, able to hold three ships while under construction as well as three coming into resupply. Tugboats can be found moored here as well. A cave was hollowed out to store the wood they would need to season and a road was laid to connect the hall to the Hold and its roads inland. The hall boasts its own vessel Southern Star and serves as relay point for several ships.&lt;br /&gt;
&lt;br /&gt;
Steadily, Relik has continued to bring in more people until he has a bustling hall with plenty of crafters, hallfolk, and support staff. They have reached out to the dolphin hall, forming a working relationship that has lasted despite the female dolphineers he dislikes. The hall is also close with the fishers in the area. The seacrafters agreed to a formal relationship with the Hold, though Relik is quick to point out his craft autonomy when he feels threatened in any way. When Lord Morin died, he met with the new Lord Bryvin to make sure that the old agreements would be honored. Satisfied, he continued operations.&lt;br /&gt;
&lt;br /&gt;
There was a hurricane that hit Sunstone territory. The hall was hardest hit and it forced some of the hallfolk to take refuge at Citrus Bay Hold. After such a setback, the hardy seacrafters have begun rebuilding and have welcomed their folk home.&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
The seacraft hall at Sunstone Seahold is a few miles down the coast from the Hold itself, between Avian Point cothold and Citrus Bay Seahold. The road to it from the Hold is about 9-10 miles. It is under the protection of River Bluff Weyr. The only way to reach the Hall by land is through the mountain roads that connect it with Citrus Bay, Avian Point, and the rest of Sunstone's territory. By sea, however, it is a simple task.&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
The Hall is located at Sunstone Seahold. Refer there for the climate description. The average winter low temperature is 45°F (7.22°C); the average winter high is 60°F (15.5°C). During the summer months, the average low temperature is 81°F (27.2°C); the average high 94°F (34.4°C).&lt;br /&gt;
&lt;br /&gt;
Building Information&lt;br /&gt;
Several buildings make up the Hall. The main building, nicknamed the Cargo Bay affectionately, houses the classrooms, the offices, the galley, the great hall (which doubles as a dining hall), and the storage rooms. It is two stories high. The building to the right of the Cargo Bay is where the crafters, the hallfolk, and their support staff live. It is three stories high and quite large, since the hall's population can decrease or increase with the arrival of several ships at a time. On the left side of the Cargo Bay is the watchtower.&lt;br /&gt;
&lt;br /&gt;
This structure is both an observation deck and the location of the hall's drums. Sailors are a superstitious lot, compared to other Pernese, and they maintain a watch in the tower at all times, communicating with the lighthouse, tugboats, and incoming sailboats as needed.&lt;br /&gt;
&lt;br /&gt;
The last major structure is the complex dock system. There are moorings for three tugboats, several fishing boats, and three large sailing vessels though more could be created for temporary guests. There are repair docks enough for two ships at a time. Then, there is the shipyard where they are constantly building new vessels and experimenting with new designs. The shipyard is a bit off from the Hall's docks, with its sets of slips and winches, and other needed areas. There is a small office on the docks where the Dockmaster stays.&lt;br /&gt;
&lt;br /&gt;
Behind the hall, there are a few cotholds to house families who wish to live separately. The wood cave is behind the hall, accessible through a large open entrance which is always guarded.&lt;br /&gt;
&lt;br /&gt;
===Technology Level===&lt;br /&gt;
Sunstone itself does not have electricity or any other power source yet. As such, the hall has not made any inroads to acquire it either. They operate with very large open windows, an open floor plan traditionally befitting southern buildings, glowbaskets, well placed fans, refrigeration caves, and heating water with fire.&lt;br /&gt;
&lt;br /&gt;
There are also candles found in lanterns and a signal fire on the heights to use as needed.&lt;br /&gt;
&lt;br /&gt;
===Female Policy===&lt;br /&gt;
The seacraft hall is traditional just as its Master is. They will not take female crafters, though the occasional female dolphineer may be seen from time to time. They have female support staff, however.&lt;br /&gt;
&lt;br /&gt;
Population and Plague Effects&lt;br /&gt;
The hall was formed after the Plague so they didn't experience any of those effects. However, the population has continually increased since Sunstone Seahold has become more prominent and settlers have continue to pour in. The current population is somewhere around 300 though it varies as boats leave and return.&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
The seacraft hall does trade with many other crafts-specifically the dolphincraft and the fishercraft. Their principal economic activities are shipbuilding, cargo transport, and passenger transport. They also continue to chart the waters and explore the southern continent's coastline and depths to find useful things to salvage.&lt;br /&gt;
&lt;br /&gt;
Recently, they have begun to convert sailing vessels so that they have engines that will run on steam. This source of power isn't widespread but Relik is hoping he can use the engines to make faster Crossing times and bring in revenue from passenger fees.&lt;br /&gt;
&lt;br /&gt;
===Transportation Information===&lt;br /&gt;
By runner or wagon, the Hall can be reached from Sunstone Seahold and its neighbors. Otherwise, the Hall can only be reached by the sea. From the main Hold, it takes about two hours to get there overland but around a half hour or less by sea dependent upon which vessel used.&lt;br /&gt;
&lt;br /&gt;
===See Also:=== &lt;br /&gt;
[[Sea Craft]] for Nautical terms, ranking system, and specializations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: NPC Location]]&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=1241</id>
		<title>Triad Locations</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=1241"/>
				<updated>2019-04-13T21:00:00Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Technicians Hall at Jade Harbour Hold */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At one time or another, these locations have been active as PC locations. They have now been relegated to NPC status for various reasons. Some are still assumed to be active but in the background of our live RP others have been destroyed or abandoned due to disaster used as a plot device.&lt;br /&gt;
&lt;br /&gt;
Here we've saved their information as a reference in the areas to which they are beholden.&lt;br /&gt;
&lt;br /&gt;
[[File:Triad.jpg|thumb|right]]&lt;br /&gt;
==[http://triadweyrs.org/location.php?place=DFW Dragonsfall Weyr] (PC Location)==&lt;br /&gt;
===[[Opal Cove Hold]] (beholden to Dragonsfall Weyr)===&lt;br /&gt;
====[[Tanner Craft]] Hall at Opal Cove Hold====&lt;br /&gt;
&lt;br /&gt;
===[[Amethyst Cliff Hold]] (beholden to Dragonsfall Weyr)===&lt;br /&gt;
In the late winter of the third turn of the pass, a powerful earthquake rocked the region. Amethyst Cliff, was all but destroyed by the quake. There is little left but ruins.  The Vintner Hall was moved to [http://triadweyrs.org/location.php?place=AHH Amber Hills Hold].&lt;br /&gt;
&lt;br /&gt;
==[http://triadweyrs.org/location.php?place=DCW Dolphin Cove Weyr] (PC Location)==&lt;br /&gt;
===[[Topaz Sea Hold]] (beholden to Dolphin Cove Weyr)===&lt;br /&gt;
&lt;br /&gt;
==[[Dream's End Weyr]]==&lt;br /&gt;
===[[Sapphire Meadows Hold]] (beholden to Dream's End Weyr)===&lt;br /&gt;
Sapphire Meadows hold description is lost in the fog of time.&lt;br /&gt;
&lt;br /&gt;
====[http://triadweyrs.org/wiki/Bakercraft Baker Hall] at Sapphire Meadows Hold====&lt;br /&gt;
&lt;br /&gt;
====[http://triadweyrs.org/wiki/Farm_Craft Farmcraft Hall] at Sapphire Meadows Hold====&lt;br /&gt;
&lt;br /&gt;
==[[River Bluff Weyr]]==&lt;br /&gt;
River Bluff Weyr was hit by an earthquake in month 12 of Turn 8. The Hatching Caverns caved in and enough of the Weyr was damaged that a team of master Masons reported it unsafe for habitation. As a result, River Bluff's residents have been scattered to other Weyrs and its overflight territory divided up.&lt;br /&gt;
&lt;br /&gt;
===[[Garnet Valley Hold]] (beholden to Riverbluff Weyr)===&lt;br /&gt;
====[http://triadweyrs.org/wiki/Miner_Craft Mining Hall] at Garnet Valley Hold====&lt;br /&gt;
&lt;br /&gt;
====[http://triadweyrs.org/wiki/Smith_Craft Smithcraft Hall] at Garnet Valley Hold]]====&lt;br /&gt;
&lt;br /&gt;
===[[Jade Harbour Hold]] (beholden to River Bluff Weyr)===&lt;br /&gt;
====[http://triadweyrs.org/wiki/Technician_Craft Technicians Hall] at Jade Harbour Hold====&lt;br /&gt;
&lt;br /&gt;
====[[Seacraft Hall]] (Beholden to Sunstone Seahold)====&lt;br /&gt;
Runners sent from Sunstone found the Hall smashed and broken by the huge wall of water that hit it after the Volcano's blast that devastated Riverbluff Weyr in m12 of t8. Survivors were found and taken back to Sunstone Seahold where they were given supplies and shelter until decisions could be made about their futures. The Hall Master was not found.&lt;br /&gt;
&lt;br /&gt;
[[Category: Club History]][[Category: About Pern]][[Category: Newbie Guide]]&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=1240</id>
		<title>Triad Locations</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=1240"/>
				<updated>2019-04-13T20:59:21Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Smithcratft Hall]] at Garnet Valley Hold */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At one time or another, these locations have been active as PC locations. They have now been relegated to NPC status for various reasons. Some are still assumed to be active but in the background of our live RP others have been destroyed or abandoned due to disaster used as a plot device.&lt;br /&gt;
&lt;br /&gt;
Here we've saved their information as a reference in the areas to which they are beholden.&lt;br /&gt;
&lt;br /&gt;
[[File:Triad.jpg|thumb|right]]&lt;br /&gt;
==[http://triadweyrs.org/location.php?place=DFW Dragonsfall Weyr] (PC Location)==&lt;br /&gt;
===[[Opal Cove Hold]] (beholden to Dragonsfall Weyr)===&lt;br /&gt;
====[[Tanner Craft]] Hall at Opal Cove Hold====&lt;br /&gt;
&lt;br /&gt;
===[[Amethyst Cliff Hold]] (beholden to Dragonsfall Weyr)===&lt;br /&gt;
In the late winter of the third turn of the pass, a powerful earthquake rocked the region. Amethyst Cliff, was all but destroyed by the quake. There is little left but ruins.  The Vintner Hall was moved to [http://triadweyrs.org/location.php?place=AHH Amber Hills Hold].&lt;br /&gt;
&lt;br /&gt;
==[http://triadweyrs.org/location.php?place=DCW Dolphin Cove Weyr] (PC Location)==&lt;br /&gt;
===[[Topaz Sea Hold]] (beholden to Dolphin Cove Weyr)===&lt;br /&gt;
&lt;br /&gt;
==[[Dream's End Weyr]]==&lt;br /&gt;
===[[Sapphire Meadows Hold]] (beholden to Dream's End Weyr)===&lt;br /&gt;
Sapphire Meadows hold description is lost in the fog of time.&lt;br /&gt;
&lt;br /&gt;
====[http://triadweyrs.org/wiki/Bakercraft Baker Hall] at Sapphire Meadows Hold====&lt;br /&gt;
&lt;br /&gt;
====[http://triadweyrs.org/wiki/Farm_Craft Farmcraft Hall] at Sapphire Meadows Hold====&lt;br /&gt;
&lt;br /&gt;
==[[River Bluff Weyr]]==&lt;br /&gt;
River Bluff Weyr was hit by an earthquake in month 12 of Turn 8. The Hatching Caverns caved in and enough of the Weyr was damaged that a team of master Masons reported it unsafe for habitation. As a result, River Bluff's residents have been scattered to other Weyrs and its overflight territory divided up.&lt;br /&gt;
&lt;br /&gt;
===[[Garnet Valley Hold]] (beholden to Riverbluff Weyr)===&lt;br /&gt;
====[http://triadweyrs.org/wiki/Miner_Craft Mining Hall] at Garnet Valley Hold====&lt;br /&gt;
&lt;br /&gt;
====[http://triadweyrs.org/wiki/Smith_Craft Smithcraft Hall] at Garnet Valley Hold]]====&lt;br /&gt;
&lt;br /&gt;
===[[Jade Harbour Hold]] (beholden to River Bluff Weyr)===&lt;br /&gt;
====[[Technicians Hall]] at Jade Harbour Hold====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Seacraft Hall]] (Beholden to Sunstone Seahold)====&lt;br /&gt;
Runners sent from Sunstone found the Hall smashed and broken by the huge wall of water that hit it after the Volcano's blast that devastated Riverbluff Weyr in m12 of t8. Survivors were found and taken back to Sunstone Seahold where they were given supplies and shelter until decisions could be made about their futures. The Hall Master was not found.&lt;br /&gt;
&lt;br /&gt;
[[Category: Club History]][[Category: About Pern]][[Category: Newbie Guide]]&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=1239</id>
		<title>Triad Locations</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=1239"/>
				<updated>2019-04-13T20:58:05Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Mining Hall at Garnet Valley Hold */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At one time or another, these locations have been active as PC locations. They have now been relegated to NPC status for various reasons. Some are still assumed to be active but in the background of our live RP others have been destroyed or abandoned due to disaster used as a plot device.&lt;br /&gt;
&lt;br /&gt;
Here we've saved their information as a reference in the areas to which they are beholden.&lt;br /&gt;
&lt;br /&gt;
[[File:Triad.jpg|thumb|right]]&lt;br /&gt;
==[http://triadweyrs.org/location.php?place=DFW Dragonsfall Weyr] (PC Location)==&lt;br /&gt;
===[[Opal Cove Hold]] (beholden to Dragonsfall Weyr)===&lt;br /&gt;
====[[Tanner Craft]] Hall at Opal Cove Hold====&lt;br /&gt;
&lt;br /&gt;
===[[Amethyst Cliff Hold]] (beholden to Dragonsfall Weyr)===&lt;br /&gt;
In the late winter of the third turn of the pass, a powerful earthquake rocked the region. Amethyst Cliff, was all but destroyed by the quake. There is little left but ruins.  The Vintner Hall was moved to [http://triadweyrs.org/location.php?place=AHH Amber Hills Hold].&lt;br /&gt;
&lt;br /&gt;
==[http://triadweyrs.org/location.php?place=DCW Dolphin Cove Weyr] (PC Location)==&lt;br /&gt;
===[[Topaz Sea Hold]] (beholden to Dolphin Cove Weyr)===&lt;br /&gt;
&lt;br /&gt;
==[[Dream's End Weyr]]==&lt;br /&gt;
===[[Sapphire Meadows Hold]] (beholden to Dream's End Weyr)===&lt;br /&gt;
Sapphire Meadows hold description is lost in the fog of time.&lt;br /&gt;
&lt;br /&gt;
====[http://triadweyrs.org/wiki/Bakercraft Baker Hall] at Sapphire Meadows Hold====&lt;br /&gt;
&lt;br /&gt;
====[http://triadweyrs.org/wiki/Farm_Craft Farmcraft Hall] at Sapphire Meadows Hold====&lt;br /&gt;
&lt;br /&gt;
==[[River Bluff Weyr]]==&lt;br /&gt;
River Bluff Weyr was hit by an earthquake in month 12 of Turn 8. The Hatching Caverns caved in and enough of the Weyr was damaged that a team of master Masons reported it unsafe for habitation. As a result, River Bluff's residents have been scattered to other Weyrs and its overflight territory divided up.&lt;br /&gt;
&lt;br /&gt;
===[[Garnet Valley Hold]] (beholden to Riverbluff Weyr)===&lt;br /&gt;
====[http://triadweyrs.org/wiki/Miner_Craft Mining Hall] at Garnet Valley Hold====&lt;br /&gt;
&lt;br /&gt;
====[[Smithcratft Hall]] at Garnet Valley Hold]]====&lt;br /&gt;
===[[Jade Harbour Hold]] (beholden to River Bluff Weyr)===&lt;br /&gt;
====[[Technicians Hall]] at Jade Harbour Hold====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Seacraft Hall]] (Beholden to Sunstone Seahold)====&lt;br /&gt;
Runners sent from Sunstone found the Hall smashed and broken by the huge wall of water that hit it after the Volcano's blast that devastated Riverbluff Weyr in m12 of t8. Survivors were found and taken back to Sunstone Seahold where they were given supplies and shelter until decisions could be made about their futures. The Hall Master was not found.&lt;br /&gt;
&lt;br /&gt;
[[Category: Club History]][[Category: About Pern]][[Category: Newbie Guide]]&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=1238</id>
		<title>Triad Locations</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=1238"/>
				<updated>2019-04-13T20:53:07Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Dream's End Weyr */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At one time or another, these locations have been active as PC locations. They have now been relegated to NPC status for various reasons. Some are still assumed to be active but in the background of our live RP others have been destroyed or abandoned due to disaster used as a plot device.&lt;br /&gt;
&lt;br /&gt;
Here we've saved their information as a reference in the areas to which they are beholden.&lt;br /&gt;
&lt;br /&gt;
[[File:Triad.jpg|thumb|right]]&lt;br /&gt;
==[http://triadweyrs.org/location.php?place=DFW Dragonsfall Weyr] (PC Location)==&lt;br /&gt;
===[[Opal Cove Hold]] (beholden to Dragonsfall Weyr)===&lt;br /&gt;
====[[Tanner Craft]] Hall at Opal Cove Hold====&lt;br /&gt;
&lt;br /&gt;
===[[Amethyst Cliff Hold]] (beholden to Dragonsfall Weyr)===&lt;br /&gt;
In the late winter of the third turn of the pass, a powerful earthquake rocked the region. Amethyst Cliff, was all but destroyed by the quake. There is little left but ruins.  The Vintner Hall was moved to [http://triadweyrs.org/location.php?place=AHH Amber Hills Hold].&lt;br /&gt;
&lt;br /&gt;
==[http://triadweyrs.org/location.php?place=DCW Dolphin Cove Weyr] (PC Location)==&lt;br /&gt;
===[[Topaz Sea Hold]] (beholden to Dolphin Cove Weyr)===&lt;br /&gt;
&lt;br /&gt;
==[[Dream's End Weyr]]==&lt;br /&gt;
===[[Sapphire Meadows Hold]] (beholden to Dream's End Weyr)===&lt;br /&gt;
Sapphire Meadows hold description is lost in the fog of time.&lt;br /&gt;
&lt;br /&gt;
====[http://triadweyrs.org/wiki/Bakercraft Baker Hall] at Sapphire Meadows Hold====&lt;br /&gt;
&lt;br /&gt;
====[http://triadweyrs.org/wiki/Farm_Craft Farmcraft Hall] at Sapphire Meadows Hold====&lt;br /&gt;
&lt;br /&gt;
==[[River Bluff Weyr]]==&lt;br /&gt;
River Bluff Weyr was hit by an earthquake in month 12 of Turn 8. The Hatching Caverns caved in and enough of the Weyr was damaged that a team of master Masons reported it unsafe for habitation. As a result, River Bluff's residents have been scattered to other Weyrs and its overflight territory divided up.&lt;br /&gt;
&lt;br /&gt;
===[[Garnet Valley Hold]] (beholden to Riverbluff Weyr)===&lt;br /&gt;
====[[Mining Hall]] at Garnet Valley Hold====&lt;br /&gt;
====[[Smithcratft Hall]] at Garnet Valley Hold]]====&lt;br /&gt;
===[[Jade Harbour Hold]] (beholden to River Bluff Weyr)===&lt;br /&gt;
====[[Technicians Hall]] at Jade Harbour Hold====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Seacraft Hall]] (Beholden to Sunstone Seahold)====&lt;br /&gt;
Runners sent from Sunstone found the Hall smashed and broken by the huge wall of water that hit it after the Volcano's blast that devastated Riverbluff Weyr in m12 of t8. Survivors were found and taken back to Sunstone Seahold where they were given supplies and shelter until decisions could be made about their futures. The Hall Master was not found.&lt;br /&gt;
&lt;br /&gt;
[[Category: Club History]][[Category: About Pern]][[Category: Newbie Guide]]&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=1237</id>
		<title>Triad Locations</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=1237"/>
				<updated>2019-04-13T20:49:35Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Dream's End Weyr */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At one time or another, these locations have been active as PC locations. They have now been relegated to NPC status for various reasons. Some are still assumed to be active but in the background of our live RP others have been destroyed or abandoned due to disaster used as a plot device.&lt;br /&gt;
&lt;br /&gt;
Here we've saved their information as a reference in the areas to which they are beholden.&lt;br /&gt;
&lt;br /&gt;
[[File:Triad.jpg|thumb|right]]&lt;br /&gt;
==[http://triadweyrs.org/location.php?place=DFW Dragonsfall Weyr] (PC Location)==&lt;br /&gt;
===[[Opal Cove Hold]] (beholden to Dragonsfall Weyr)===&lt;br /&gt;
====[[Tanner Craft]] Hall at Opal Cove Hold====&lt;br /&gt;
&lt;br /&gt;
===[[Amethyst Cliff Hold]] (beholden to Dragonsfall Weyr)===&lt;br /&gt;
In the late winter of the third turn of the pass, a powerful earthquake rocked the region. Amethyst Cliff, was all but destroyed by the quake. There is little left but ruins.  The Vintner Hall was moved to [http://triadweyrs.org/location.php?place=AHH Amber Hills Hold].&lt;br /&gt;
&lt;br /&gt;
==[http://triadweyrs.org/location.php?place=DCW Dolphin Cove Weyr] (PC Location)==&lt;br /&gt;
===[[Topaz Sea Hold]] (beholden to Dolphin Cove Weyr)===&lt;br /&gt;
&lt;br /&gt;
==[[Dream's End Weyr]]==&lt;br /&gt;
===[[Sapphire Meadows Hold]] (beholden to Dream's End Weyr)===&lt;br /&gt;
Sapphire Meadows hold description is lost in the fog of time.&lt;br /&gt;
&lt;br /&gt;
====[http://triadweyrs.org/wiki/Bakercraft Baker Hall] at Sapphire Meadows Hold====&lt;br /&gt;
&lt;br /&gt;
====[[Farmcraft Hall]] at Sapphire Meadows Hold====&lt;br /&gt;
&lt;br /&gt;
==[[River Bluff Weyr]]==&lt;br /&gt;
River Bluff Weyr was hit by an earthquake in month 12 of Turn 8. The Hatching Caverns caved in and enough of the Weyr was damaged that a team of master Masons reported it unsafe for habitation. As a result, River Bluff's residents have been scattered to other Weyrs and its overflight territory divided up.&lt;br /&gt;
&lt;br /&gt;
===[[Garnet Valley Hold]] (beholden to Riverbluff Weyr)===&lt;br /&gt;
====[[Mining Hall]] at Garnet Valley Hold====&lt;br /&gt;
====[[Smithcratft Hall]] at Garnet Valley Hold]]====&lt;br /&gt;
===[[Jade Harbour Hold]] (beholden to River Bluff Weyr)===&lt;br /&gt;
====[[Technicians Hall]] at Jade Harbour Hold====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Seacraft Hall]] (Beholden to Sunstone Seahold)====&lt;br /&gt;
Runners sent from Sunstone found the Hall smashed and broken by the huge wall of water that hit it after the Volcano's blast that devastated Riverbluff Weyr in m12 of t8. Survivors were found and taken back to Sunstone Seahold where they were given supplies and shelter until decisions could be made about their futures. The Hall Master was not found.&lt;br /&gt;
&lt;br /&gt;
[[Category: Club History]][[Category: About Pern]][[Category: Newbie Guide]]&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=1236</id>
		<title>Triad Locations</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=1236"/>
				<updated>2019-04-13T20:49:10Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Baker Hall at Sapphire Meadows Hold */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At one time or another, these locations have been active as PC locations. They have now been relegated to NPC status for various reasons. Some are still assumed to be active but in the background of our live RP others have been destroyed or abandoned due to disaster used as a plot device.&lt;br /&gt;
&lt;br /&gt;
Here we've saved their information as a reference in the areas to which they are beholden.&lt;br /&gt;
&lt;br /&gt;
[[File:Triad.jpg|thumb|right]]&lt;br /&gt;
==[http://triadweyrs.org/location.php?place=DFW Dragonsfall Weyr] (PC Location)==&lt;br /&gt;
===[[Opal Cove Hold]] (beholden to Dragonsfall Weyr)===&lt;br /&gt;
====[[Tanner Craft]] Hall at Opal Cove Hold====&lt;br /&gt;
&lt;br /&gt;
===[[Amethyst Cliff Hold]] (beholden to Dragonsfall Weyr)===&lt;br /&gt;
In the late winter of the third turn of the pass, a powerful earthquake rocked the region. Amethyst Cliff, was all but destroyed by the quake. There is little left but ruins.  The Vintner Hall was moved to [http://triadweyrs.org/location.php?place=AHH Amber Hills Hold].&lt;br /&gt;
&lt;br /&gt;
==[http://triadweyrs.org/location.php?place=DCW Dolphin Cove Weyr] (PC Location)==&lt;br /&gt;
===[[Topaz Sea Hold]] (beholden to Dolphin Cove Weyr)===&lt;br /&gt;
&lt;br /&gt;
==[[Dream's End Weyr]]==&lt;br /&gt;
===[[Sapphire Meadows Hold]] (beholden to Dream's End Weyr)===&lt;br /&gt;
Sapphire Meadows hold description is lost in the fog of time.&lt;br /&gt;
====[[http://triadweyrs.org/wiki/Bakercraft Baker Hall]] at Sapphire Meadows Hold====&lt;br /&gt;
&lt;br /&gt;
====[[Farmcraft Hall]] at Sapphire Meadows Hold====&lt;br /&gt;
&lt;br /&gt;
==[[River Bluff Weyr]]==&lt;br /&gt;
River Bluff Weyr was hit by an earthquake in month 12 of Turn 8. The Hatching Caverns caved in and enough of the Weyr was damaged that a team of master Masons reported it unsafe for habitation. As a result, River Bluff's residents have been scattered to other Weyrs and its overflight territory divided up.&lt;br /&gt;
&lt;br /&gt;
===[[Garnet Valley Hold]] (beholden to Riverbluff Weyr)===&lt;br /&gt;
====[[Mining Hall]] at Garnet Valley Hold====&lt;br /&gt;
====[[Smithcratft Hall]] at Garnet Valley Hold]]====&lt;br /&gt;
===[[Jade Harbour Hold]] (beholden to River Bluff Weyr)===&lt;br /&gt;
====[[Technicians Hall]] at Jade Harbour Hold====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Seacraft Hall]] (Beholden to Sunstone Seahold)====&lt;br /&gt;
Runners sent from Sunstone found the Hall smashed and broken by the huge wall of water that hit it after the Volcano's blast that devastated Riverbluff Weyr in m12 of t8. Survivors were found and taken back to Sunstone Seahold where they were given supplies and shelter until decisions could be made about their futures. The Hall Master was not found.&lt;br /&gt;
&lt;br /&gt;
[[Category: Club History]][[Category: About Pern]][[Category: Newbie Guide]]&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Triad_Weyrs_Timeline&amp;diff=1235</id>
		<title>Triad Weyrs Timeline</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Triad_Weyrs_Timeline&amp;diff=1235"/>
				<updated>2019-04-13T20:44:10Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Triad Weyrs Club Timeline&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recent Events Timeline (prior to club roleplaying):&lt;br /&gt;
&lt;br /&gt;
'''Dates are Turn-Month-Day.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1160-1: A devastating outbreak of illness sweeps across the South, already hit hard by previous plagues. Holds are abandoned, and populations decimated. An emergency meeting of Craftmasters and Lord Holders bans women from joining the crafts and sends apprentices back home to marry and have children to help the population recover.&lt;br /&gt;
&lt;br /&gt;
1190-4-5: Dragonsfall's senior queen, Cusyanth, rises.&lt;br /&gt;
&lt;br /&gt;
1190-5-12: Cusyanth's clutch of 45 is a severe departure from 10 egg clutches, and includes a queen. The scramble for candidates begins.&lt;br /&gt;
&lt;br /&gt;
1190-5-15: Thayan Peak's senior queen rises.&lt;br /&gt;
&lt;br /&gt;
1190-6-20: The Dragonsfall clutch hatches. Two dragonettes die for lack of a lifemate.&lt;br /&gt;
&lt;br /&gt;
1190-6-24: Thayan Peak's clutch results in 40 eggs with a queen. Lady Weyrholder Kazsian makes a deal with Topaz Sea Hold's Lord to open his Hold to Search.&lt;br /&gt;
&lt;br /&gt;
1190-8-2: The Thayan Peak clutch hatches, with Lord Jaryd of Topaz Sea Hold in attendance to see his sister, Jaela, impress the gold. Three dragonettes die for lack of a lifemate.&lt;br /&gt;
&lt;br /&gt;
1190-8-10: Topaz Sea Hold's Halls and crafters are revoked by the Southern Craftmasters due to his association with Thayan Peak and allowing Searches in his Hold.&lt;br /&gt;
&lt;br /&gt;
1190-8-21: Lord Jaryd's appeal to the North results in his Halls being occupied by Northern crafters and others sent south to support him. Jaryd is accused of an affair with Lady Weyrholder Kazsian.&lt;br /&gt;
&lt;br /&gt;
Late 1190 - 1195: Search is allowed in the North to rid Holds of surplus population, particularly those males deemed likely for green or blue Impression.&lt;br /&gt;
&lt;br /&gt;
1195-10-11: An earthquake levels Thayan Peak Weyrhold, killing its Lady Weyrholder and others. Lord Weyrholder S'honan opens an old Weyrhold location for his people, but names the location Dolphin Cove Weyr. The trend is followed by the other three Weyrholds, who revert their names, seeing signs of a Pass returning.&lt;br /&gt;
&lt;br /&gt;
1195-12-2: Ardvith rises at Dolphin Cove Weyr, making S'honan officially the Weyrleader to young Kaedre as Weyrwoman.&lt;br /&gt;
&lt;br /&gt;
1196-3-15: Dream's End Weyr is opened to relieve overcrowding at the five existing Weyrs.&lt;br /&gt;
&lt;br /&gt;
1197-1-26: Windswept Islands Weyr is opened to relieve overcrowding.&lt;br /&gt;
&lt;br /&gt;
1198-5-13: Rising Moons Weyr is opened to relieve overcrowding.&lt;br /&gt;
&lt;br /&gt;
1199-9-5: Igen Weyr(tm) reopens after agreements are negotiated with the Igen(tm) Lord Holder to accept holdless from his Hold to staff part of the Lower Caverns. Other Lord Holders in the North show interest.&lt;br /&gt;
&lt;br /&gt;
1200-2-16: Fort Weyr(tm) reopens.&lt;br /&gt;
&lt;br /&gt;
1200-5-22: Ista Weyr(tm) reopens.&lt;br /&gt;
&lt;br /&gt;
1200-8-10: High Reaches Weyr(tm) reopens.&lt;br /&gt;
&lt;br /&gt;
1200-10-4: Telgar Weyr(tm) reopens.&lt;br /&gt;
&lt;br /&gt;
1200-13-26: Benden Weyr(tm) reopens. [Location not permissible for personas]&lt;br /&gt;
&lt;br /&gt;
1202-4-17: Dragonsfall's advisor, a harper greenrider, jumps forward in time. His injuries upon leaping into Threadfall convince Opal Cove's Lord Holder that Thread will indeed return.&lt;br /&gt;
&lt;br /&gt;
1202-5-1: A standoff between Lord Eiwyn of Opal Cove Hold and his Halls ends with both of them staying, despite Craftmasters wishing to put the same ban on Opal Cove as Topaz Sea Hold.&lt;br /&gt;
&lt;br /&gt;
1203-2-23: Silvery masses of Thread appear over Emerald Falls Hold and are met successfully by Dragonsfall Weyr and Dolphin Cove Weyr. &lt;br /&gt;
&lt;br /&gt;
'''The Tenth Pass has begun.'''&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Triad_Weyrs_Timeline&amp;diff=1234</id>
		<title>Triad Weyrs Timeline</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Triad_Weyrs_Timeline&amp;diff=1234"/>
				<updated>2019-04-13T20:43:28Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot;Triad Weyrs Club Timeline  Recent Events Timeline (prior to club roleplaying): '''Dates are Turn-Month-Day.'''   1160-1: A devestating outbreak of illness sweeps across the So...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Triad Weyrs Club Timeline&lt;br /&gt;
&lt;br /&gt;
Recent Events Timeline (prior to club roleplaying):&lt;br /&gt;
'''Dates are Turn-Month-Day.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1160-1: A devestating outbreak of illness sweeps across the South, already hit hard by previous plagues. Holds are abandoned, and populations decimated. An emergency meeting of Craftmasters and Lord Holders bans women from joining the crafts and sends apprentices back home to marry and have children to help the population recover.&lt;br /&gt;
&lt;br /&gt;
1190-4-5: Dragonsfall's senior queen, Cusyanth, rises.&lt;br /&gt;
&lt;br /&gt;
1190-5-12: Cusyanth's clutch of 45 is a severe departure from 10 egg clutches, and includes a queen. The scramble for candidates begins.&lt;br /&gt;
&lt;br /&gt;
1190-5-15: Thayan Peak's senior queen rises.&lt;br /&gt;
&lt;br /&gt;
1190-6-20: The Dragonsfall clutch hatches. Two dragonettes die for lack of a lifemate.&lt;br /&gt;
&lt;br /&gt;
1190-6-24: Thayan Peak's clutch results in 40 eggs with a queen. Lady Weyrholder Kazsian makes a deal with Topaz Sea Hold's Lord to open his Hold to Search.&lt;br /&gt;
&lt;br /&gt;
1190-8-2: The Thayan Peak clutch hatches, with Lord Jaryd of Topaz Sea Hold in attendance to see his sister, Jaela, impress the gold. Three dragonettes die for lack of a lifemate.&lt;br /&gt;
&lt;br /&gt;
1190-8-10: Topaz Sea Hold's Halls and crafters are revoked by the Southern Craftmasters due to his association with Thayan Peak and allowing Searches in his Hold.&lt;br /&gt;
&lt;br /&gt;
1190-8-21: Lord Jaryd's appeal to the North results in his Halls being occupied by Northern crafters and others sent south to support him. Jaryd is accused of an affair with Lady Weyrholder Kazsian.&lt;br /&gt;
&lt;br /&gt;
Late 1190 - 1195: Search is allowed in the North to rid Holds of surplus population, particularly those males deemed likely for green or blue Impression.&lt;br /&gt;
&lt;br /&gt;
1195-10-11: An earthquake levels Thayan Peak Weyrhold, killing its Lady Weyrholder and others. Lord Weyrholder S'honan opens an old Weyrhold location for his people, but names the location Dolphin Cove Weyr. The trend is followed by the other three Weyrholds, who revert their names, seeing signs of a Pass returning.&lt;br /&gt;
&lt;br /&gt;
1195-12-2: Ardvith rises at Dolphin Cove Weyr, making S'honan officially the Weyrleader to young Kaedre as Weyrwoman.&lt;br /&gt;
&lt;br /&gt;
1196-3-15: Dream's End Weyr is opened to relieve overcrowding at the five existing Weyrs.&lt;br /&gt;
&lt;br /&gt;
1197-1-26: Windswept Islands Weyr is opened to relieve overcrowding.&lt;br /&gt;
&lt;br /&gt;
1198-5-13: Rising Moons Weyr is opened to relieve overcrowding.&lt;br /&gt;
&lt;br /&gt;
1199-9-5: Igen Weyr(tm) reopens after agreements are negotiated with the Igen(tm) Lord Holder to accept holdless from his Hold to staff part of the Lower Caverns. Other Lord Holders in the North show interest.&lt;br /&gt;
&lt;br /&gt;
1200-2-16: Fort Weyr(tm) reopens.&lt;br /&gt;
&lt;br /&gt;
1200-5-22: Ista Weyr(tm) reopens.&lt;br /&gt;
&lt;br /&gt;
1200-8-10: High Reaches Weyr(tm) reopens.&lt;br /&gt;
&lt;br /&gt;
1200-10-4: Telgar Weyr(tm) reopens.&lt;br /&gt;
&lt;br /&gt;
1200-13-26: Benden Weyr(tm) reopens. [Location not permissible for personas]&lt;br /&gt;
&lt;br /&gt;
1202-4-17: Dragonsfall's advisor, a harper greenrider, jumps forward in time. His injuries upon leaping into Threadfall convince Opal Cove's Lord Holder that Thread will indeed return.&lt;br /&gt;
&lt;br /&gt;
1202-5-1: A standoff between Lord Eiwyn of Opal Cove Hold and his Halls ends with both of them staying, despite Craftmasters wishing to put the same ban on Opal Cove as Topaz Sea Hold.&lt;br /&gt;
&lt;br /&gt;
1203-2-23: Silvery masses of Thread appear over Emerald Falls Hold and are met successfully by Dragonsfall Weyr and Dolphin Cove Weyr. &lt;br /&gt;
&lt;br /&gt;
'''The Tenth Pass has begun.'''&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Silver_Sails_Trade_Ship&amp;diff=1233</id>
		<title>Silver Sails Trade Ship</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Silver_Sails_Trade_Ship&amp;diff=1233"/>
				<updated>2019-04-13T20:36:49Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot;The Silver Sails is a beautiful cutter ship that is tenderly cared for and immaculately kept. It has been in the hands of Captain Lerra and her First Mate Jerroll for nearly t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Silver Sails is a beautiful cutter ship that is tenderly cared for and immaculately kept. It has been in the hands of Captain Lerra and her First Mate Jerroll for nearly ten turns now, and in that time has gained a reputation in certain circles of being an excellent smuggling ship as well as a safe transport for women hoping to escape to the relative safety of the Weyr.&lt;br /&gt;
&lt;br /&gt;
The ship usually has between twelve and sixteen crew members, leaving enough room for cargo or passengers, though passengers are expected to bed down with the crew or in the cargo area. Only rarely are exceptions to this rule made, and only for people who are willing to pay.&lt;br /&gt;
&lt;br /&gt;
The nicest quarters on the ship are reserved for the Captain and her First Mate. Though Lerra's cabin is more spacious, both cabins are finely furnished and surprisingly comfortable.&lt;br /&gt;
&lt;br /&gt;
The rest of the crew sleeps below decks in a small but clean bunk area. A well appointed galley gives the ship's cook a place to prepare meals with whoever is assigned to assist them. Meals are served in shifts, and eaten around the small table that is also used for card games and meetings.&lt;br /&gt;
&lt;br /&gt;
The cargo holds are off limits without the permission and supervision of the Captain, the First Mate or the Quartermaster. Venturing into them without permission is asking to be put ashore at the next stop--if you' re lucky.&lt;br /&gt;
&lt;br /&gt;
Lerra has cultivated several contacts and business partners over the turns, and the Silver Sails goes where there are marks to be made. The most common locations visited are along the Sea of Azov, though Lerra makes trips as far as River Bluff Weyr in the west and Coral Bay Hold in the east.&lt;br /&gt;
&lt;br /&gt;
Though she was sent away from the Hall due to the craft ban, Lerra wears the knots of a Master Seacrafter whenever the ship puts into a port likely to be friendly to female crafters. When dealing with more conservative Holds and Halls, however, she steps back and lets Jerroll take the lead, and assume the role of Captain. Being inconspicuous is far more important to her than having her status recognized, and she trusts her First Mate implicitly.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=River_Bluff_Clutch_Records&amp;diff=1232</id>
		<title>River Bluff Clutch Records</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=River_Bluff_Clutch_Records&amp;diff=1232"/>
				<updated>2019-04-13T20:35:46Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; ! Month, Turn ! Dam ! Sire ! Egg Total ! Gold |- | M4 T0 | Orlaith | Rogueth | 38 |  |- | M1 T8 | Vilarth | Volaith | 37 |  |- | M10 T7 | Orlaith | Nikorn...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Month, Turn&lt;br /&gt;
! Dam&lt;br /&gt;
! Sire&lt;br /&gt;
! Egg Total&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| M4 T0&lt;br /&gt;
| Orlaith&lt;br /&gt;
| Rogueth&lt;br /&gt;
| 38&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| M1 T8&lt;br /&gt;
| Vilarth&lt;br /&gt;
| Volaith&lt;br /&gt;
| 37&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| M10 T7&lt;br /&gt;
| Orlaith&lt;br /&gt;
| Nikornath&lt;br /&gt;
| 35&lt;br /&gt;
| Anaeryth&lt;br /&gt;
|-&lt;br /&gt;
| M6 T7&lt;br /&gt;
| Vilarth&lt;br /&gt;
| Erdenth&lt;br /&gt;
| 39&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| M2 T7&lt;br /&gt;
| Orlaith&lt;br /&gt;
| Nikornath&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| M10 T6&lt;br /&gt;
| Vilarth&lt;br /&gt;
| Menanth&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| M5 T6&lt;br /&gt;
| Orlaith&lt;br /&gt;
| Nikornath&lt;br /&gt;
| 41&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| M6 T5&lt;br /&gt;
| Veyeth&lt;br /&gt;
| Nikornath&lt;br /&gt;
| 44&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| M10 T4&lt;br /&gt;
| Tabanirth&lt;br /&gt;
| Erdenth&lt;br /&gt;
| 35&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| M6 T4&lt;br /&gt;
| Vilarth&lt;br /&gt;
| Zylarth&lt;br /&gt;
| 47&lt;br /&gt;
| Alabieth&lt;br /&gt;
|-&lt;br /&gt;
| M1 T4&lt;br /&gt;
| Tabanirth&lt;br /&gt;
| Nikornath&lt;br /&gt;
| 32&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| M11 T3&lt;br /&gt;
| Vilarth&lt;br /&gt;
| Zylarth&lt;br /&gt;
| 18&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| M9 T3&lt;br /&gt;
| Tabanirth&lt;br /&gt;
| Nikornath&lt;br /&gt;
| 43&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Events&amp;diff=1227</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Events&amp;diff=1227"/>
				<updated>2019-04-13T19:59:15Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot; == Control Posts ==  These are posts which are sent to the list by one of the members responsible for the event, which kick off the storyline and give all the necessary infor...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Control Posts ==&lt;br /&gt;
&lt;br /&gt;
These are posts which are sent to the list by one of the members responsible for the event, which kick off the storyline and give all the necessary information for members to write about it.&lt;br /&gt;
&lt;br /&gt;
The control post select box may not appear when an event is first being entered into the database. This is because there might be thousands of stories for the control posts to be chosen from, and it would take a long time to scroll through them! If it doesn't appear, just enter the event into the database and then edit it to add the posts. Once the event has been entered, the list of posts will have been narrowed down to all the posts that occur on the selected day at the selected locations, which is likely to be a much shorter list.&lt;br /&gt;
&lt;br /&gt;
== Dragon or Firelizard Name ==&lt;br /&gt;
&lt;br /&gt;
For certain types of event - mating flights, clutchings and hatchings - you will need to enter the name of the FEMALE dragon involved. For the clutchings and hatchings, this would be the queen who has laid the eggs.&lt;br /&gt;
&lt;br /&gt;
== Event Description ==&lt;br /&gt;
&lt;br /&gt;
The event description can be used to give any necessary information about the event for members wishing to post at it.&lt;br /&gt;
&lt;br /&gt;
For example, the description of a Gather event might include the kinds of stalls and entertainment available, the start and finish times, or any marriages that will be occurring at the Gather.&lt;br /&gt;
&lt;br /&gt;
== Event Locations ==&lt;br /&gt;
&lt;br /&gt;
Choose all of the locations at which the event occurs. More than one location can be selected by holding down the CTRL key while clicking on names. Remember to select any Halls that are located near a particular Hold if you'd like them to be involved!&lt;br /&gt;
&lt;br /&gt;
== Event Name ==&lt;br /&gt;
&lt;br /&gt;
Each event must be given a name - for example &amp;quot;Fire at the Harper Hall&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Event Type ==&lt;br /&gt;
&lt;br /&gt;
There are six different categories of events:&lt;br /&gt;
&lt;br /&gt;
* Clutchings&lt;br /&gt;
* Hatchings&lt;br /&gt;
* Mating Flights&lt;br /&gt;
&lt;br /&gt;
* Threadfall&lt;br /&gt;
* Gathers (includes Market Days)&lt;br /&gt;
&lt;br /&gt;
* Plots (this covers all other types of important event)&lt;br /&gt;
&lt;br /&gt;
Mating Flights and Threadfall can be generated automatically&lt;br /&gt;
&lt;br /&gt;
== Generating Mating Flight Dates ==&lt;br /&gt;
&lt;br /&gt;
New mating flights for dragons and firelizards can be generated by clicking on the Calendar tab and choosing the location you would like to add flights to. You should then see a calendar for the current month at that location, and at the top right of the screen will be some red tabs. Click on the one that says &amp;quot;Flights&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
A list of flights for all the dragons and firelizards at that location will be automatically generated. It spaces the flights roughly three months after the last one, and takes into account that dragons and flits under 6 months, and personas under 15 years of age, will not be needing flights. Their flights will be generated for when they're old enough, and the fact that it's the first flight will be noted so the flight tracker can make sure everything's okay.&lt;br /&gt;
&lt;br /&gt;
However, these generated flights have '''not''' yet been entered into the database at this stage. What the flight tracker needs to do is go down the list, checking the checkboxes for the flights they would like to add to the database. They can change the flight date using the drop-down boxes (for example, if someone wants a particular date for their flight).&lt;br /&gt;
&lt;br /&gt;
To store the flights in the database, click on the &amp;quot;Add to Database&amp;quot; button at the bottom of the screen. All of the checked flights will then be entered into the database, and will appear on the Calendar. You can then edit them and add further descriptions and control posts just like ordinary events. The member responsible will automatically be selected as the writer of the persona with the female dragon involved.&lt;br /&gt;
&lt;br /&gt;
All flights are by default displayed, so if you want to keep the date of a gold flight secret, either don't add it to the database (by not clicking the checkbox) or edit it afterwards to set the display option to no.&lt;br /&gt;
&lt;br /&gt;
== Generating Threadfall ==&lt;br /&gt;
&lt;br /&gt;
Threadfall dates are generated by clicking on the Calendar tab, then choosing a Weyr. A red &amp;quot;Threadfall&amp;quot; admin tab should appear - click on that to get to the Threadfall generator. This will automatically generate random Threadfall dates for that Weyr in that month. Falls will be spaced 5-8 days apart, and start times for Threadfall are between 06:00 and 17:00.&lt;br /&gt;
&lt;br /&gt;
As with Flight dates, these Threadfall dates will not be entered into the database until you click on the Update Database button at the bottom of the page. If you don't like the Threadfall dates, you can refresh the page as many times as you like, or edit the dates using the drop-down boxes. When you are happy with the Threadfalls, click &amp;quot;Update Database&amp;quot; and they will be added. Little &amp;quot;Red Star&amp;quot; icons will then appear on the dates where there is Threadfall.&lt;br /&gt;
&lt;br /&gt;
The Threadfall event icons will also appear for all the Holds in that Weyr's territory.&lt;br /&gt;
&lt;br /&gt;
If you click on the Threadfall tab and Thread has already been generated for that month, you will get a form to edit the existing Threadfall.&lt;br /&gt;
&lt;br /&gt;
== Members Responsible ==&lt;br /&gt;
&lt;br /&gt;
Select the names of members who are responsible for managing an event. You can select more than one by holding down the CTRL key while clicking on names.&lt;br /&gt;
&lt;br /&gt;
For example, with a Hatching event, the writers of the queen dragon's rider and the bronzerider whose dragon sired the eggs would be a likely choice.&lt;br /&gt;
&lt;br /&gt;
== What is the &amp;quot;Display&amp;quot; option for? ==&lt;br /&gt;
&lt;br /&gt;
If the display option is set to &amp;quot;yes&amp;quot;, all the members can see it listed on the website, but if it's set to &amp;quot;no&amp;quot;, only administrators can. This could be useful for events which are being kept secret, like Hatching dates.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Stories&amp;diff=1225</id>
		<title>Stories</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Stories&amp;diff=1225"/>
				<updated>2019-04-13T19:53:35Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot; == Characters ==  List all of the characters in the &amp;quot;Who:&amp;quot; section of the post, with their names separated by commas. For example, if the Who: section was like this:  Who: En...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
List all of the characters in the &amp;quot;Who:&amp;quot; section of the post, with their names separated by commas. For example, if the Who: section was like this:&lt;br /&gt;
&lt;br /&gt;
Who: Enrizial, Anaia and Faraline&lt;br /&gt;
&lt;br /&gt;
you would enter the following:&lt;br /&gt;
&lt;br /&gt;
''Enrizial, Anaia, Faraline''&lt;br /&gt;
&lt;br /&gt;
It doesn't matter whether the characters are NPCs or PCs - just copy all of the names from the Who: section, only deleting non-names (such as &amp;quot;NPC guardsman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Once you click the submit button, the database will be searched for existing PCs and NPCs matching these names and you will be asked to confirm the names of the characters. If an NPC has been listed which does not already exist, then you will have to create a new NPC by entering a name and rank. (If you don't know, just make an educated guess or enter 0 for the age and &amp;quot;unknown&amp;quot; for the rank.)&lt;br /&gt;
&lt;br /&gt;
== Club Date ==&lt;br /&gt;
&lt;br /&gt;
This is the Pernese date on which the post was supposed to have taken place (this is listed in the &amp;quot;When:&amp;quot; section of the post.&lt;br /&gt;
&lt;br /&gt;
When a new story is created, this is set to day 1 of the currently open Pern month and Turn, so you can use this to work out the current Turn (which is not usually listed in the post).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Date of Posting ==&lt;br /&gt;
&lt;br /&gt;
This is the real-life date (i.e. in Earth time) on which the post was sent to the club mailing list. This date is used to calculate in which month the post is to be counted for reqs.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This is a short summary of what happens in the post, and should be a copy of the &amp;quot;What:&amp;quot; section of the email sent to the list.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
Use this select box to select all of the locations listed in the &amp;quot;Where:&amp;quot; section of the post. You can select more than one by holding down the CTRL key.&lt;br /&gt;
&lt;br /&gt;
Sometimes a post will take place at an non-PC location (such as one of the Northern Weyrs). In this case, select &amp;quot;Somewhere Else&amp;quot; from the list.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
This box can be used to enter any notes the writers added to their post - such as a list of personas mentioned, an explanation of past plots for newer members, or the fact that the post was mentor approved.&lt;br /&gt;
&lt;br /&gt;
== Story Name ==&lt;br /&gt;
&lt;br /&gt;
This is the title given in the subject line of the post you would like to enter. You don't need to enter [Triad Roleplay] or the acronym of the location.&lt;br /&gt;
&lt;br /&gt;
So for a post with this subject line:&lt;br /&gt;
&lt;br /&gt;
''Triad Roleplay: EFH/DCW: Complaints''&lt;br /&gt;
&lt;br /&gt;
the title to be entered is &amp;quot;Complaints&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Story Ratings ==&lt;br /&gt;
&lt;br /&gt;
There are three possible ratings for stories posted to this website: PG, PG-17 and Adult.&lt;br /&gt;
&lt;br /&gt;
Most posts are rated PG, but those indicated by the writers as being PG-17 (and which MUST obey the PG-17 guidelines) should be rated PG-17. Members will still be able to view them, but a warning icon will be displayed next to the post title.&lt;br /&gt;
&lt;br /&gt;
Posts sent to the Adult list should be rated as Adult, and only members over 18 and off mentorship will be able to see them.&lt;br /&gt;
&lt;br /&gt;
== Story Text ==&lt;br /&gt;
&lt;br /&gt;
This is the text of the post - the story itself!&lt;br /&gt;
&lt;br /&gt;
'''Spacing'''&lt;br /&gt;
Most posts go to the list with a fixed line length of around 60-80 characters, which means that if we just copy and paste posts into the text box, there will be an extra line break at the end of each line. These then get converted into HTML line-break tags when the post is displayed. I can't think of any easy way to delete the line breaks without also getting rid of the breaks we *do* want (i.e. between paragraphs).&lt;br /&gt;
&lt;br /&gt;
These extra line breaks aren't a big problem really, but if someone has their browser window fairly narrow the spacing can get all messed up if they're there. So it's a good idea to delete them all (there are programs to do this automatically, such as eCleaner) before entering posts.&lt;br /&gt;
&lt;br /&gt;
Also make sure there are no extra line breaks in the description (&amp;quot;What&amp;quot;) of the post. &lt;br /&gt;
&lt;br /&gt;
'''Spelling and Grammar'''&lt;br /&gt;
Not everyone remembers to spellcheck their posts. If any obvious spelling or grammar mistakes are spotted, they should be corrected.&lt;br /&gt;
&lt;br /&gt;
'''Signatures'''&lt;br /&gt;
These should not be included in the story text.&lt;br /&gt;
&lt;br /&gt;
'''Posts that include more than one part'''&lt;br /&gt;
These should each be entered as a separate story. Otherwise, the post will only count as a single post for reqs.&lt;br /&gt;
&lt;br /&gt;
== Writers ==&lt;br /&gt;
&lt;br /&gt;
All of the writers who contributed to the post should be selected using this list box (not just those who had PC characters involved - those who wrote NPCs should also be included).&lt;br /&gt;
&lt;br /&gt;
To select more than one writer, hold down the CTRL key while clicking on the names of each writer.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=How_to_put_a_picture_in_the_gallery_(administrators)&amp;diff=1224</id>
		<title>How to put a picture in the gallery (administrators)</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=How_to_put_a_picture_in_the_gallery_(administrators)&amp;diff=1224"/>
				<updated>2019-04-13T19:49:19Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot;When a picture for the gallery is received from a member, the first thing to do is check that it is suitable for the website. It should be viewable by people of all ages and a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a picture for the gallery is received from a member, the first thing to do is check that it is suitable for the website. It should be viewable by people of all ages and appropriate to the setting of Triad Weyrs. It should also not be an obvious copy of artwork by anyone other than the member who submitted it unless written permission to use it is supplied.&lt;br /&gt;
&lt;br /&gt;
'''Image Files'''&lt;br /&gt;
Three copies of the image will need to be uploaded to the website. There is a special folder for gallery images (images/gallery) - although pictures don't necessarily need to be placed here, it's a good idea to keep them all in one place! Persona pictures should go in the images/gallery/personas folder, and location maps in the images/gallery/locations folder.&lt;br /&gt;
&lt;br /&gt;
The three copies should be:&lt;br /&gt;
* The original image (less than 1000x1000 pixels in size)&lt;br /&gt;
* A smaller image (less than 300x300 pixels in size)&lt;br /&gt;
* A &amp;quot;thumbnail&amp;quot; image, which must be 100x100 pixels in size. It's best to get this image by cutting out a 100x100 section of the original or smaller image rather than by distorting the original image to a square shape.&lt;br /&gt;
&lt;br /&gt;
If the image is named &amp;quot;picture.jpg&amp;quot;, the smaller image should be &amp;quot;picture_small.jpg&amp;quot; and the thumbnail should be &amp;quot;picture_thumb.jpg&amp;quot;. They should all be placed in the same folder.&lt;br /&gt;
&lt;br /&gt;
'''Entering Picture Details'''&lt;br /&gt;
Next, the picture details need to be entered into the website. To do this, click on the &amp;quot;Gallery&amp;quot; tab, choose the gallery to which the picture is to be added and then click the &amp;quot;Add New Picture&amp;quot; link at the top left of the screen.&lt;br /&gt;
&lt;br /&gt;
The picture will need to be given a unique name and the dimensions of the original image need to be recorded. The filename should be given as if starting from the main folder (for example, for an image in the personas folder, a sample filename would be &amp;quot;images/gallery/personas/picture.gif&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
If the picture has been drawn or created by a club member, you should choose their name from the &amp;quot;Owner&amp;quot; drop-down box. (This should be the name of the ARTIST, not necessarily that of the persona's owner). If the artist is not a member of Triad Weyrs, credit can be given in the picture description.&lt;br /&gt;
&lt;br /&gt;
'''Adding Pictures to Profiles'''&lt;br /&gt;
Once this information has been submitted, the picture should be visible in the gallery!&lt;br /&gt;
&lt;br /&gt;
It is possible to add pictures to location and persona profiles - just navigate to the required persona or location profile and click on the red tab marked &amp;quot;Picture&amp;quot; (for personas) or &amp;quot;Add Articles/Maps&amp;quot; (for locations). A select box should appear allowing you to choose pictures to add to the profile&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Picture_Gallery&amp;diff=1223</id>
		<title>Picture Gallery</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Picture_Gallery&amp;diff=1223"/>
				<updated>2019-04-13T19:48:52Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot; == How can I add a picture to the website? ==  If you have a picture you'd like to add to the website, just send an email to webmonkey@triadweyrs.org with the picture attache...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== How can I add a picture to the website? ==&lt;br /&gt;
&lt;br /&gt;
If you have a picture you'd like to add to the website, just send an email to webmonkey@triadweyrs.org with the picture attached. The webbies (and if necessary, the Council) will make a decision as to whether it is appropriate for our site and if so, add it to the Gallery.&lt;br /&gt;
&lt;br /&gt;
'''Appropriate Image Guidelines'''&lt;br /&gt;
Here are some other guidelines for what will be accepted and posted.&lt;br /&gt;
&lt;br /&gt;
1. Pictures can be original artwork created by you.&lt;br /&gt;
&lt;br /&gt;
2. Pictures may not be unaltered photographs&lt;br /&gt;
&lt;br /&gt;
3. Drawings like those of celebrities on Deviantart.com must either be your own work or used by permission of the original artist with a link provided to their DeviantArt account.&lt;br /&gt;
&lt;br /&gt;
4. Photographs of Celebrities may be used if they are altered to look like drawings or paintings (see #2). Please try NOT to use the same celebrity someone else has claimed for their Persona.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you submit the artwork you must also provide the following:&lt;br /&gt;
&lt;br /&gt;
* Name/Rank of subject persona&lt;br /&gt;
* Name of photographer or artist of original work (or Unknown if you can't find the information) and the subject of the photo (i.e. the name of the person.)&lt;br /&gt;
* Name of person who performed deviation of the original work (if any)&lt;br /&gt;
&lt;br /&gt;
If you can, please try and resize your picture and save it in a compressed format (such as JPEG) before sending it so it is a reasonably sized file (less than 500KB is good). If you have any questions about picture formats, email the webbies and ask.&lt;br /&gt;
&lt;br /&gt;
== How can I get a picture of my persona to display on his/her profile? ==&lt;br /&gt;
&lt;br /&gt;
You will need to submit a picture of the persona to the Webbies. In your email, you should indicate the name of the persona profile to which the picture should be added.&lt;br /&gt;
&lt;br /&gt;
You are welcome to submit multiple pictures of your persona, but only one can be displayed in the profile at a time.&lt;br /&gt;
&lt;br /&gt;
'''Administrators'''&lt;br /&gt;
To add a persona picture to a profile, navigate to the persona profile and click on the red tab which says &amp;quot;Picture&amp;quot;. A selection box should then appear allowing you to choose a picture for that persona profile.&lt;br /&gt;
&lt;br /&gt;
== [[How to put a picture in the gallery (administrators)]] ==&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1222</id>
		<title>Craft Specialties</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1222"/>
				<updated>2019-04-13T19:45:16Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of some of the possible craft specialties that may be taken up by personas with the rank of Journeyman or higher. (However, if you have an idea for a specialty that's not listed and can back it up with evidence that it would be possible, by all means use it!)&lt;br /&gt;
&lt;br /&gt;
Not all crafters need to have a specialty - some may be general crafters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Craft Specialties &lt;br /&gt;
|-&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
|-&lt;br /&gt;
| Baker&lt;br /&gt;
| Bread&lt;br /&gt;
Pastries&lt;br /&gt;
&lt;br /&gt;
Sweetmeats&lt;br /&gt;
| Beastcrafter&lt;br /&gt;
| Healer&lt;br /&gt;
&lt;br /&gt;
Bovines&lt;br /&gt;
&lt;br /&gt;
Caprines&lt;br /&gt;
&lt;br /&gt;
Ovines&lt;br /&gt;
&lt;br /&gt;
Porcines&lt;br /&gt;
&lt;br /&gt;
Poultry&lt;br /&gt;
&lt;br /&gt;
Whers&lt;br /&gt;
|-&lt;br /&gt;
| Dolphineer&lt;br /&gt;
| Cartographer&lt;br /&gt;
&lt;br /&gt;
Healer&lt;br /&gt;
&lt;br /&gt;
History of Human-Dolphin Relations&lt;br /&gt;
&lt;br /&gt;
Salvage&lt;br /&gt;
| Farmcrafter&lt;br /&gt;
| Conservationist&lt;br /&gt;
&lt;br /&gt;
Forestry&lt;br /&gt;
&lt;br /&gt;
Grain Crops&lt;br /&gt;
&lt;br /&gt;
Hybridist&lt;br /&gt;
&lt;br /&gt;
Nursery/Seedlings&lt;br /&gt;
&lt;br /&gt;
Orchardist&lt;br /&gt;
&lt;br /&gt;
Vegetable Crops&lt;br /&gt;
|-&lt;br /&gt;
| Harper&lt;br /&gt;
| Archivist&lt;br /&gt;
&lt;br /&gt;
Artist&lt;br /&gt;
&lt;br /&gt;
Composer&lt;br /&gt;
&lt;br /&gt;
Instrument Maker&lt;br /&gt;
&lt;br /&gt;
Instrumental Music&lt;br /&gt;
&lt;br /&gt;
Journeying&lt;br /&gt;
&lt;br /&gt;
Printer - Binder&lt;br /&gt;
&lt;br /&gt;
Printer - Illustrator&lt;br /&gt;
&lt;br /&gt;
Printer - Typesetter&lt;br /&gt;
&lt;br /&gt;
Printer - Writer&lt;br /&gt;
&lt;br /&gt;
Scribner&lt;br /&gt;
&lt;br /&gt;
Teaching&lt;br /&gt;
&lt;br /&gt;
Theatre&lt;br /&gt;
&lt;br /&gt;
Vocal Music&lt;br /&gt;
| Healer&lt;br /&gt;
| Dentist&lt;br /&gt;
&lt;br /&gt;
Diagnostics&lt;br /&gt;
&lt;br /&gt;
Geriatrics&lt;br /&gt;
&lt;br /&gt;
Herbalist&lt;br /&gt;
&lt;br /&gt;
Massage&lt;br /&gt;
&lt;br /&gt;
Midwife&lt;br /&gt;
&lt;br /&gt;
Mindhealer&lt;br /&gt;
&lt;br /&gt;
Nurse&lt;br /&gt;
&lt;br /&gt;
Pediatrician&lt;br /&gt;
&lt;br /&gt;
Respiratory&lt;br /&gt;
&lt;br /&gt;
Surgeon&lt;br /&gt;
&lt;br /&gt;
Urologist&lt;br /&gt;
|-&lt;br /&gt;
| Miner&lt;br /&gt;
| Excavator&lt;br /&gt;
&lt;br /&gt;
Gemcutter&lt;br /&gt;
&lt;br /&gt;
Geologist&lt;br /&gt;
&lt;br /&gt;
Mason&lt;br /&gt;
&lt;br /&gt;
Quarrier&lt;br /&gt;
&lt;br /&gt;
Seismologist&lt;br /&gt;
&lt;br /&gt;
Surveyor&lt;br /&gt;
&lt;br /&gt;
Vulcanologist&lt;br /&gt;
| Seacrafter&lt;br /&gt;
| Cartographer&lt;br /&gt;
&lt;br /&gt;
Navigator&lt;br /&gt;
&lt;br /&gt;
Shipwright&lt;br /&gt;
|-&lt;br /&gt;
| Smith&lt;br /&gt;
| Ceramics&lt;br /&gt;
&lt;br /&gt;
Chemist&lt;br /&gt;
&lt;br /&gt;
Design&lt;br /&gt;
&lt;br /&gt;
Glasscrafter&lt;br /&gt;
&lt;br /&gt;
Jeweler&lt;br /&gt;
&lt;br /&gt;
Lensmaker&lt;br /&gt;
&lt;br /&gt;
Metalsmith&lt;br /&gt;
&lt;br /&gt;
Porcelains&lt;br /&gt;
&lt;br /&gt;
Pottery&lt;br /&gt;
&lt;br /&gt;
Starsmith (Astronomer)&lt;br /&gt;
&lt;br /&gt;
Starsmith (Meterologist)&lt;br /&gt;
| Tanner&lt;br /&gt;
| Clothingmaker&lt;br /&gt;
&lt;br /&gt;
Cobbler&lt;br /&gt;
&lt;br /&gt;
Curist&lt;br /&gt;
&lt;br /&gt;
Dyer&lt;br /&gt;
&lt;br /&gt;
Harnessmaker&lt;br /&gt;
&lt;br /&gt;
Saddlemaker&lt;br /&gt;
|-&lt;br /&gt;
| Technician	&lt;br /&gt;
| Chemist&lt;br /&gt;
&lt;br /&gt;
Designer&lt;br /&gt;
&lt;br /&gt;
Electrician&lt;br /&gt;
&lt;br /&gt;
Mechanical&lt;br /&gt;
&lt;br /&gt;
Repair&lt;br /&gt;
| Vinter&lt;br /&gt;
|Brewer&lt;br /&gt;
&lt;br /&gt;
Ciders&lt;br /&gt;
&lt;br /&gt;
Distiller&lt;br /&gt;
&lt;br /&gt;
Liquors&lt;br /&gt;
&lt;br /&gt;
Wines&lt;br /&gt;
|-&lt;br /&gt;
| Weaver&lt;br /&gt;
| Clothweaving&lt;br /&gt;
&lt;br /&gt;
Crochet/Knitter&lt;br /&gt;
&lt;br /&gt;
Dyer&lt;br /&gt;
&lt;br /&gt;
Embroidery&lt;br /&gt;
&lt;br /&gt;
Lacemaker&lt;br /&gt;
&lt;br /&gt;
Loom Builder&lt;br /&gt;
&lt;br /&gt;
Sisalmaker&lt;br /&gt;
&lt;br /&gt;
Tailor&lt;br /&gt;
&lt;br /&gt;
Tapestrymaker&lt;br /&gt;
| Woodsmith&lt;br /&gt;
| Carver&lt;br /&gt;
&lt;br /&gt;
Chemist&lt;br /&gt;
&lt;br /&gt;
Cooper&lt;br /&gt;
&lt;br /&gt;
Furniture&lt;br /&gt;
&lt;br /&gt;
Paper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Crafts]]&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1221</id>
		<title>Craft Specialties</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1221"/>
				<updated>2019-04-13T19:44:22Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of some of the possible craft specialties that may be taken up by personas with the rank of Journeyman or higher. (However, if you have an idea for a specialty that's not listed and can back it up with evidence that it would be possible, by all means use it!)&lt;br /&gt;
&lt;br /&gt;
Not all crafters need to have a specialty - some may be general crafters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Craft Specialties &lt;br /&gt;
|-&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
|-&lt;br /&gt;
| Baker&lt;br /&gt;
| Bread&lt;br /&gt;
Pastries&lt;br /&gt;
&lt;br /&gt;
Sweetmeats&lt;br /&gt;
| Beastcrafter&lt;br /&gt;
| Healer&lt;br /&gt;
&lt;br /&gt;
Bovines&lt;br /&gt;
&lt;br /&gt;
Caprines&lt;br /&gt;
&lt;br /&gt;
Ovines&lt;br /&gt;
&lt;br /&gt;
Porcines&lt;br /&gt;
&lt;br /&gt;
Poultry&lt;br /&gt;
&lt;br /&gt;
Whers&lt;br /&gt;
|-&lt;br /&gt;
| Dolphineer&lt;br /&gt;
| Cartographer&lt;br /&gt;
&lt;br /&gt;
Healer&lt;br /&gt;
&lt;br /&gt;
History of Human-Dolphin Relations&lt;br /&gt;
&lt;br /&gt;
Salvage&lt;br /&gt;
| Farmcrafter&lt;br /&gt;
| Conservationist&lt;br /&gt;
&lt;br /&gt;
Forestry&lt;br /&gt;
&lt;br /&gt;
Grain Crops&lt;br /&gt;
&lt;br /&gt;
Hybridist&lt;br /&gt;
&lt;br /&gt;
Nursery/Seedlings&lt;br /&gt;
&lt;br /&gt;
Orchardist&lt;br /&gt;
&lt;br /&gt;
Vegetable Crops&lt;br /&gt;
|-&lt;br /&gt;
| Harper&lt;br /&gt;
| Archivist&lt;br /&gt;
&lt;br /&gt;
Artist&lt;br /&gt;
&lt;br /&gt;
Composer&lt;br /&gt;
&lt;br /&gt;
Instrument Maker&lt;br /&gt;
&lt;br /&gt;
Instrumental Music&lt;br /&gt;
&lt;br /&gt;
Journeying&lt;br /&gt;
&lt;br /&gt;
Printer - Binder&lt;br /&gt;
&lt;br /&gt;
Printer - Illustrator&lt;br /&gt;
&lt;br /&gt;
Printer - Typesetter&lt;br /&gt;
&lt;br /&gt;
Printer - Writer&lt;br /&gt;
&lt;br /&gt;
Scribner&lt;br /&gt;
&lt;br /&gt;
Teaching&lt;br /&gt;
&lt;br /&gt;
Theatre&lt;br /&gt;
&lt;br /&gt;
Vocal Music&lt;br /&gt;
| Healer&lt;br /&gt;
| Dentist&lt;br /&gt;
&lt;br /&gt;
Diagnostics&lt;br /&gt;
&lt;br /&gt;
Geriatrics&lt;br /&gt;
&lt;br /&gt;
Herbalist&lt;br /&gt;
&lt;br /&gt;
Massage&lt;br /&gt;
&lt;br /&gt;
Midwife&lt;br /&gt;
&lt;br /&gt;
Mindhealer&lt;br /&gt;
&lt;br /&gt;
Nurse&lt;br /&gt;
&lt;br /&gt;
Pediatrician&lt;br /&gt;
&lt;br /&gt;
Respiratory&lt;br /&gt;
&lt;br /&gt;
Surgeon&lt;br /&gt;
&lt;br /&gt;
Urologist&lt;br /&gt;
|-&lt;br /&gt;
| Miner&lt;br /&gt;
| Excavator&lt;br /&gt;
&lt;br /&gt;
Gemcutter&lt;br /&gt;
&lt;br /&gt;
Geologist&lt;br /&gt;
&lt;br /&gt;
Mason&lt;br /&gt;
&lt;br /&gt;
Quarrier&lt;br /&gt;
&lt;br /&gt;
Seismologist&lt;br /&gt;
&lt;br /&gt;
Surveyor&lt;br /&gt;
&lt;br /&gt;
Vulcanologist&lt;br /&gt;
| Seacrafter&lt;br /&gt;
| Cartographer&lt;br /&gt;
&lt;br /&gt;
Navigator&lt;br /&gt;
&lt;br /&gt;
Shipwright&lt;br /&gt;
|-&lt;br /&gt;
| Smith&lt;br /&gt;
| Ceramics&lt;br /&gt;
&lt;br /&gt;
Chemist&lt;br /&gt;
&lt;br /&gt;
Design&lt;br /&gt;
&lt;br /&gt;
Glasscrafter&lt;br /&gt;
&lt;br /&gt;
Jeweler&lt;br /&gt;
&lt;br /&gt;
Lensmaker&lt;br /&gt;
&lt;br /&gt;
Metalsmith&lt;br /&gt;
&lt;br /&gt;
Porcelains&lt;br /&gt;
&lt;br /&gt;
Pottery&lt;br /&gt;
&lt;br /&gt;
Starsmith (Astronomer)&lt;br /&gt;
&lt;br /&gt;
Starsmith (Meterologist)&lt;br /&gt;
| Tanner&lt;br /&gt;
| Clothingmaker&lt;br /&gt;
&lt;br /&gt;
Cobbler&lt;br /&gt;
&lt;br /&gt;
Curist&lt;br /&gt;
&lt;br /&gt;
Dyer&lt;br /&gt;
&lt;br /&gt;
Harnessmaker&lt;br /&gt;
&lt;br /&gt;
Saddlemaker&lt;br /&gt;
|-&lt;br /&gt;
| Technician	&lt;br /&gt;
| Chemist&lt;br /&gt;
&lt;br /&gt;
Designer&lt;br /&gt;
&lt;br /&gt;
Electrician&lt;br /&gt;
&lt;br /&gt;
Mechanical&lt;br /&gt;
&lt;br /&gt;
Repair&lt;br /&gt;
| Vinter&lt;br /&gt;
|Brewer&lt;br /&gt;
&lt;br /&gt;
Ciders&lt;br /&gt;
&lt;br /&gt;
Distiller&lt;br /&gt;
&lt;br /&gt;
Liquors&lt;br /&gt;
&lt;br /&gt;
Wines&lt;br /&gt;
|-&lt;br /&gt;
| Weaver&lt;br /&gt;
| Clothweaving&lt;br /&gt;
&lt;br /&gt;
Crochet/Knitter&lt;br /&gt;
&lt;br /&gt;
Dyer&lt;br /&gt;
&lt;br /&gt;
Embroidery&lt;br /&gt;
&lt;br /&gt;
Lacemaker&lt;br /&gt;
&lt;br /&gt;
Loom Builder&lt;br /&gt;
&lt;br /&gt;
Sisalmaker&lt;br /&gt;
&lt;br /&gt;
Tailor&lt;br /&gt;
&lt;br /&gt;
Tapestrymaker&lt;br /&gt;
| Woodsmith&lt;br /&gt;
| Carver&lt;br /&gt;
&lt;br /&gt;
Chemist&lt;br /&gt;
&lt;br /&gt;
Cooper&lt;br /&gt;
&lt;br /&gt;
Furniture&lt;br /&gt;
&lt;br /&gt;
Paper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1220</id>
		<title>Craft Specialties</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1220"/>
				<updated>2019-04-13T19:43:44Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of some of the possible craft specialties that may be taken up by personas with the rank of Journeyman or higher. (However, if you have an idea for a specialty that's not listed and can back it up with evidence that it would be possible, by all means use it!)&lt;br /&gt;
&lt;br /&gt;
Not all crafters need to have a specialty - some may be general crafters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Craft Specialties &lt;br /&gt;
|-&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
|-&lt;br /&gt;
| Baker&lt;br /&gt;
| Bread&lt;br /&gt;
Pastries&lt;br /&gt;
&lt;br /&gt;
Sweetmeats&lt;br /&gt;
| Beastcrafter&lt;br /&gt;
| Healer&lt;br /&gt;
&lt;br /&gt;
Bovines&lt;br /&gt;
&lt;br /&gt;
Caprines&lt;br /&gt;
&lt;br /&gt;
Ovines&lt;br /&gt;
&lt;br /&gt;
Porcines&lt;br /&gt;
&lt;br /&gt;
Poultry&lt;br /&gt;
&lt;br /&gt;
Whers&lt;br /&gt;
|-&lt;br /&gt;
| Dolphineer&lt;br /&gt;
| Cartographer&lt;br /&gt;
&lt;br /&gt;
Healer&lt;br /&gt;
&lt;br /&gt;
History of Human-Dolphin Relations&lt;br /&gt;
&lt;br /&gt;
Salvage&lt;br /&gt;
| Farmcrafter&lt;br /&gt;
| Conservationist&lt;br /&gt;
&lt;br /&gt;
Forestry&lt;br /&gt;
&lt;br /&gt;
Grain Crops&lt;br /&gt;
&lt;br /&gt;
Hybridist&lt;br /&gt;
&lt;br /&gt;
Nursery/Seedlings&lt;br /&gt;
&lt;br /&gt;
Orchardist&lt;br /&gt;
&lt;br /&gt;
Vegetable Crops&lt;br /&gt;
|-&lt;br /&gt;
| Harper&lt;br /&gt;
| Archivist&lt;br /&gt;
&lt;br /&gt;
Artist&lt;br /&gt;
&lt;br /&gt;
Composer&lt;br /&gt;
&lt;br /&gt;
Instrument Maker&lt;br /&gt;
&lt;br /&gt;
Instrumental Music&lt;br /&gt;
&lt;br /&gt;
Journeying&lt;br /&gt;
&lt;br /&gt;
Printer - Binder&lt;br /&gt;
&lt;br /&gt;
Printer - Illustrator&lt;br /&gt;
&lt;br /&gt;
Printer - Typesetter&lt;br /&gt;
&lt;br /&gt;
Printer - Writer&lt;br /&gt;
&lt;br /&gt;
Scribner&lt;br /&gt;
&lt;br /&gt;
Teaching&lt;br /&gt;
&lt;br /&gt;
Theatre&lt;br /&gt;
&lt;br /&gt;
Vocal Music&lt;br /&gt;
| Healer&lt;br /&gt;
| Dentist&lt;br /&gt;
&lt;br /&gt;
Diagnostics&lt;br /&gt;
&lt;br /&gt;
Geriatrics&lt;br /&gt;
&lt;br /&gt;
Herbalist&lt;br /&gt;
&lt;br /&gt;
Massage&lt;br /&gt;
&lt;br /&gt;
Midwife&lt;br /&gt;
&lt;br /&gt;
Mindhealer&lt;br /&gt;
&lt;br /&gt;
Nurse&lt;br /&gt;
&lt;br /&gt;
Pediatrician&lt;br /&gt;
&lt;br /&gt;
Respiratory&lt;br /&gt;
&lt;br /&gt;
Surgeon&lt;br /&gt;
&lt;br /&gt;
Urologist&lt;br /&gt;
|-&lt;br /&gt;
| Miner&lt;br /&gt;
| Excavator&lt;br /&gt;
&lt;br /&gt;
Gemcutter&lt;br /&gt;
&lt;br /&gt;
Geologist&lt;br /&gt;
&lt;br /&gt;
Mason&lt;br /&gt;
&lt;br /&gt;
Quarrier&lt;br /&gt;
&lt;br /&gt;
Seismologist&lt;br /&gt;
&lt;br /&gt;
Surveyor&lt;br /&gt;
&lt;br /&gt;
Vulcanologist&lt;br /&gt;
| Seacrafter&lt;br /&gt;
| Cartographer&lt;br /&gt;
&lt;br /&gt;
Navigator&lt;br /&gt;
&lt;br /&gt;
Shipwright&lt;br /&gt;
|-&lt;br /&gt;
| Smith&lt;br /&gt;
Ceramics&lt;br /&gt;
&lt;br /&gt;
Chemist&lt;br /&gt;
&lt;br /&gt;
Design&lt;br /&gt;
&lt;br /&gt;
Glasscrafter&lt;br /&gt;
&lt;br /&gt;
Jeweler&lt;br /&gt;
&lt;br /&gt;
Lensmaker&lt;br /&gt;
&lt;br /&gt;
Metalsmith&lt;br /&gt;
&lt;br /&gt;
Porcelains&lt;br /&gt;
&lt;br /&gt;
Pottery&lt;br /&gt;
&lt;br /&gt;
Starsmith (Astronomer)&lt;br /&gt;
&lt;br /&gt;
Starsmith (Meterologist)&lt;br /&gt;
| Tanner&lt;br /&gt;
| Clothingmaker&lt;br /&gt;
&lt;br /&gt;
Cobbler&lt;br /&gt;
&lt;br /&gt;
Curist&lt;br /&gt;
&lt;br /&gt;
Dyer&lt;br /&gt;
&lt;br /&gt;
Harnessmaker&lt;br /&gt;
&lt;br /&gt;
Saddlemaker&lt;br /&gt;
|-&lt;br /&gt;
| Technician	&lt;br /&gt;
| Chemist&lt;br /&gt;
&lt;br /&gt;
Designer&lt;br /&gt;
&lt;br /&gt;
Electrician&lt;br /&gt;
&lt;br /&gt;
Mechanical&lt;br /&gt;
&lt;br /&gt;
Repair&lt;br /&gt;
| Vinter&lt;br /&gt;
|Brewer&lt;br /&gt;
&lt;br /&gt;
Ciders&lt;br /&gt;
&lt;br /&gt;
Distiller&lt;br /&gt;
&lt;br /&gt;
Liquors&lt;br /&gt;
&lt;br /&gt;
Wines&lt;br /&gt;
|-&lt;br /&gt;
| Weaver&lt;br /&gt;
| Clothweaving&lt;br /&gt;
&lt;br /&gt;
Crochet/Knitter&lt;br /&gt;
&lt;br /&gt;
Dyer&lt;br /&gt;
&lt;br /&gt;
Embroidery&lt;br /&gt;
&lt;br /&gt;
Lacemaker&lt;br /&gt;
&lt;br /&gt;
Loom Builder&lt;br /&gt;
&lt;br /&gt;
Sisalmaker&lt;br /&gt;
&lt;br /&gt;
Tailor&lt;br /&gt;
&lt;br /&gt;
Tapestrymaker&lt;br /&gt;
| Woodsmith&lt;br /&gt;
| Carver&lt;br /&gt;
&lt;br /&gt;
Chemist&lt;br /&gt;
&lt;br /&gt;
Cooper&lt;br /&gt;
&lt;br /&gt;
Furniture&lt;br /&gt;
&lt;br /&gt;
Paper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1219</id>
		<title>Craft Specialties</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1219"/>
				<updated>2019-04-13T19:38:01Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of some of the possible craft specialties that may be taken up by personas with the rank of Journeyman or higher. (However, if you have an idea for a specialty that's not listed and can back it up with evidence that it would be possible, by all means use it!)&lt;br /&gt;
&lt;br /&gt;
Not all crafters need to have a specialty - some may be general crafters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Craft Specialties &lt;br /&gt;
|-&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
|-&lt;br /&gt;
| Baker&lt;br /&gt;
| Bread&lt;br /&gt;
Pastries&lt;br /&gt;
&lt;br /&gt;
Sweetmeats&lt;br /&gt;
| Beastcrafter&lt;br /&gt;
| Healer&lt;br /&gt;
&lt;br /&gt;
Bovines&lt;br /&gt;
&lt;br /&gt;
Caprines&lt;br /&gt;
&lt;br /&gt;
Ovines&lt;br /&gt;
&lt;br /&gt;
Porcines&lt;br /&gt;
&lt;br /&gt;
Poultry&lt;br /&gt;
&lt;br /&gt;
Whers&lt;br /&gt;
|-&lt;br /&gt;
| Dolphineer&lt;br /&gt;
| Cartographer&lt;br /&gt;
&lt;br /&gt;
Healer&lt;br /&gt;
&lt;br /&gt;
History of Human-Dolphin Relations&lt;br /&gt;
&lt;br /&gt;
Salvage&lt;br /&gt;
| Farmcrafter&lt;br /&gt;
| Conservationist&lt;br /&gt;
&lt;br /&gt;
Forestry&lt;br /&gt;
Grain Crops&lt;br /&gt;
Hybridist&lt;br /&gt;
Nursery/Seedlings&lt;br /&gt;
Orchardist&lt;br /&gt;
Vegetable Crops&lt;br /&gt;
|-&lt;br /&gt;
| Harper&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1218</id>
		<title>Craft Specialties</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1218"/>
				<updated>2019-04-13T19:35:51Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of some of the possible craft specialties that may be taken up by personas with the rank of Journeyman or higher. (However, if you have an idea for a specialty that's not listed and can back it up with evidence that it would be possible, by all means use it!)&lt;br /&gt;
&lt;br /&gt;
Not all crafters need to have a specialty - some may be general crafters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Craft Specialties &lt;br /&gt;
|-&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
|-&lt;br /&gt;
| Baker&lt;br /&gt;
| Bread&lt;br /&gt;
Pastries&lt;br /&gt;
&lt;br /&gt;
Sweetmeats&lt;br /&gt;
| Beastcrafter&lt;br /&gt;
| Healer&lt;br /&gt;
&lt;br /&gt;
Bovines&lt;br /&gt;
&lt;br /&gt;
Caprines&lt;br /&gt;
&lt;br /&gt;
Ovines&lt;br /&gt;
&lt;br /&gt;
Porcines&lt;br /&gt;
&lt;br /&gt;
Poultry&lt;br /&gt;
&lt;br /&gt;
Whers&lt;br /&gt;
|-&lt;br /&gt;
| Dolphineer&lt;br /&gt;
| Cartographer&lt;br /&gt;
&lt;br /&gt;
Healer&lt;br /&gt;
&lt;br /&gt;
History of Human-Dolphin Relations&lt;br /&gt;
&lt;br /&gt;
Salvage&lt;br /&gt;
| Farmcrafter&lt;br /&gt;
| Conservationist&lt;br /&gt;
&lt;br /&gt;
Forestry&lt;br /&gt;
&lt;br /&gt;
Grain Crops&lt;br /&gt;
&lt;br /&gt;
Hybridist&lt;br /&gt;
&lt;br /&gt;
Nursery/Seedlings&lt;br /&gt;
&lt;br /&gt;
Orchardist&lt;br /&gt;
&lt;br /&gt;
Vegetable Crops&lt;br /&gt;
|-&lt;br /&gt;
| Riders in Fighting Wings&lt;br /&gt;
| Must be at least 16 Turns old. Younger riders who have graduated from weyrling training stay in the Weyrling's Wing as assistants. (The Fighting Wings are all wings other than the Weyrling's Wing)&lt;br /&gt;
|-&lt;br /&gt;
| Weyrleaders&lt;br /&gt;
| Must be at least 25 Turns old, with 10 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Wingleaders&lt;br /&gt;
| Must be at least 25 Turns old, with 8 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Wingseconds, Wingthirds&lt;br /&gt;
| Must be at least 21 Turns old, with 5 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Weyrwomen&lt;br /&gt;
| Must have at least 5 Turns or more experience as a dragonrider.&lt;br /&gt;
|-&lt;br /&gt;
| Lord Holders&lt;br /&gt;
| Must be at least 21 Turns old (preferably 30+)&lt;br /&gt;
|-&lt;br /&gt;
| Stewards&lt;br /&gt;
| Must be at least 25 Turns old (preferably 30+)&lt;br /&gt;
|-&lt;br /&gt;
| Headwomen&lt;br /&gt;
| Must be at least 30 Turns old (preferably 40+)&lt;br /&gt;
|-&lt;br /&gt;
| Assistant Headwomen&lt;br /&gt;
| Must be at least 21 Turns old (preferably 25+)&lt;br /&gt;
|-&lt;br /&gt;
| Apprentices&lt;br /&gt;
| Usually 12 Turns or older&lt;br /&gt;
|-&lt;br /&gt;
| Journeymen&lt;br /&gt;
| Usually 18 Turns or older&lt;br /&gt;
|-&lt;br /&gt;
| Masters&lt;br /&gt;
| Must be 30 Turns or older (preferably 40+)&lt;br /&gt;
|-&lt;br /&gt;
| Hallmasters&lt;br /&gt;
| Must be 40 Turns or older (preferably 50+)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1217</id>
		<title>Craft Specialties</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1217"/>
				<updated>2019-04-13T19:34:15Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of some of the possible craft specialties that may be taken up by personas with the rank of Journeyman or higher. (However, if you have an idea for a specialty that's not listed and can back it up with evidence that it would be possible, by all means use it!)&lt;br /&gt;
&lt;br /&gt;
Not all crafters need to have a specialty - some may be general crafters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Craft Specialties &lt;br /&gt;
|-&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
|-&lt;br /&gt;
| Baker&lt;br /&gt;
| Bread&lt;br /&gt;
Pastries&lt;br /&gt;
&lt;br /&gt;
Sweetmeats&lt;br /&gt;
| Beastcrafter&lt;br /&gt;
| Healer&lt;br /&gt;
&lt;br /&gt;
Bovines&lt;br /&gt;
&lt;br /&gt;
Caprines&lt;br /&gt;
&lt;br /&gt;
Ovines&lt;br /&gt;
&lt;br /&gt;
Porcines&lt;br /&gt;
&lt;br /&gt;
Poultry&lt;br /&gt;
&lt;br /&gt;
Whers&lt;br /&gt;
|-&lt;br /&gt;
| Dragonriders&lt;br /&gt;
| Must be 12-21 Turns older than their dragon&lt;br /&gt;
|-&lt;br /&gt;
| Riders in Fighting Wings&lt;br /&gt;
| Must be at least 16 Turns old. Younger riders who have graduated from weyrling training stay in the Weyrling's Wing as assistants. (The Fighting Wings are all wings other than the Weyrling's Wing)&lt;br /&gt;
|-&lt;br /&gt;
| Weyrleaders&lt;br /&gt;
| Must be at least 25 Turns old, with 10 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Wingleaders&lt;br /&gt;
| Must be at least 25 Turns old, with 8 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Wingseconds, Wingthirds&lt;br /&gt;
| Must be at least 21 Turns old, with 5 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Weyrwomen&lt;br /&gt;
| Must have at least 5 Turns or more experience as a dragonrider.&lt;br /&gt;
|-&lt;br /&gt;
| Lord Holders&lt;br /&gt;
| Must be at least 21 Turns old (preferably 30+)&lt;br /&gt;
|-&lt;br /&gt;
| Stewards&lt;br /&gt;
| Must be at least 25 Turns old (preferably 30+)&lt;br /&gt;
|-&lt;br /&gt;
| Headwomen&lt;br /&gt;
| Must be at least 30 Turns old (preferably 40+)&lt;br /&gt;
|-&lt;br /&gt;
| Assistant Headwomen&lt;br /&gt;
| Must be at least 21 Turns old (preferably 25+)&lt;br /&gt;
|-&lt;br /&gt;
| Apprentices&lt;br /&gt;
| Usually 12 Turns or older&lt;br /&gt;
|-&lt;br /&gt;
| Journeymen&lt;br /&gt;
| Usually 18 Turns or older&lt;br /&gt;
|-&lt;br /&gt;
| Masters&lt;br /&gt;
| Must be 30 Turns or older (preferably 40+)&lt;br /&gt;
|-&lt;br /&gt;
| Hallmasters&lt;br /&gt;
| Must be 40 Turns or older (preferably 50+)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1216</id>
		<title>Craft Specialties</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1216"/>
				<updated>2019-04-13T19:33:10Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of some of the possible craft specialties that may be taken up by personas with the rank of Journeyman or higher. (However, if you have an idea for a specialty that's not listed and can back it up with evidence that it would be possible, by all means use it!)&lt;br /&gt;
&lt;br /&gt;
Not all crafters need to have a specialty - some may be general crafters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Craft Specialties &lt;br /&gt;
|-&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
|-&lt;br /&gt;
| Baker&lt;br /&gt;
| Bread&lt;br /&gt;
Pastries&lt;br /&gt;
&lt;br /&gt;
Sweetmeats&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Dragonriders&lt;br /&gt;
| Must be 12-21 Turns older than their dragon&lt;br /&gt;
|-&lt;br /&gt;
| Riders in Fighting Wings&lt;br /&gt;
| Must be at least 16 Turns old. Younger riders who have graduated from weyrling training stay in the Weyrling's Wing as assistants. (The Fighting Wings are all wings other than the Weyrling's Wing)&lt;br /&gt;
|-&lt;br /&gt;
| Weyrleaders&lt;br /&gt;
| Must be at least 25 Turns old, with 10 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Wingleaders&lt;br /&gt;
| Must be at least 25 Turns old, with 8 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Wingseconds, Wingthirds&lt;br /&gt;
| Must be at least 21 Turns old, with 5 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Weyrwomen&lt;br /&gt;
| Must have at least 5 Turns or more experience as a dragonrider.&lt;br /&gt;
|-&lt;br /&gt;
| Lord Holders&lt;br /&gt;
| Must be at least 21 Turns old (preferably 30+)&lt;br /&gt;
|-&lt;br /&gt;
| Stewards&lt;br /&gt;
| Must be at least 25 Turns old (preferably 30+)&lt;br /&gt;
|-&lt;br /&gt;
| Headwomen&lt;br /&gt;
| Must be at least 30 Turns old (preferably 40+)&lt;br /&gt;
|-&lt;br /&gt;
| Assistant Headwomen&lt;br /&gt;
| Must be at least 21 Turns old (preferably 25+)&lt;br /&gt;
|-&lt;br /&gt;
| Apprentices&lt;br /&gt;
| Usually 12 Turns or older&lt;br /&gt;
|-&lt;br /&gt;
| Journeymen&lt;br /&gt;
| Usually 18 Turns or older&lt;br /&gt;
|-&lt;br /&gt;
| Masters&lt;br /&gt;
| Must be 30 Turns or older (preferably 40+)&lt;br /&gt;
|-&lt;br /&gt;
| Hallmasters&lt;br /&gt;
| Must be 40 Turns or older (preferably 50+)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1215</id>
		<title>Craft Specialties</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1215"/>
				<updated>2019-04-13T19:32:47Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of some of the possible craft specialties that may be taken up by personas with the rank of Journeyman or higher. (However, if you have an idea for a specialty that's not listed and can back it up with evidence that it would be possible, by all means use it!)&lt;br /&gt;
&lt;br /&gt;
Not all crafters need to have a specialty - some may be general crafters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Craft Specialties &lt;br /&gt;
|-&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
|-&lt;br /&gt;
| Baker&lt;br /&gt;
| Bread&lt;br /&gt;
Pastries&lt;br /&gt;
Sweetmeats&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Dragonriders&lt;br /&gt;
| Must be 12-21 Turns older than their dragon&lt;br /&gt;
|-&lt;br /&gt;
| Riders in Fighting Wings&lt;br /&gt;
| Must be at least 16 Turns old. Younger riders who have graduated from weyrling training stay in the Weyrling's Wing as assistants. (The Fighting Wings are all wings other than the Weyrling's Wing)&lt;br /&gt;
|-&lt;br /&gt;
| Weyrleaders&lt;br /&gt;
| Must be at least 25 Turns old, with 10 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Wingleaders&lt;br /&gt;
| Must be at least 25 Turns old, with 8 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Wingseconds, Wingthirds&lt;br /&gt;
| Must be at least 21 Turns old, with 5 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Weyrwomen&lt;br /&gt;
| Must have at least 5 Turns or more experience as a dragonrider.&lt;br /&gt;
|-&lt;br /&gt;
| Lord Holders&lt;br /&gt;
| Must be at least 21 Turns old (preferably 30+)&lt;br /&gt;
|-&lt;br /&gt;
| Stewards&lt;br /&gt;
| Must be at least 25 Turns old (preferably 30+)&lt;br /&gt;
|-&lt;br /&gt;
| Headwomen&lt;br /&gt;
| Must be at least 30 Turns old (preferably 40+)&lt;br /&gt;
|-&lt;br /&gt;
| Assistant Headwomen&lt;br /&gt;
| Must be at least 21 Turns old (preferably 25+)&lt;br /&gt;
|-&lt;br /&gt;
| Apprentices&lt;br /&gt;
| Usually 12 Turns or older&lt;br /&gt;
|-&lt;br /&gt;
| Journeymen&lt;br /&gt;
| Usually 18 Turns or older&lt;br /&gt;
|-&lt;br /&gt;
| Masters&lt;br /&gt;
| Must be 30 Turns or older (preferably 40+)&lt;br /&gt;
|-&lt;br /&gt;
| Hallmasters&lt;br /&gt;
| Must be 40 Turns or older (preferably 50+)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1214</id>
		<title>Craft Specialties</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Craft_Specialties&amp;diff=1214"/>
				<updated>2019-04-13T19:32:04Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot;This is a list of some of the possible craft specialties that may be taken up by personas with the rank of Journeyman or higher. (However, if you have an idea for a specialty...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of some of the possible craft specialties that may be taken up by personas with the rank of Journeyman or higher. (However, if you have an idea for a specialty that's not listed and can back it up with evidence that it would be possible, by all means use it!)&lt;br /&gt;
&lt;br /&gt;
Not all crafters need to have a specialty - some may be general crafters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Craft Specialties &lt;br /&gt;
|-&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
! Craft&lt;br /&gt;
! Possible Specialties&lt;br /&gt;
|-&lt;br /&gt;
| Baker&lt;br /&gt;
Bread&lt;br /&gt;
Sweetmeats&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Dragonriders&lt;br /&gt;
| Must be 12-21 Turns older than their dragon&lt;br /&gt;
|-&lt;br /&gt;
| Riders in Fighting Wings&lt;br /&gt;
| Must be at least 16 Turns old. Younger riders who have graduated from weyrling training stay in the Weyrling's Wing as assistants. (The Fighting Wings are all wings other than the Weyrling's Wing)&lt;br /&gt;
|-&lt;br /&gt;
| Weyrleaders&lt;br /&gt;
| Must be at least 25 Turns old, with 10 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Wingleaders&lt;br /&gt;
| Must be at least 25 Turns old, with 8 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Wingseconds, Wingthirds&lt;br /&gt;
| Must be at least 21 Turns old, with 5 Turns or more experience as a dragonrider&lt;br /&gt;
|-&lt;br /&gt;
| Weyrwomen&lt;br /&gt;
| Must have at least 5 Turns or more experience as a dragonrider.&lt;br /&gt;
|-&lt;br /&gt;
| Lord Holders&lt;br /&gt;
| Must be at least 21 Turns old (preferably 30+)&lt;br /&gt;
|-&lt;br /&gt;
| Stewards&lt;br /&gt;
| Must be at least 25 Turns old (preferably 30+)&lt;br /&gt;
|-&lt;br /&gt;
| Headwomen&lt;br /&gt;
| Must be at least 30 Turns old (preferably 40+)&lt;br /&gt;
|-&lt;br /&gt;
| Assistant Headwomen&lt;br /&gt;
| Must be at least 21 Turns old (preferably 25+)&lt;br /&gt;
|-&lt;br /&gt;
| Apprentices&lt;br /&gt;
| Usually 12 Turns or older&lt;br /&gt;
|-&lt;br /&gt;
| Journeymen&lt;br /&gt;
| Usually 18 Turns or older&lt;br /&gt;
|-&lt;br /&gt;
| Masters&lt;br /&gt;
| Must be 30 Turns or older (preferably 40+)&lt;br /&gt;
|-&lt;br /&gt;
| Hallmasters&lt;br /&gt;
| Must be 40 Turns or older (preferably 50+)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1213</id>
		<title>Persona Profiles</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1213"/>
				<updated>2019-04-13T19:28:13Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* What if one of my persona's family or friends is an existing PC? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Persona Owners ==&lt;br /&gt;
&lt;br /&gt;
Each active persona must be owned by a member of Triad Weyrs. Admins can select an owner from the active members of the club; members can only create and edit their own personas. &lt;br /&gt;
&lt;br /&gt;
If the persona is to be adoptable, the &amp;quot;owner&amp;quot; should be the person responsible for this persona, or his/her creator.&lt;br /&gt;
&lt;br /&gt;
== Male and Female Personas ==&lt;br /&gt;
&lt;br /&gt;
There are some restrictions on your persona's role in life depending on their sex. In some Holds and Halls, women are not allowed to pursue crafts and are often relegated to tasks such as cooking, cleaning and childcare - check the information page about the location of your choice for details.&lt;br /&gt;
&lt;br /&gt;
Female dragonriders may only be partnered by gold and green dragons, while men may ride any colour apart from gold.&lt;br /&gt;
&lt;br /&gt;
== [[ Choosing a Persona Age]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding age restrictions on certain types and ranks of personas&lt;br /&gt;
&lt;br /&gt;
=== Do I have to enter an exact birth/hatching date? ===&lt;br /&gt;
&lt;br /&gt;
Persona birth dates are stored in the database in the form of the persona's birth day, month and Turn. Originally the persona's age and birth day and month were stored, but this meant that every year the persona's age had to be updated and a lot of the time people forgot! Storing the day, month and Turn means that the persona's age can be calculated automatically.&lt;br /&gt;
&lt;br /&gt;
However, because it's much easier to enter an age than calculate a birth Turn, you can enter a persona's age into the profile form and the birth Turn will be calculated automatically for you.&lt;br /&gt;
&lt;br /&gt;
So exact birth dates are necessary to calculate a persona's age on any given day. But since it can be time-consuming to enter birth dates for every single pet and NPC a persona has, if these are left blank a random birth date will be generated.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona Name ==&lt;br /&gt;
&lt;br /&gt;
Each persona must have a name! This can be anything, although we have some guidelines:&lt;br /&gt;
&lt;br /&gt;
* Male dragonriders will change their names on Impression as in the Pern novels - so, for example, Tamoran becomes T'moran.&lt;br /&gt;
&lt;br /&gt;
* To avoid confusion, persona names should not end in -th (like those of dragons)&lt;br /&gt;
&lt;br /&gt;
* Try to avoid Earth-like names (such as John or Susan), &amp;quot;joke&amp;quot; names, names of characters from well-known novels and excessively long or complicated names.&lt;br /&gt;
&lt;br /&gt;
* You cannot use any name from a Pern® novel, or any name of an existing character from the club. These will be automatically checked for when you submit your persona form.&lt;br /&gt;
&lt;br /&gt;
== What does &amp;quot;Persona Status&amp;quot; mean? ==&lt;br /&gt;
&lt;br /&gt;
Most active personas in the club are ranked PC, which stands for &amp;quot;Player Character&amp;quot;. These are the main characters that posts are written about. However, there are several other categories of &amp;quot;Non-Player Character&amp;quot; (NPC):&lt;br /&gt;
&lt;br /&gt;
'''NPC''': These are characters with a walk-on role in posts - an example might be a drudge who brings a message to a Lord Holder that the Weyrwoman has arrived and would like to speak with him. They can be written about by any member of the club and do not need to have persona sheets approved. In general a post should not be centred around them if there is a PC available to play their role.&lt;br /&gt;
&lt;br /&gt;
'''ONPC''': Owned NPCs are the close friends and family members of a PC persona. This includes: parents (including foster/step parents), siblings (including foster/step siblings), children (biological, step, or fosterlings), and a current weyrmate or spouse. ONPCs (also known as Attached NPCs) can be added to the persona profile of the relevant PC using the persona profile form.&lt;br /&gt;
&lt;br /&gt;
* ONPCs cannot be written about by any other member without the owner's permission. ONPCs may have persona profiles, but these are not required - to create one just fill in a new persona profile form as for a PC. If a persona profile is created for an ONPC, it must be approved just as a PC's profile would.&lt;br /&gt;
&lt;br /&gt;
'''ANPC''': Adoptable NPCs can be submitted by any club member, although only the owner of the Level One persona at a location may submit ranking ANPCs for hard-to-fill positions. Once the ANPC sheet is approved by the Persona Approval Team, the sheet becomes the property of the club until a member (or lurker) chooses to adopt the persona and make him or her their own. Any abandoned personas may be slated as ANPCs.&lt;br /&gt;
&lt;br /&gt;
Any member may create a PC, ONPC or ANPC character, but members must first create a PC before they begin creating adoptable personas or NPCs.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona's Location ==&lt;br /&gt;
&lt;br /&gt;
All active personas must live at a PC location. Make sure you read the information about a location before creating your persona - it will contain important details about life there.&lt;br /&gt;
&lt;br /&gt;
You can find out more about the different locations by selecting the &amp;quot;Locations&amp;quot; tab.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Rank and Job ==&lt;br /&gt;
&lt;br /&gt;
Each persona will hold a rank, which can be anything from Lord Holder to simple Hold Resident. You can choose among the available ranks by using the drop-down box on the persona form.&lt;br /&gt;
&lt;br /&gt;
Remember that &amp;quot;ranking&amp;quot; personas - those with higher status in the world of Pern - come with responsibilities. You can read about those in [[Ranking Personas]]&lt;br /&gt;
&lt;br /&gt;
If you want to create a craftsman, select the &amp;quot;Crafter&amp;quot; rank. You'll be able to specify whether they are an apprentice, journeyman or master using the Craft Information section of the form. Please see [[Craft Information]] for specifics. &lt;br /&gt;
&lt;br /&gt;
=== What if I can't find a rank that matches what my persona does? ===&lt;br /&gt;
&lt;br /&gt;
If you can't find a rank that fully describes your persona's role in life, you can add more detail in the &amp;quot;Job&amp;quot; box on the persona form. For example, if you'd like to create a foster mother at the Weyr, choose &amp;quot;Hold Resident&amp;quot; for the persona's rank, and then enter &amp;quot;Foster Mother&amp;quot; as the persona's job.&lt;br /&gt;
&lt;br /&gt;
== Creating a Crafter ==&lt;br /&gt;
&lt;br /&gt;
If you'd like your persona to be a crafter, you can select their craft using the drop-down box on the persona form. Remember, female crafters are only permitted in the Weyrs, the Dolphin Hall, and the Printer Hall.&lt;br /&gt;
&lt;br /&gt;
You'll need to choose a rank for your character, and this will need to be logical considering your character's age - see the Age Requirements.&lt;br /&gt;
&lt;br /&gt;
Characters of journeyman rank and above may choose to specialize in a particular area of their craft.&lt;br /&gt;
&lt;br /&gt;
=== Can a dragonrider also be a crafter? ===&lt;br /&gt;
&lt;br /&gt;
'''Dragonriders''' who Impressed before the Pass began often apprenticed to a craft to help support the former Weyrholds, and sometimes rose to Master rank. However, lately they would have given up any craft they had before Impression, with the exceptions of healers, in order to devote their energies to fighting Thread. If they continue to practice their craft, it can only be as a hobby. No dragonrider can expect to put in the hours of study necessary to achieve Mastery in a Pass - if you'd like your dragonrider to be a Master, they'll need to have achieved it before the Pass began.&lt;br /&gt;
&lt;br /&gt;
=== [[Craft Specialties]] ===&lt;br /&gt;
A list of possible specialties&lt;br /&gt;
&lt;br /&gt;
=== What is a Student? ===&lt;br /&gt;
&lt;br /&gt;
Students are young people, usually the children of wealthy holders or craftsmen, who are being taught the basics of the craft without formally apprenticing. Their tuition is paid for by their families. This is most common in the Harper Hall, where young ladies are taught to sing, play a little on the harp or gitar and to teach young children.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Physical ==&lt;br /&gt;
&lt;br /&gt;
The Physical Description is a description of your persona's physical appearance - height, build, hair and eye color, and so on. Try to keep it proportional and logical. If a female persona is 5'11&amp;quot;;, she is not going to weigh 125 pounds unless she is very, very ill. Likewise, male dragonriders put on a lot of muscle, so a 6'0&amp;quot;; the rider is going to weigh 200 pounds or more. &lt;br /&gt;
&lt;br /&gt;
Use complete sentences and third person, present tense in describing your persona.&lt;br /&gt;
&lt;br /&gt;
=== [[Face Claims]] ===&lt;br /&gt;
&lt;br /&gt;
Explanation of face claims.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Emotional ==&lt;br /&gt;
&lt;br /&gt;
The Emotional Description is is a description of your persona's character - for example, whether they are outgoing and assertive or shy and withdrawn, calm or short-tempered, optimistic or pessimistic, and so on. Again, try to keep it logical. &lt;br /&gt;
&lt;br /&gt;
Remember South Continent Pern® has turned into a society where in the Holds, women are valued for the children they produce, and sons are highly valued. Use complete sentences and third person, present tense in describing your persona.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - History ==&lt;br /&gt;
&lt;br /&gt;
The Persona History is is a brief description of the persona's life up to the present time, and might include where they were born, what their childhood was like, any training they received in a craft or a hold job, whether they Impressed or acquired any pets, and any marriages, children, or bereavements. &lt;br /&gt;
&lt;br /&gt;
Remember to check the descriptions and histories of any locations where your persona lived - especially if your character is a female crafter. Women have been banned from the crafts in most Holds and Halls in the South for more than 40 Turns. If you want something outside the norm, please include your reasoning as to why below the history itself. Use complete sentences and third person, past tense in describing your persona's history.&lt;br /&gt;
&lt;br /&gt;
== [[Creating a Pet]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding adding pets to a persona.&lt;br /&gt;
&lt;br /&gt;
== Attached NPCs ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Attached NPCs&amp;quot; area on the form can be used to list the family and friends of a persona. Usually it's a good idea to include their father and mother and any siblings they might have. In the Holds in particular, where the population is recovering from the effects of the Plagues and women are valued most for the children they can bear, families with three or more children are common and an only child is rare.&lt;br /&gt;
&lt;br /&gt;
The same rules about choosing a logical name, age and rank for NPCs apply as for PCs. If you choose parents of high rank (for example, a Lord Holder or Weyrleader) you should be aware that you may be asked to change this before the persona can be approved.&lt;br /&gt;
&lt;br /&gt;
To avoid confusion, NPCs cannot have the same name as other NPCs or PCs. If you would like to link an NPC to more than one persona (for example, if you have created a brother and sister as PCs and need them to share the same mother and father) you will be able to do this after submitting the persona form. &lt;br /&gt;
&lt;br /&gt;
To do this, click on the &amp;quot;Add Connections&amp;quot; link in the box to the left of the profile of the PC to whom you'd like to add NPCs. You can then select the NPC's name from the drop-down box below the title &amp;quot;Link NPCs&amp;quot; and type in their relationship to the persona. A similar process can be used to link existing PCs to a persona, or to add existing pets to their profile. If the PC or NPC you are linking is not owned by you, you should check with the owner to make sure they're happy with the link!&lt;br /&gt;
&lt;br /&gt;
To '''delete an NPC''', simply check the box in the column to the right of the NPC table on the persona form (below the &amp;quot;X&amp;quot;). This will not delete the NPC altogether, but simply break the link between the NPC and the persona. You can always re-link them to the persona profile using the &amp;quot;Add Connections&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
=== What if one of my persona's family or friends is an existing PC? ===&lt;br /&gt;
&lt;br /&gt;
You may want to create a persona who is linked to an existing PC - for example, a spouse or a sibling. This FAQ explains how you can link the persona sheet of an existing PC to your persona, so the PC will appear under their family and friends.&lt;br /&gt;
&lt;br /&gt;
To do this, click on the &amp;quot;'''Add Connections'''&amp;quot; link in the box to the left of the profile of the persona to whom you'd like to add PCs. You can then select the PC's name from the drop-down box below the title &amp;quot;Link PCs&amp;quot; and type in their relationship to the persona. If the PC you are linking to is not owned by you, you should check with the owner to make sure they're happy with the link!&lt;br /&gt;
&lt;br /&gt;
If you connect a PC to your persona's profile, note that your persona will not then appear as a link on that PC's persona profile. (So if I add Lindria as Enrizial's sister, Lindria will appear on Enrizial's persona sheet, but he will not appear on hers as her brother). The site is set up like this so that no-one (other than Administrators) can make changes to anyone's personas but their own. You'll have to ask the owner of the other PC to add the connection themselves.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1212</id>
		<title>Persona Profiles</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1212"/>
				<updated>2019-04-13T19:27:28Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* What does &amp;quot;Persona Status&amp;quot; mean? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Persona Owners ==&lt;br /&gt;
&lt;br /&gt;
Each active persona must be owned by a member of Triad Weyrs. Admins can select an owner from the active members of the club; members can only create and edit their own personas. &lt;br /&gt;
&lt;br /&gt;
If the persona is to be adoptable, the &amp;quot;owner&amp;quot; should be the person responsible for this persona, or his/her creator.&lt;br /&gt;
&lt;br /&gt;
== Male and Female Personas ==&lt;br /&gt;
&lt;br /&gt;
There are some restrictions on your persona's role in life depending on their sex. In some Holds and Halls, women are not allowed to pursue crafts and are often relegated to tasks such as cooking, cleaning and childcare - check the information page about the location of your choice for details.&lt;br /&gt;
&lt;br /&gt;
Female dragonriders may only be partnered by gold and green dragons, while men may ride any colour apart from gold.&lt;br /&gt;
&lt;br /&gt;
== [[ Choosing a Persona Age]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding age restrictions on certain types and ranks of personas&lt;br /&gt;
&lt;br /&gt;
=== Do I have to enter an exact birth/hatching date? ===&lt;br /&gt;
&lt;br /&gt;
Persona birth dates are stored in the database in the form of the persona's birth day, month and Turn. Originally the persona's age and birth day and month were stored, but this meant that every year the persona's age had to be updated and a lot of the time people forgot! Storing the day, month and Turn means that the persona's age can be calculated automatically.&lt;br /&gt;
&lt;br /&gt;
However, because it's much easier to enter an age than calculate a birth Turn, you can enter a persona's age into the profile form and the birth Turn will be calculated automatically for you.&lt;br /&gt;
&lt;br /&gt;
So exact birth dates are necessary to calculate a persona's age on any given day. But since it can be time-consuming to enter birth dates for every single pet and NPC a persona has, if these are left blank a random birth date will be generated.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona Name ==&lt;br /&gt;
&lt;br /&gt;
Each persona must have a name! This can be anything, although we have some guidelines:&lt;br /&gt;
&lt;br /&gt;
* Male dragonriders will change their names on Impression as in the Pern novels - so, for example, Tamoran becomes T'moran.&lt;br /&gt;
&lt;br /&gt;
* To avoid confusion, persona names should not end in -th (like those of dragons)&lt;br /&gt;
&lt;br /&gt;
* Try to avoid Earth-like names (such as John or Susan), &amp;quot;joke&amp;quot; names, names of characters from well-known novels and excessively long or complicated names.&lt;br /&gt;
&lt;br /&gt;
* You cannot use any name from a Pern® novel, or any name of an existing character from the club. These will be automatically checked for when you submit your persona form.&lt;br /&gt;
&lt;br /&gt;
== What does &amp;quot;Persona Status&amp;quot; mean? ==&lt;br /&gt;
&lt;br /&gt;
Most active personas in the club are ranked PC, which stands for &amp;quot;Player Character&amp;quot;. These are the main characters that posts are written about. However, there are several other categories of &amp;quot;Non-Player Character&amp;quot; (NPC):&lt;br /&gt;
&lt;br /&gt;
'''NPC''': These are characters with a walk-on role in posts - an example might be a drudge who brings a message to a Lord Holder that the Weyrwoman has arrived and would like to speak with him. They can be written about by any member of the club and do not need to have persona sheets approved. In general a post should not be centred around them if there is a PC available to play their role.&lt;br /&gt;
&lt;br /&gt;
'''ONPC''': Owned NPCs are the close friends and family members of a PC persona. This includes: parents (including foster/step parents), siblings (including foster/step siblings), children (biological, step, or fosterlings), and a current weyrmate or spouse. ONPCs (also known as Attached NPCs) can be added to the persona profile of the relevant PC using the persona profile form.&lt;br /&gt;
&lt;br /&gt;
* ONPCs cannot be written about by any other member without the owner's permission. ONPCs may have persona profiles, but these are not required - to create one just fill in a new persona profile form as for a PC. If a persona profile is created for an ONPC, it must be approved just as a PC's profile would.&lt;br /&gt;
&lt;br /&gt;
'''ANPC''': Adoptable NPCs can be submitted by any club member, although only the owner of the Level One persona at a location may submit ranking ANPCs for hard-to-fill positions. Once the ANPC sheet is approved by the Persona Approval Team, the sheet becomes the property of the club until a member (or lurker) chooses to adopt the persona and make him or her their own. Any abandoned personas may be slated as ANPCs.&lt;br /&gt;
&lt;br /&gt;
Any member may create a PC, ONPC or ANPC character, but members must first create a PC before they begin creating adoptable personas or NPCs.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona's Location ==&lt;br /&gt;
&lt;br /&gt;
All active personas must live at a PC location. Make sure you read the information about a location before creating your persona - it will contain important details about life there.&lt;br /&gt;
&lt;br /&gt;
You can find out more about the different locations by selecting the &amp;quot;Locations&amp;quot; tab.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Rank and Job ==&lt;br /&gt;
&lt;br /&gt;
Each persona will hold a rank, which can be anything from Lord Holder to simple Hold Resident. You can choose among the available ranks by using the drop-down box on the persona form.&lt;br /&gt;
&lt;br /&gt;
Remember that &amp;quot;ranking&amp;quot; personas - those with higher status in the world of Pern - come with responsibilities. You can read about those in [[Ranking Personas]]&lt;br /&gt;
&lt;br /&gt;
If you want to create a craftsman, select the &amp;quot;Crafter&amp;quot; rank. You'll be able to specify whether they are an apprentice, journeyman or master using the Craft Information section of the form. Please see [[Craft Information]] for specifics. &lt;br /&gt;
&lt;br /&gt;
=== What if I can't find a rank that matches what my persona does? ===&lt;br /&gt;
&lt;br /&gt;
If you can't find a rank that fully describes your persona's role in life, you can add more detail in the &amp;quot;Job&amp;quot; box on the persona form. For example, if you'd like to create a foster mother at the Weyr, choose &amp;quot;Hold Resident&amp;quot; for the persona's rank, and then enter &amp;quot;Foster Mother&amp;quot; as the persona's job.&lt;br /&gt;
&lt;br /&gt;
== Creating a Crafter ==&lt;br /&gt;
&lt;br /&gt;
If you'd like your persona to be a crafter, you can select their craft using the drop-down box on the persona form. Remember, female crafters are only permitted in the Weyrs, the Dolphin Hall, and the Printer Hall.&lt;br /&gt;
&lt;br /&gt;
You'll need to choose a rank for your character, and this will need to be logical considering your character's age - see the Age Requirements.&lt;br /&gt;
&lt;br /&gt;
Characters of journeyman rank and above may choose to specialize in a particular area of their craft.&lt;br /&gt;
&lt;br /&gt;
=== Can a dragonrider also be a crafter? ===&lt;br /&gt;
&lt;br /&gt;
'''Dragonriders''' who Impressed before the Pass began often apprenticed to a craft to help support the former Weyrholds, and sometimes rose to Master rank. However, lately they would have given up any craft they had before Impression, with the exceptions of healers, in order to devote their energies to fighting Thread. If they continue to practice their craft, it can only be as a hobby. No dragonrider can expect to put in the hours of study necessary to achieve Mastery in a Pass - if you'd like your dragonrider to be a Master, they'll need to have achieved it before the Pass began.&lt;br /&gt;
&lt;br /&gt;
=== [[Craft Specialties]] ===&lt;br /&gt;
A list of possible specialties&lt;br /&gt;
&lt;br /&gt;
=== What is a Student? ===&lt;br /&gt;
&lt;br /&gt;
Students are young people, usually the children of wealthy holders or craftsmen, who are being taught the basics of the craft without formally apprenticing. Their tuition is paid for by their families. This is most common in the Harper Hall, where young ladies are taught to sing, play a little on the harp or gitar and to teach young children.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Physical ==&lt;br /&gt;
&lt;br /&gt;
The Physical Description is a description of your persona's physical appearance - height, build, hair and eye color, and so on. Try to keep it proportional and logical. If a female persona is 5'11&amp;quot;;, she is not going to weigh 125 pounds unless she is very, very ill. Likewise, male dragonriders put on a lot of muscle, so a 6'0&amp;quot;; the rider is going to weigh 200 pounds or more. &lt;br /&gt;
&lt;br /&gt;
Use complete sentences and third person, present tense in describing your persona.&lt;br /&gt;
&lt;br /&gt;
=== [[Face Claims]] ===&lt;br /&gt;
&lt;br /&gt;
Explanation of face claims.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Emotional ==&lt;br /&gt;
&lt;br /&gt;
The Emotional Description is is a description of your persona's character - for example, whether they are outgoing and assertive or shy and withdrawn, calm or short-tempered, optimistic or pessimistic, and so on. Again, try to keep it logical. &lt;br /&gt;
&lt;br /&gt;
Remember South Continent Pern® has turned into a society where in the Holds, women are valued for the children they produce, and sons are highly valued. Use complete sentences and third person, present tense in describing your persona.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - History ==&lt;br /&gt;
&lt;br /&gt;
The Persona History is is a brief description of the persona's life up to the present time, and might include where they were born, what their childhood was like, any training they received in a craft or a hold job, whether they Impressed or acquired any pets, and any marriages, children, or bereavements. &lt;br /&gt;
&lt;br /&gt;
Remember to check the descriptions and histories of any locations where your persona lived - especially if your character is a female crafter. Women have been banned from the crafts in most Holds and Halls in the South for more than 40 Turns. If you want something outside the norm, please include your reasoning as to why below the history itself. Use complete sentences and third person, past tense in describing your persona's history.&lt;br /&gt;
&lt;br /&gt;
== [[Creating a Pet]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding adding pets to a persona.&lt;br /&gt;
&lt;br /&gt;
== Attached NPCs ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Attached NPCs&amp;quot; area on the form can be used to list the family and friends of a persona. Usually it's a good idea to include their father and mother and any siblings they might have. In the Holds in particular, where the population is recovering from the effects of the Plagues and women are valued most for the children they can bear, families with three or more children are common and an only child is rare.&lt;br /&gt;
&lt;br /&gt;
The same rules about choosing a logical name, age and rank for NPCs apply as for PCs. If you choose parents of high rank (for example, a Lord Holder or Weyrleader) you should be aware that you may be asked to change this before the persona can be approved.&lt;br /&gt;
&lt;br /&gt;
To avoid confusion, NPCs cannot have the same name as other NPCs or PCs. If you would like to link an NPC to more than one persona (for example, if you have created a brother and sister as PCs and need them to share the same mother and father) you will be able to do this after submitting the persona form. &lt;br /&gt;
&lt;br /&gt;
To do this, click on the &amp;quot;Add Connections&amp;quot; link in the box to the left of the profile of the PC to whom you'd like to add NPCs. You can then select the NPC's name from the drop-down box below the title &amp;quot;Link NPCs&amp;quot; and type in their relationship to the persona. A similar process can be used to link existing PCs to a persona, or to add existing pets to their profile. If the PC or NPC you are linking is not owned by you, you should check with the owner to make sure they're happy with the link!&lt;br /&gt;
&lt;br /&gt;
To '''delete an NPC''', simply check the box in the column to the right of the NPC table on the persona form (below the &amp;quot;X&amp;quot;). This will not delete the NPC altogether, but simply break the link between the NPC and the persona. You can always re-link them to the persona profile using the &amp;quot;Add Connections&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
=== What if one of my persona's family or friends is an existing PC? ===&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1211</id>
		<title>Persona Profiles</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1211"/>
				<updated>2019-04-13T19:26:30Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Persona Owners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Persona Owners ==&lt;br /&gt;
&lt;br /&gt;
Each active persona must be owned by a member of Triad Weyrs. Admins can select an owner from the active members of the club; members can only create and edit their own personas. &lt;br /&gt;
&lt;br /&gt;
If the persona is to be adoptable, the &amp;quot;owner&amp;quot; should be the person responsible for this persona, or his/her creator.&lt;br /&gt;
&lt;br /&gt;
== Male and Female Personas ==&lt;br /&gt;
&lt;br /&gt;
There are some restrictions on your persona's role in life depending on their sex. In some Holds and Halls, women are not allowed to pursue crafts and are often relegated to tasks such as cooking, cleaning and childcare - check the information page about the location of your choice for details.&lt;br /&gt;
&lt;br /&gt;
Female dragonriders may only be partnered by gold and green dragons, while men may ride any colour apart from gold.&lt;br /&gt;
&lt;br /&gt;
== [[ Choosing a Persona Age]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding age restrictions on certain types and ranks of personas&lt;br /&gt;
&lt;br /&gt;
=== Do I have to enter an exact birth/hatching date? ===&lt;br /&gt;
&lt;br /&gt;
Persona birth dates are stored in the database in the form of the persona's birth day, month and Turn. Originally the persona's age and birth day and month were stored, but this meant that every year the persona's age had to be updated and a lot of the time people forgot! Storing the day, month and Turn means that the persona's age can be calculated automatically.&lt;br /&gt;
&lt;br /&gt;
However, because it's much easier to enter an age than calculate a birth Turn, you can enter a persona's age into the profile form and the birth Turn will be calculated automatically for you.&lt;br /&gt;
&lt;br /&gt;
So exact birth dates are necessary to calculate a persona's age on any given day. But since it can be time-consuming to enter birth dates for every single pet and NPC a persona has, if these are left blank a random birth date will be generated.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona Name ==&lt;br /&gt;
&lt;br /&gt;
Each persona must have a name! This can be anything, although we have some guidelines:&lt;br /&gt;
&lt;br /&gt;
* Male dragonriders will change their names on Impression as in the Pern novels - so, for example, Tamoran becomes T'moran.&lt;br /&gt;
&lt;br /&gt;
* To avoid confusion, persona names should not end in -th (like those of dragons)&lt;br /&gt;
&lt;br /&gt;
* Try to avoid Earth-like names (such as John or Susan), &amp;quot;joke&amp;quot; names, names of characters from well-known novels and excessively long or complicated names.&lt;br /&gt;
&lt;br /&gt;
* You cannot use any name from a Pern® novel, or any name of an existing character from the club. These will be automatically checked for when you submit your persona form.&lt;br /&gt;
&lt;br /&gt;
== What does &amp;quot;Persona Status&amp;quot; mean? ==&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona's Location ==&lt;br /&gt;
&lt;br /&gt;
All active personas must live at a PC location. Make sure you read the information about a location before creating your persona - it will contain important details about life there.&lt;br /&gt;
&lt;br /&gt;
You can find out more about the different locations by selecting the &amp;quot;Locations&amp;quot; tab.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Rank and Job ==&lt;br /&gt;
&lt;br /&gt;
Each persona will hold a rank, which can be anything from Lord Holder to simple Hold Resident. You can choose among the available ranks by using the drop-down box on the persona form.&lt;br /&gt;
&lt;br /&gt;
Remember that &amp;quot;ranking&amp;quot; personas - those with higher status in the world of Pern - come with responsibilities. You can read about those in [[Ranking Personas]]&lt;br /&gt;
&lt;br /&gt;
If you want to create a craftsman, select the &amp;quot;Crafter&amp;quot; rank. You'll be able to specify whether they are an apprentice, journeyman or master using the Craft Information section of the form. Please see [[Craft Information]] for specifics. &lt;br /&gt;
&lt;br /&gt;
=== What if I can't find a rank that matches what my persona does? ===&lt;br /&gt;
&lt;br /&gt;
If you can't find a rank that fully describes your persona's role in life, you can add more detail in the &amp;quot;Job&amp;quot; box on the persona form. For example, if you'd like to create a foster mother at the Weyr, choose &amp;quot;Hold Resident&amp;quot; for the persona's rank, and then enter &amp;quot;Foster Mother&amp;quot; as the persona's job.&lt;br /&gt;
&lt;br /&gt;
== Creating a Crafter ==&lt;br /&gt;
&lt;br /&gt;
If you'd like your persona to be a crafter, you can select their craft using the drop-down box on the persona form. Remember, female crafters are only permitted in the Weyrs, the Dolphin Hall, and the Printer Hall.&lt;br /&gt;
&lt;br /&gt;
You'll need to choose a rank for your character, and this will need to be logical considering your character's age - see the Age Requirements.&lt;br /&gt;
&lt;br /&gt;
Characters of journeyman rank and above may choose to specialize in a particular area of their craft.&lt;br /&gt;
&lt;br /&gt;
=== Can a dragonrider also be a crafter? ===&lt;br /&gt;
&lt;br /&gt;
'''Dragonriders''' who Impressed before the Pass began often apprenticed to a craft to help support the former Weyrholds, and sometimes rose to Master rank. However, lately they would have given up any craft they had before Impression, with the exceptions of healers, in order to devote their energies to fighting Thread. If they continue to practice their craft, it can only be as a hobby. No dragonrider can expect to put in the hours of study necessary to achieve Mastery in a Pass - if you'd like your dragonrider to be a Master, they'll need to have achieved it before the Pass began.&lt;br /&gt;
&lt;br /&gt;
=== [[Craft Specialties]] ===&lt;br /&gt;
A list of possible specialties&lt;br /&gt;
&lt;br /&gt;
=== What is a Student? ===&lt;br /&gt;
&lt;br /&gt;
Students are young people, usually the children of wealthy holders or craftsmen, who are being taught the basics of the craft without formally apprenticing. Their tuition is paid for by their families. This is most common in the Harper Hall, where young ladies are taught to sing, play a little on the harp or gitar and to teach young children.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Physical ==&lt;br /&gt;
&lt;br /&gt;
The Physical Description is a description of your persona's physical appearance - height, build, hair and eye color, and so on. Try to keep it proportional and logical. If a female persona is 5'11&amp;quot;;, she is not going to weigh 125 pounds unless she is very, very ill. Likewise, male dragonriders put on a lot of muscle, so a 6'0&amp;quot;; the rider is going to weigh 200 pounds or more. &lt;br /&gt;
&lt;br /&gt;
Use complete sentences and third person, present tense in describing your persona.&lt;br /&gt;
&lt;br /&gt;
=== [[Face Claims]] ===&lt;br /&gt;
&lt;br /&gt;
Explanation of face claims.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Emotional ==&lt;br /&gt;
&lt;br /&gt;
The Emotional Description is is a description of your persona's character - for example, whether they are outgoing and assertive or shy and withdrawn, calm or short-tempered, optimistic or pessimistic, and so on. Again, try to keep it logical. &lt;br /&gt;
&lt;br /&gt;
Remember South Continent Pern® has turned into a society where in the Holds, women are valued for the children they produce, and sons are highly valued. Use complete sentences and third person, present tense in describing your persona.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - History ==&lt;br /&gt;
&lt;br /&gt;
The Persona History is is a brief description of the persona's life up to the present time, and might include where they were born, what their childhood was like, any training they received in a craft or a hold job, whether they Impressed or acquired any pets, and any marriages, children, or bereavements. &lt;br /&gt;
&lt;br /&gt;
Remember to check the descriptions and histories of any locations where your persona lived - especially if your character is a female crafter. Women have been banned from the crafts in most Holds and Halls in the South for more than 40 Turns. If you want something outside the norm, please include your reasoning as to why below the history itself. Use complete sentences and third person, past tense in describing your persona's history.&lt;br /&gt;
&lt;br /&gt;
== [[Creating a Pet]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding adding pets to a persona.&lt;br /&gt;
&lt;br /&gt;
== Attached NPCs ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Attached NPCs&amp;quot; area on the form can be used to list the family and friends of a persona. Usually it's a good idea to include their father and mother and any siblings they might have. In the Holds in particular, where the population is recovering from the effects of the Plagues and women are valued most for the children they can bear, families with three or more children are common and an only child is rare.&lt;br /&gt;
&lt;br /&gt;
The same rules about choosing a logical name, age and rank for NPCs apply as for PCs. If you choose parents of high rank (for example, a Lord Holder or Weyrleader) you should be aware that you may be asked to change this before the persona can be approved.&lt;br /&gt;
&lt;br /&gt;
To avoid confusion, NPCs cannot have the same name as other NPCs or PCs. If you would like to link an NPC to more than one persona (for example, if you have created a brother and sister as PCs and need them to share the same mother and father) you will be able to do this after submitting the persona form. &lt;br /&gt;
&lt;br /&gt;
To do this, click on the &amp;quot;Add Connections&amp;quot; link in the box to the left of the profile of the PC to whom you'd like to add NPCs. You can then select the NPC's name from the drop-down box below the title &amp;quot;Link NPCs&amp;quot; and type in their relationship to the persona. A similar process can be used to link existing PCs to a persona, or to add existing pets to their profile. If the PC or NPC you are linking is not owned by you, you should check with the owner to make sure they're happy with the link!&lt;br /&gt;
&lt;br /&gt;
To '''delete an NPC''', simply check the box in the column to the right of the NPC table on the persona form (below the &amp;quot;X&amp;quot;). This will not delete the NPC altogether, but simply break the link between the NPC and the persona. You can always re-link them to the persona profile using the &amp;quot;Add Connections&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
=== What if one of my persona's family or friends is an existing PC? ===&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1210</id>
		<title>Persona Profiles</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1210"/>
				<updated>2019-04-13T19:26:07Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Male and Female Personas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Persona Owners ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Male and Female Personas ==&lt;br /&gt;
&lt;br /&gt;
There are some restrictions on your persona's role in life depending on their sex. In some Holds and Halls, women are not allowed to pursue crafts and are often relegated to tasks such as cooking, cleaning and childcare - check the information page about the location of your choice for details.&lt;br /&gt;
&lt;br /&gt;
Female dragonriders may only be partnered by gold and green dragons, while men may ride any colour apart from gold.&lt;br /&gt;
&lt;br /&gt;
== [[ Choosing a Persona Age]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding age restrictions on certain types and ranks of personas&lt;br /&gt;
&lt;br /&gt;
=== Do I have to enter an exact birth/hatching date? ===&lt;br /&gt;
&lt;br /&gt;
Persona birth dates are stored in the database in the form of the persona's birth day, month and Turn. Originally the persona's age and birth day and month were stored, but this meant that every year the persona's age had to be updated and a lot of the time people forgot! Storing the day, month and Turn means that the persona's age can be calculated automatically.&lt;br /&gt;
&lt;br /&gt;
However, because it's much easier to enter an age than calculate a birth Turn, you can enter a persona's age into the profile form and the birth Turn will be calculated automatically for you.&lt;br /&gt;
&lt;br /&gt;
So exact birth dates are necessary to calculate a persona's age on any given day. But since it can be time-consuming to enter birth dates for every single pet and NPC a persona has, if these are left blank a random birth date will be generated.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona Name ==&lt;br /&gt;
&lt;br /&gt;
Each persona must have a name! This can be anything, although we have some guidelines:&lt;br /&gt;
&lt;br /&gt;
* Male dragonriders will change their names on Impression as in the Pern novels - so, for example, Tamoran becomes T'moran.&lt;br /&gt;
&lt;br /&gt;
* To avoid confusion, persona names should not end in -th (like those of dragons)&lt;br /&gt;
&lt;br /&gt;
* Try to avoid Earth-like names (such as John or Susan), &amp;quot;joke&amp;quot; names, names of characters from well-known novels and excessively long or complicated names.&lt;br /&gt;
&lt;br /&gt;
* You cannot use any name from a Pern® novel, or any name of an existing character from the club. These will be automatically checked for when you submit your persona form.&lt;br /&gt;
&lt;br /&gt;
== What does &amp;quot;Persona Status&amp;quot; mean? ==&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona's Location ==&lt;br /&gt;
&lt;br /&gt;
All active personas must live at a PC location. Make sure you read the information about a location before creating your persona - it will contain important details about life there.&lt;br /&gt;
&lt;br /&gt;
You can find out more about the different locations by selecting the &amp;quot;Locations&amp;quot; tab.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Rank and Job ==&lt;br /&gt;
&lt;br /&gt;
Each persona will hold a rank, which can be anything from Lord Holder to simple Hold Resident. You can choose among the available ranks by using the drop-down box on the persona form.&lt;br /&gt;
&lt;br /&gt;
Remember that &amp;quot;ranking&amp;quot; personas - those with higher status in the world of Pern - come with responsibilities. You can read about those in [[Ranking Personas]]&lt;br /&gt;
&lt;br /&gt;
If you want to create a craftsman, select the &amp;quot;Crafter&amp;quot; rank. You'll be able to specify whether they are an apprentice, journeyman or master using the Craft Information section of the form. Please see [[Craft Information]] for specifics. &lt;br /&gt;
&lt;br /&gt;
=== What if I can't find a rank that matches what my persona does? ===&lt;br /&gt;
&lt;br /&gt;
If you can't find a rank that fully describes your persona's role in life, you can add more detail in the &amp;quot;Job&amp;quot; box on the persona form. For example, if you'd like to create a foster mother at the Weyr, choose &amp;quot;Hold Resident&amp;quot; for the persona's rank, and then enter &amp;quot;Foster Mother&amp;quot; as the persona's job.&lt;br /&gt;
&lt;br /&gt;
== Creating a Crafter ==&lt;br /&gt;
&lt;br /&gt;
If you'd like your persona to be a crafter, you can select their craft using the drop-down box on the persona form. Remember, female crafters are only permitted in the Weyrs, the Dolphin Hall, and the Printer Hall.&lt;br /&gt;
&lt;br /&gt;
You'll need to choose a rank for your character, and this will need to be logical considering your character's age - see the Age Requirements.&lt;br /&gt;
&lt;br /&gt;
Characters of journeyman rank and above may choose to specialize in a particular area of their craft.&lt;br /&gt;
&lt;br /&gt;
=== Can a dragonrider also be a crafter? ===&lt;br /&gt;
&lt;br /&gt;
'''Dragonriders''' who Impressed before the Pass began often apprenticed to a craft to help support the former Weyrholds, and sometimes rose to Master rank. However, lately they would have given up any craft they had before Impression, with the exceptions of healers, in order to devote their energies to fighting Thread. If they continue to practice their craft, it can only be as a hobby. No dragonrider can expect to put in the hours of study necessary to achieve Mastery in a Pass - if you'd like your dragonrider to be a Master, they'll need to have achieved it before the Pass began.&lt;br /&gt;
&lt;br /&gt;
=== [[Craft Specialties]] ===&lt;br /&gt;
A list of possible specialties&lt;br /&gt;
&lt;br /&gt;
=== What is a Student? ===&lt;br /&gt;
&lt;br /&gt;
Students are young people, usually the children of wealthy holders or craftsmen, who are being taught the basics of the craft without formally apprenticing. Their tuition is paid for by their families. This is most common in the Harper Hall, where young ladies are taught to sing, play a little on the harp or gitar and to teach young children.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Physical ==&lt;br /&gt;
&lt;br /&gt;
The Physical Description is a description of your persona's physical appearance - height, build, hair and eye color, and so on. Try to keep it proportional and logical. If a female persona is 5'11&amp;quot;;, she is not going to weigh 125 pounds unless she is very, very ill. Likewise, male dragonriders put on a lot of muscle, so a 6'0&amp;quot;; the rider is going to weigh 200 pounds or more. &lt;br /&gt;
&lt;br /&gt;
Use complete sentences and third person, present tense in describing your persona.&lt;br /&gt;
&lt;br /&gt;
=== [[Face Claims]] ===&lt;br /&gt;
&lt;br /&gt;
Explanation of face claims.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Emotional ==&lt;br /&gt;
&lt;br /&gt;
The Emotional Description is is a description of your persona's character - for example, whether they are outgoing and assertive or shy and withdrawn, calm or short-tempered, optimistic or pessimistic, and so on. Again, try to keep it logical. &lt;br /&gt;
&lt;br /&gt;
Remember South Continent Pern® has turned into a society where in the Holds, women are valued for the children they produce, and sons are highly valued. Use complete sentences and third person, present tense in describing your persona.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - History ==&lt;br /&gt;
&lt;br /&gt;
The Persona History is is a brief description of the persona's life up to the present time, and might include where they were born, what their childhood was like, any training they received in a craft or a hold job, whether they Impressed or acquired any pets, and any marriages, children, or bereavements. &lt;br /&gt;
&lt;br /&gt;
Remember to check the descriptions and histories of any locations where your persona lived - especially if your character is a female crafter. Women have been banned from the crafts in most Holds and Halls in the South for more than 40 Turns. If you want something outside the norm, please include your reasoning as to why below the history itself. Use complete sentences and third person, past tense in describing your persona's history.&lt;br /&gt;
&lt;br /&gt;
== [[Creating a Pet]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding adding pets to a persona.&lt;br /&gt;
&lt;br /&gt;
== Attached NPCs ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Attached NPCs&amp;quot; area on the form can be used to list the family and friends of a persona. Usually it's a good idea to include their father and mother and any siblings they might have. In the Holds in particular, where the population is recovering from the effects of the Plagues and women are valued most for the children they can bear, families with three or more children are common and an only child is rare.&lt;br /&gt;
&lt;br /&gt;
The same rules about choosing a logical name, age and rank for NPCs apply as for PCs. If you choose parents of high rank (for example, a Lord Holder or Weyrleader) you should be aware that you may be asked to change this before the persona can be approved.&lt;br /&gt;
&lt;br /&gt;
To avoid confusion, NPCs cannot have the same name as other NPCs or PCs. If you would like to link an NPC to more than one persona (for example, if you have created a brother and sister as PCs and need them to share the same mother and father) you will be able to do this after submitting the persona form. &lt;br /&gt;
&lt;br /&gt;
To do this, click on the &amp;quot;Add Connections&amp;quot; link in the box to the left of the profile of the PC to whom you'd like to add NPCs. You can then select the NPC's name from the drop-down box below the title &amp;quot;Link NPCs&amp;quot; and type in their relationship to the persona. A similar process can be used to link existing PCs to a persona, or to add existing pets to their profile. If the PC or NPC you are linking is not owned by you, you should check with the owner to make sure they're happy with the link!&lt;br /&gt;
&lt;br /&gt;
To '''delete an NPC''', simply check the box in the column to the right of the NPC table on the persona form (below the &amp;quot;X&amp;quot;). This will not delete the NPC altogether, but simply break the link between the NPC and the persona. You can always re-link them to the persona profile using the &amp;quot;Add Connections&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
=== What if one of my persona's family or friends is an existing PC? ===&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Face_Claims&amp;diff=1209</id>
		<title>Face Claims</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Face_Claims&amp;diff=1209"/>
				<updated>2019-04-13T19:25:10Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: Created page with &amp;quot;Some members may base a persona's appearance on a celebrity, or choose a celebrity as their &amp;quot;face claim&amp;quot;. Triad has put the following rules in place about this process, with t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some members may base a persona's appearance on a celebrity, or choose a celebrity as their &amp;quot;face claim&amp;quot;. Triad has put the following rules in place about this process, with the goal of preserving the uniqueness of appearance. Note that these rules are in place for new personas, while older ones will be grandfathered in.&lt;br /&gt;
&lt;br /&gt;
=== The celebrity I want is already in use! What can I do? ===&lt;br /&gt;
&lt;br /&gt;
- Change to a different celebrity.&lt;br /&gt;
- Talk to the member who already claims the celebrity and ask if they will grant permission. Keep in mind they do not have to.&lt;br /&gt;
- Unofficially use that celebrity as a basis for the persona's text description, but you cannot register them with an official face claim.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Is this rule only for pictures? ===&lt;br /&gt;
&lt;br /&gt;
This rule may seem centered around pictures, but it also applies to the official Face Claim thread on the forums. You can still register a celebrity as an official Face Claim, even if you don't have a suitably modified picture of them for the site. You can find the thread in our Forum Thread.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== What happens when I leave Triad? ===&lt;br /&gt;
&lt;br /&gt;
When you leave the club, your reserved celebrities may be opened up for other members to use. &lt;br /&gt;
&lt;br /&gt;
''This could happen in the following cases:''&lt;br /&gt;
* If you leave the club and have fewer than 40 posts when you leave&lt;br /&gt;
* If you fail to meet reqs or are otherwise removed due to inactivity (no matter how many posts you had)&lt;br /&gt;
&lt;br /&gt;
Note that this is not a guarantee that removal will occur, only a forewarning that it might.&lt;br /&gt;
&lt;br /&gt;
Current Face Claims can be viewed [http://www.triadweyrs.org/list_faceclaims.php here].&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1208</id>
		<title>Persona Profiles</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1208"/>
				<updated>2019-04-13T19:21:23Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Describing your Persona - Physical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Persona Owners ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Male and Female Personas ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[ Choosing a Persona Age]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding age restrictions on certain types and ranks of personas&lt;br /&gt;
&lt;br /&gt;
=== Do I have to enter an exact birth/hatching date? ===&lt;br /&gt;
&lt;br /&gt;
Persona birth dates are stored in the database in the form of the persona's birth day, month and Turn. Originally the persona's age and birth day and month were stored, but this meant that every year the persona's age had to be updated and a lot of the time people forgot! Storing the day, month and Turn means that the persona's age can be calculated automatically.&lt;br /&gt;
&lt;br /&gt;
However, because it's much easier to enter an age than calculate a birth Turn, you can enter a persona's age into the profile form and the birth Turn will be calculated automatically for you.&lt;br /&gt;
&lt;br /&gt;
So exact birth dates are necessary to calculate a persona's age on any given day. But since it can be time-consuming to enter birth dates for every single pet and NPC a persona has, if these are left blank a random birth date will be generated.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona Name ==&lt;br /&gt;
&lt;br /&gt;
Each persona must have a name! This can be anything, although we have some guidelines:&lt;br /&gt;
&lt;br /&gt;
* Male dragonriders will change their names on Impression as in the Pern novels - so, for example, Tamoran becomes T'moran.&lt;br /&gt;
&lt;br /&gt;
* To avoid confusion, persona names should not end in -th (like those of dragons)&lt;br /&gt;
&lt;br /&gt;
* Try to avoid Earth-like names (such as John or Susan), &amp;quot;joke&amp;quot; names, names of characters from well-known novels and excessively long or complicated names.&lt;br /&gt;
&lt;br /&gt;
* You cannot use any name from a Pern® novel, or any name of an existing character from the club. These will be automatically checked for when you submit your persona form.&lt;br /&gt;
&lt;br /&gt;
== What does &amp;quot;Persona Status&amp;quot; mean? ==&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona's Location ==&lt;br /&gt;
&lt;br /&gt;
All active personas must live at a PC location. Make sure you read the information about a location before creating your persona - it will contain important details about life there.&lt;br /&gt;
&lt;br /&gt;
You can find out more about the different locations by selecting the &amp;quot;Locations&amp;quot; tab.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Rank and Job ==&lt;br /&gt;
&lt;br /&gt;
Each persona will hold a rank, which can be anything from Lord Holder to simple Hold Resident. You can choose among the available ranks by using the drop-down box on the persona form.&lt;br /&gt;
&lt;br /&gt;
Remember that &amp;quot;ranking&amp;quot; personas - those with higher status in the world of Pern - come with responsibilities. You can read about those in [[Ranking Personas]]&lt;br /&gt;
&lt;br /&gt;
If you want to create a craftsman, select the &amp;quot;Crafter&amp;quot; rank. You'll be able to specify whether they are an apprentice, journeyman or master using the Craft Information section of the form. Please see [[Craft Information]] for specifics. &lt;br /&gt;
&lt;br /&gt;
=== What if I can't find a rank that matches what my persona does? ===&lt;br /&gt;
&lt;br /&gt;
If you can't find a rank that fully describes your persona's role in life, you can add more detail in the &amp;quot;Job&amp;quot; box on the persona form. For example, if you'd like to create a foster mother at the Weyr, choose &amp;quot;Hold Resident&amp;quot; for the persona's rank, and then enter &amp;quot;Foster Mother&amp;quot; as the persona's job.&lt;br /&gt;
&lt;br /&gt;
== Creating a Crafter ==&lt;br /&gt;
&lt;br /&gt;
If you'd like your persona to be a crafter, you can select their craft using the drop-down box on the persona form. Remember, female crafters are only permitted in the Weyrs, the Dolphin Hall, and the Printer Hall.&lt;br /&gt;
&lt;br /&gt;
You'll need to choose a rank for your character, and this will need to be logical considering your character's age - see the Age Requirements.&lt;br /&gt;
&lt;br /&gt;
Characters of journeyman rank and above may choose to specialize in a particular area of their craft.&lt;br /&gt;
&lt;br /&gt;
=== Can a dragonrider also be a crafter? ===&lt;br /&gt;
&lt;br /&gt;
'''Dragonriders''' who Impressed before the Pass began often apprenticed to a craft to help support the former Weyrholds, and sometimes rose to Master rank. However, lately they would have given up any craft they had before Impression, with the exceptions of healers, in order to devote their energies to fighting Thread. If they continue to practice their craft, it can only be as a hobby. No dragonrider can expect to put in the hours of study necessary to achieve Mastery in a Pass - if you'd like your dragonrider to be a Master, they'll need to have achieved it before the Pass began.&lt;br /&gt;
&lt;br /&gt;
=== [[Craft Specialties]] ===&lt;br /&gt;
A list of possible specialties&lt;br /&gt;
&lt;br /&gt;
=== What is a Student? ===&lt;br /&gt;
&lt;br /&gt;
Students are young people, usually the children of wealthy holders or craftsmen, who are being taught the basics of the craft without formally apprenticing. Their tuition is paid for by their families. This is most common in the Harper Hall, where young ladies are taught to sing, play a little on the harp or gitar and to teach young children.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Physical ==&lt;br /&gt;
&lt;br /&gt;
The Physical Description is a description of your persona's physical appearance - height, build, hair and eye color, and so on. Try to keep it proportional and logical. If a female persona is 5'11&amp;quot;;, she is not going to weigh 125 pounds unless she is very, very ill. Likewise, male dragonriders put on a lot of muscle, so a 6'0&amp;quot;; the rider is going to weigh 200 pounds or more. &lt;br /&gt;
&lt;br /&gt;
Use complete sentences and third person, present tense in describing your persona.&lt;br /&gt;
&lt;br /&gt;
=== [[Face Claims]] ===&lt;br /&gt;
&lt;br /&gt;
Explanation of face claims.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Emotional ==&lt;br /&gt;
&lt;br /&gt;
The Emotional Description is is a description of your persona's character - for example, whether they are outgoing and assertive or shy and withdrawn, calm or short-tempered, optimistic or pessimistic, and so on. Again, try to keep it logical. &lt;br /&gt;
&lt;br /&gt;
Remember South Continent Pern® has turned into a society where in the Holds, women are valued for the children they produce, and sons are highly valued. Use complete sentences and third person, present tense in describing your persona.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - History ==&lt;br /&gt;
&lt;br /&gt;
The Persona History is is a brief description of the persona's life up to the present time, and might include where they were born, what their childhood was like, any training they received in a craft or a hold job, whether they Impressed or acquired any pets, and any marriages, children, or bereavements. &lt;br /&gt;
&lt;br /&gt;
Remember to check the descriptions and histories of any locations where your persona lived - especially if your character is a female crafter. Women have been banned from the crafts in most Holds and Halls in the South for more than 40 Turns. If you want something outside the norm, please include your reasoning as to why below the history itself. Use complete sentences and third person, past tense in describing your persona's history.&lt;br /&gt;
&lt;br /&gt;
== [[Creating a Pet]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding adding pets to a persona.&lt;br /&gt;
&lt;br /&gt;
== Attached NPCs ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Attached NPCs&amp;quot; area on the form can be used to list the family and friends of a persona. Usually it's a good idea to include their father and mother and any siblings they might have. In the Holds in particular, where the population is recovering from the effects of the Plagues and women are valued most for the children they can bear, families with three or more children are common and an only child is rare.&lt;br /&gt;
&lt;br /&gt;
The same rules about choosing a logical name, age and rank for NPCs apply as for PCs. If you choose parents of high rank (for example, a Lord Holder or Weyrleader) you should be aware that you may be asked to change this before the persona can be approved.&lt;br /&gt;
&lt;br /&gt;
To avoid confusion, NPCs cannot have the same name as other NPCs or PCs. If you would like to link an NPC to more than one persona (for example, if you have created a brother and sister as PCs and need them to share the same mother and father) you will be able to do this after submitting the persona form. &lt;br /&gt;
&lt;br /&gt;
To do this, click on the &amp;quot;Add Connections&amp;quot; link in the box to the left of the profile of the PC to whom you'd like to add NPCs. You can then select the NPC's name from the drop-down box below the title &amp;quot;Link NPCs&amp;quot; and type in their relationship to the persona. A similar process can be used to link existing PCs to a persona, or to add existing pets to their profile. If the PC or NPC you are linking is not owned by you, you should check with the owner to make sure they're happy with the link!&lt;br /&gt;
&lt;br /&gt;
To '''delete an NPC''', simply check the box in the column to the right of the NPC table on the persona form (below the &amp;quot;X&amp;quot;). This will not delete the NPC altogether, but simply break the link between the NPC and the persona. You can always re-link them to the persona profile using the &amp;quot;Add Connections&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
=== What if one of my persona's family or friends is an existing PC? ===&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1207</id>
		<title>Persona Profiles</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1207"/>
				<updated>2019-04-13T19:19:36Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Describing your Persona - History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Persona Owners ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Male and Female Personas ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[ Choosing a Persona Age]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding age restrictions on certain types and ranks of personas&lt;br /&gt;
&lt;br /&gt;
=== Do I have to enter an exact birth/hatching date? ===&lt;br /&gt;
&lt;br /&gt;
Persona birth dates are stored in the database in the form of the persona's birth day, month and Turn. Originally the persona's age and birth day and month were stored, but this meant that every year the persona's age had to be updated and a lot of the time people forgot! Storing the day, month and Turn means that the persona's age can be calculated automatically.&lt;br /&gt;
&lt;br /&gt;
However, because it's much easier to enter an age than calculate a birth Turn, you can enter a persona's age into the profile form and the birth Turn will be calculated automatically for you.&lt;br /&gt;
&lt;br /&gt;
So exact birth dates are necessary to calculate a persona's age on any given day. But since it can be time-consuming to enter birth dates for every single pet and NPC a persona has, if these are left blank a random birth date will be generated.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona Name ==&lt;br /&gt;
&lt;br /&gt;
Each persona must have a name! This can be anything, although we have some guidelines:&lt;br /&gt;
&lt;br /&gt;
* Male dragonriders will change their names on Impression as in the Pern novels - so, for example, Tamoran becomes T'moran.&lt;br /&gt;
&lt;br /&gt;
* To avoid confusion, persona names should not end in -th (like those of dragons)&lt;br /&gt;
&lt;br /&gt;
* Try to avoid Earth-like names (such as John or Susan), &amp;quot;joke&amp;quot; names, names of characters from well-known novels and excessively long or complicated names.&lt;br /&gt;
&lt;br /&gt;
* You cannot use any name from a Pern® novel, or any name of an existing character from the club. These will be automatically checked for when you submit your persona form.&lt;br /&gt;
&lt;br /&gt;
== What does &amp;quot;Persona Status&amp;quot; mean? ==&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona's Location ==&lt;br /&gt;
&lt;br /&gt;
All active personas must live at a PC location. Make sure you read the information about a location before creating your persona - it will contain important details about life there.&lt;br /&gt;
&lt;br /&gt;
You can find out more about the different locations by selecting the &amp;quot;Locations&amp;quot; tab.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Rank and Job ==&lt;br /&gt;
&lt;br /&gt;
Each persona will hold a rank, which can be anything from Lord Holder to simple Hold Resident. You can choose among the available ranks by using the drop-down box on the persona form.&lt;br /&gt;
&lt;br /&gt;
Remember that &amp;quot;ranking&amp;quot; personas - those with higher status in the world of Pern - come with responsibilities. You can read about those in [[Ranking Personas]]&lt;br /&gt;
&lt;br /&gt;
If you want to create a craftsman, select the &amp;quot;Crafter&amp;quot; rank. You'll be able to specify whether they are an apprentice, journeyman or master using the Craft Information section of the form. Please see [[Craft Information]] for specifics. &lt;br /&gt;
&lt;br /&gt;
=== What if I can't find a rank that matches what my persona does? ===&lt;br /&gt;
&lt;br /&gt;
If you can't find a rank that fully describes your persona's role in life, you can add more detail in the &amp;quot;Job&amp;quot; box on the persona form. For example, if you'd like to create a foster mother at the Weyr, choose &amp;quot;Hold Resident&amp;quot; for the persona's rank, and then enter &amp;quot;Foster Mother&amp;quot; as the persona's job.&lt;br /&gt;
&lt;br /&gt;
== Creating a Crafter ==&lt;br /&gt;
&lt;br /&gt;
If you'd like your persona to be a crafter, you can select their craft using the drop-down box on the persona form. Remember, female crafters are only permitted in the Weyrs, the Dolphin Hall, and the Printer Hall.&lt;br /&gt;
&lt;br /&gt;
You'll need to choose a rank for your character, and this will need to be logical considering your character's age - see the Age Requirements.&lt;br /&gt;
&lt;br /&gt;
Characters of journeyman rank and above may choose to specialize in a particular area of their craft.&lt;br /&gt;
&lt;br /&gt;
=== Can a dragonrider also be a crafter? ===&lt;br /&gt;
&lt;br /&gt;
'''Dragonriders''' who Impressed before the Pass began often apprenticed to a craft to help support the former Weyrholds, and sometimes rose to Master rank. However, lately they would have given up any craft they had before Impression, with the exceptions of healers, in order to devote their energies to fighting Thread. If they continue to practice their craft, it can only be as a hobby. No dragonrider can expect to put in the hours of study necessary to achieve Mastery in a Pass - if you'd like your dragonrider to be a Master, they'll need to have achieved it before the Pass began.&lt;br /&gt;
&lt;br /&gt;
=== [[Craft Specialties]] ===&lt;br /&gt;
A list of possible specialties&lt;br /&gt;
&lt;br /&gt;
=== What is a Student? ===&lt;br /&gt;
&lt;br /&gt;
Students are young people, usually the children of wealthy holders or craftsmen, who are being taught the basics of the craft without formally apprenticing. Their tuition is paid for by their families. This is most common in the Harper Hall, where young ladies are taught to sing, play a little on the harp or gitar and to teach young children.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Physical ==&lt;br /&gt;
&lt;br /&gt;
=== Face Claims ===&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Emotional ==&lt;br /&gt;
&lt;br /&gt;
The Emotional Description is is a description of your persona's character - for example, whether they are outgoing and assertive or shy and withdrawn, calm or short-tempered, optimistic or pessimistic, and so on. Again, try to keep it logical. &lt;br /&gt;
&lt;br /&gt;
Remember South Continent Pern® has turned into a society where in the Holds, women are valued for the children they produce, and sons are highly valued. Use complete sentences and third person, present tense in describing your persona.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - History ==&lt;br /&gt;
&lt;br /&gt;
The Persona History is is a brief description of the persona's life up to the present time, and might include where they were born, what their childhood was like, any training they received in a craft or a hold job, whether they Impressed or acquired any pets, and any marriages, children, or bereavements. &lt;br /&gt;
&lt;br /&gt;
Remember to check the descriptions and histories of any locations where your persona lived - especially if your character is a female crafter. Women have been banned from the crafts in most Holds and Halls in the South for more than 40 Turns. If you want something outside the norm, please include your reasoning as to why below the history itself. Use complete sentences and third person, past tense in describing your persona's history.&lt;br /&gt;
&lt;br /&gt;
== [[Creating a Pet]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding adding pets to a persona.&lt;br /&gt;
&lt;br /&gt;
== Attached NPCs ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Attached NPCs&amp;quot; area on the form can be used to list the family and friends of a persona. Usually it's a good idea to include their father and mother and any siblings they might have. In the Holds in particular, where the population is recovering from the effects of the Plagues and women are valued most for the children they can bear, families with three or more children are common and an only child is rare.&lt;br /&gt;
&lt;br /&gt;
The same rules about choosing a logical name, age and rank for NPCs apply as for PCs. If you choose parents of high rank (for example, a Lord Holder or Weyrleader) you should be aware that you may be asked to change this before the persona can be approved.&lt;br /&gt;
&lt;br /&gt;
To avoid confusion, NPCs cannot have the same name as other NPCs or PCs. If you would like to link an NPC to more than one persona (for example, if you have created a brother and sister as PCs and need them to share the same mother and father) you will be able to do this after submitting the persona form. &lt;br /&gt;
&lt;br /&gt;
To do this, click on the &amp;quot;Add Connections&amp;quot; link in the box to the left of the profile of the PC to whom you'd like to add NPCs. You can then select the NPC's name from the drop-down box below the title &amp;quot;Link NPCs&amp;quot; and type in their relationship to the persona. A similar process can be used to link existing PCs to a persona, or to add existing pets to their profile. If the PC or NPC you are linking is not owned by you, you should check with the owner to make sure they're happy with the link!&lt;br /&gt;
&lt;br /&gt;
To '''delete an NPC''', simply check the box in the column to the right of the NPC table on the persona form (below the &amp;quot;X&amp;quot;). This will not delete the NPC altogether, but simply break the link between the NPC and the persona. You can always re-link them to the persona profile using the &amp;quot;Add Connections&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
=== What if one of my persona's family or friends is an existing PC? ===&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1206</id>
		<title>Persona Profiles</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1206"/>
				<updated>2019-04-13T19:18:57Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Describing your Persona - Emotional */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Persona Owners ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Male and Female Personas ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[ Choosing a Persona Age]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding age restrictions on certain types and ranks of personas&lt;br /&gt;
&lt;br /&gt;
=== Do I have to enter an exact birth/hatching date? ===&lt;br /&gt;
&lt;br /&gt;
Persona birth dates are stored in the database in the form of the persona's birth day, month and Turn. Originally the persona's age and birth day and month were stored, but this meant that every year the persona's age had to be updated and a lot of the time people forgot! Storing the day, month and Turn means that the persona's age can be calculated automatically.&lt;br /&gt;
&lt;br /&gt;
However, because it's much easier to enter an age than calculate a birth Turn, you can enter a persona's age into the profile form and the birth Turn will be calculated automatically for you.&lt;br /&gt;
&lt;br /&gt;
So exact birth dates are necessary to calculate a persona's age on any given day. But since it can be time-consuming to enter birth dates for every single pet and NPC a persona has, if these are left blank a random birth date will be generated.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona Name ==&lt;br /&gt;
&lt;br /&gt;
Each persona must have a name! This can be anything, although we have some guidelines:&lt;br /&gt;
&lt;br /&gt;
* Male dragonriders will change their names on Impression as in the Pern novels - so, for example, Tamoran becomes T'moran.&lt;br /&gt;
&lt;br /&gt;
* To avoid confusion, persona names should not end in -th (like those of dragons)&lt;br /&gt;
&lt;br /&gt;
* Try to avoid Earth-like names (such as John or Susan), &amp;quot;joke&amp;quot; names, names of characters from well-known novels and excessively long or complicated names.&lt;br /&gt;
&lt;br /&gt;
* You cannot use any name from a Pern® novel, or any name of an existing character from the club. These will be automatically checked for when you submit your persona form.&lt;br /&gt;
&lt;br /&gt;
== What does &amp;quot;Persona Status&amp;quot; mean? ==&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona's Location ==&lt;br /&gt;
&lt;br /&gt;
All active personas must live at a PC location. Make sure you read the information about a location before creating your persona - it will contain important details about life there.&lt;br /&gt;
&lt;br /&gt;
You can find out more about the different locations by selecting the &amp;quot;Locations&amp;quot; tab.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Rank and Job ==&lt;br /&gt;
&lt;br /&gt;
Each persona will hold a rank, which can be anything from Lord Holder to simple Hold Resident. You can choose among the available ranks by using the drop-down box on the persona form.&lt;br /&gt;
&lt;br /&gt;
Remember that &amp;quot;ranking&amp;quot; personas - those with higher status in the world of Pern - come with responsibilities. You can read about those in [[Ranking Personas]]&lt;br /&gt;
&lt;br /&gt;
If you want to create a craftsman, select the &amp;quot;Crafter&amp;quot; rank. You'll be able to specify whether they are an apprentice, journeyman or master using the Craft Information section of the form. Please see [[Craft Information]] for specifics. &lt;br /&gt;
&lt;br /&gt;
=== What if I can't find a rank that matches what my persona does? ===&lt;br /&gt;
&lt;br /&gt;
If you can't find a rank that fully describes your persona's role in life, you can add more detail in the &amp;quot;Job&amp;quot; box on the persona form. For example, if you'd like to create a foster mother at the Weyr, choose &amp;quot;Hold Resident&amp;quot; for the persona's rank, and then enter &amp;quot;Foster Mother&amp;quot; as the persona's job.&lt;br /&gt;
&lt;br /&gt;
== Creating a Crafter ==&lt;br /&gt;
&lt;br /&gt;
If you'd like your persona to be a crafter, you can select their craft using the drop-down box on the persona form. Remember, female crafters are only permitted in the Weyrs, the Dolphin Hall, and the Printer Hall.&lt;br /&gt;
&lt;br /&gt;
You'll need to choose a rank for your character, and this will need to be logical considering your character's age - see the Age Requirements.&lt;br /&gt;
&lt;br /&gt;
Characters of journeyman rank and above may choose to specialize in a particular area of their craft.&lt;br /&gt;
&lt;br /&gt;
=== Can a dragonrider also be a crafter? ===&lt;br /&gt;
&lt;br /&gt;
'''Dragonriders''' who Impressed before the Pass began often apprenticed to a craft to help support the former Weyrholds, and sometimes rose to Master rank. However, lately they would have given up any craft they had before Impression, with the exceptions of healers, in order to devote their energies to fighting Thread. If they continue to practice their craft, it can only be as a hobby. No dragonrider can expect to put in the hours of study necessary to achieve Mastery in a Pass - if you'd like your dragonrider to be a Master, they'll need to have achieved it before the Pass began.&lt;br /&gt;
&lt;br /&gt;
=== [[Craft Specialties]] ===&lt;br /&gt;
A list of possible specialties&lt;br /&gt;
&lt;br /&gt;
=== What is a Student? ===&lt;br /&gt;
&lt;br /&gt;
Students are young people, usually the children of wealthy holders or craftsmen, who are being taught the basics of the craft without formally apprenticing. Their tuition is paid for by their families. This is most common in the Harper Hall, where young ladies are taught to sing, play a little on the harp or gitar and to teach young children.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Physical ==&lt;br /&gt;
&lt;br /&gt;
=== Face Claims ===&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Emotional ==&lt;br /&gt;
&lt;br /&gt;
The Emotional Description is is a description of your persona's character - for example, whether they are outgoing and assertive or shy and withdrawn, calm or short-tempered, optimistic or pessimistic, and so on. Again, try to keep it logical. &lt;br /&gt;
&lt;br /&gt;
Remember South Continent Pern® has turned into a society where in the Holds, women are valued for the children they produce, and sons are highly valued. Use complete sentences and third person, present tense in describing your persona.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - History ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Creating a Pet]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding adding pets to a persona.&lt;br /&gt;
&lt;br /&gt;
== Attached NPCs ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Attached NPCs&amp;quot; area on the form can be used to list the family and friends of a persona. Usually it's a good idea to include their father and mother and any siblings they might have. In the Holds in particular, where the population is recovering from the effects of the Plagues and women are valued most for the children they can bear, families with three or more children are common and an only child is rare.&lt;br /&gt;
&lt;br /&gt;
The same rules about choosing a logical name, age and rank for NPCs apply as for PCs. If you choose parents of high rank (for example, a Lord Holder or Weyrleader) you should be aware that you may be asked to change this before the persona can be approved.&lt;br /&gt;
&lt;br /&gt;
To avoid confusion, NPCs cannot have the same name as other NPCs or PCs. If you would like to link an NPC to more than one persona (for example, if you have created a brother and sister as PCs and need them to share the same mother and father) you will be able to do this after submitting the persona form. &lt;br /&gt;
&lt;br /&gt;
To do this, click on the &amp;quot;Add Connections&amp;quot; link in the box to the left of the profile of the PC to whom you'd like to add NPCs. You can then select the NPC's name from the drop-down box below the title &amp;quot;Link NPCs&amp;quot; and type in their relationship to the persona. A similar process can be used to link existing PCs to a persona, or to add existing pets to their profile. If the PC or NPC you are linking is not owned by you, you should check with the owner to make sure they're happy with the link!&lt;br /&gt;
&lt;br /&gt;
To '''delete an NPC''', simply check the box in the column to the right of the NPC table on the persona form (below the &amp;quot;X&amp;quot;). This will not delete the NPC altogether, but simply break the link between the NPC and the persona. You can always re-link them to the persona profile using the &amp;quot;Add Connections&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
=== What if one of my persona's family or friends is an existing PC? ===&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Creating_a_Pet&amp;diff=1205</id>
		<title>Creating a Pet</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Creating_a_Pet&amp;diff=1205"/>
				<updated>2019-04-13T19:18:22Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Personas may own up to three pets each, and these can be added to persona profiles using the persona form. Existing pets may be linked to persona profiles using the Add Connections page (linked from the box on the left of a persona profile) but note that ''individual dragons, dolphins and firelizards should not be owned by more than one persona.''&lt;br /&gt;
&lt;br /&gt;
=== Name ===&lt;br /&gt;
Choose any name you like, but please don't use any name from a Pern® novel, or any name of an existing pet from the club.&lt;br /&gt;
&lt;br /&gt;
=== Age ===&lt;br /&gt;
You can enter your pet's age in the form of a birth date, giving the day and month on which they were born or hatched (similiarly to entering a persona birthday). If you leave the month and day blank, the form will randomly generate a birth date.&lt;br /&gt;
&lt;br /&gt;
Remember that firelizards should not be Impressed by very young children, so they should be at least 10 Turns younger than their owners.&lt;br /&gt;
&lt;br /&gt;
=== Type and Colour ===&lt;br /&gt;
The only pets that are available are firelizards (of the five colours mentioned in the books), canines (dogs), felines (cats) and runnerbeasts (horses). Gold firelizards are a form of rank, and are not usually allowed to new members.&lt;br /&gt;
&lt;br /&gt;
''Firelizards'' are relatively common in our version of Pern - however, they are still precious, and usually only Impressed by those who are wealthy or high-ranking, or those who discover them by accident. Since gold firelizards lay their eggs on sandy beaches, this is much more common among dragonriders (who can travel to the beaches) and in coastal Holds and Halls. A low-ranking drudge would be extremely unlikely to have a firelizard in inland Holds such as Emerald Falls.&lt;br /&gt;
* Firelizards can only be five colors (gold, bronze, brown, blue, green) and not even a speck of any other color with the same rules applying to their coloring as dragons&lt;br /&gt;
&lt;br /&gt;
''Runnerbeasts'' are, as on Earth, expensive and time-consuming to care for. They will only be owned outright by well-off holders and craftsmen and their families. Most major holds and halls will keep a stable of runnerbeasts for general use (such as by guardsmen or travelling journeymen) with a stablemaster and his assistants to care for them.&lt;br /&gt;
&lt;br /&gt;
Most working Pernese will not have time to waste on caring for pets unless the pets can be of some use to them. Canines are often employed to hunt, guard homes or to turn spits, while farmholds may have a resident feline to keep down the rodent population. Only wealthy ladies of leisure can afford to spend time on a pet bought exclusively for pleasure.&lt;br /&gt;
&lt;br /&gt;
Dragonriders should be aware that the care of their dragon will always come before that of any pets. On Impression, a new weyrling must give up any runnerbeasts they own to the Weyr's stables, and make sure their canines and felines have someone to care for them (as some Weyrlingmasters will not tolerate them in the Weyrling barracks). Adult dragonriders may own pets other than runnerbeasts, but should ensure that a weyrmate or friend is responsible for walking and feeding them on Threadfall days and at other times when they are not able to.&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
You can use the description box to describe your pet's appearance and personality.&lt;br /&gt;
&lt;br /&gt;
=== Creating a Dolphin ===&lt;br /&gt;
&lt;br /&gt;
If you are creating a dolphineer of Journeyman rank or above, you may want to add a dolphin partner to their persona profile. When you select the craft &amp;quot;Dolphineer&amp;quot; and a rank of journeyman or above, a section of the form will appear to enter details about the dolphin. Creating a dolphin partner is not obligatory - not all dolphineers have one.&lt;br /&gt;
&lt;br /&gt;
'''Name'''&lt;br /&gt;
Please don't use any dolphin name from a Pern® novel, or any name of an existing dolphin or pet from the club.&lt;br /&gt;
&lt;br /&gt;
'''Age'''&lt;br /&gt;
You can enter your dolphin's age in the form of a birth date, giving the day and month on which they were born (similiarly to entering a persona birthday). If you leave the month and day blank, the form will randomly generate a birth date.&lt;br /&gt;
&lt;br /&gt;
'''Description'''&lt;br /&gt;
You can use the description box to describe your dolphin's appearance and personality.&lt;br /&gt;
&lt;br /&gt;
=== Creating a Dragon ===&lt;br /&gt;
&lt;br /&gt;
If you are creating a dragonrider, you'll need to add a dragon to their persona profile. When you select a dragonrider rank (such as &amp;quot;Wingleader&amp;quot; or &amp;quot;Wingrider&amp;quot;) a section of the form will appear to enter details about the dragon.&lt;br /&gt;
&lt;br /&gt;
'''Name'''&lt;br /&gt;
All dragon's names must end in '-th'. Please don't use any name from a Pern® novel, or any name of an existing dragon from the club.&lt;br /&gt;
&lt;br /&gt;
'''Age'''&lt;br /&gt;
You can enter your dragon's age in the form of a birth date, giving the day and month on which they were Hatched (similarly to entering a persona birthday). If you leave the month and day blank, the form will randomly generate a Hatching date for your dragon.&lt;br /&gt;
&lt;br /&gt;
Remember that since Candidates Impress between the ages of 12 and 20, dragons must be 12-20 Turns younger than their rider. If you are creating a Weyrling, please check the persona listings at each location to find out the dates on which clutches Hatched and select one of these for your dragon's Hatching date.&lt;br /&gt;
&lt;br /&gt;
'''Colour'''&lt;br /&gt;
Dragons come in only five different colours:&lt;br /&gt;
&lt;br /&gt;
* Gold dragons will usually be awarded by club vote, and can only be ridden by heterosexual females.&lt;br /&gt;
* Bronze dragons require Weyrleader approval, and can only be ridden by heterosexual males. New members requesting bronze MUST choose a weyrling and submit an error free persona sheet!&lt;br /&gt;
* Brown dragons can only be ridden by heterosexual males.&lt;br /&gt;
* Blue dragons can only be ridden by bisexual and homosexual males.&lt;br /&gt;
* Green dragons can only be ridden by homosexual males and heterosexual females.&lt;br /&gt;
&lt;br /&gt;
'''Description'''&lt;br /&gt;
You can use the description box to describe your dragon's appearance and personality. Remember, dragons can only be five colors (gold, bronze, brown, blue, green) and not even a speck of any other color. They have hides, not scales, and while a dragon may have variations of one color on their body, they do not have lime green underwings and forest green bodies, etc.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1204</id>
		<title>Persona Profiles</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Persona_Profiles&amp;diff=1204"/>
				<updated>2019-04-13T19:18:10Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: /* Creating a Pet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Persona Owners ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Male and Female Personas ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[ Choosing a Persona Age]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding age restrictions on certain types and ranks of personas&lt;br /&gt;
&lt;br /&gt;
=== Do I have to enter an exact birth/hatching date? ===&lt;br /&gt;
&lt;br /&gt;
Persona birth dates are stored in the database in the form of the persona's birth day, month and Turn. Originally the persona's age and birth day and month were stored, but this meant that every year the persona's age had to be updated and a lot of the time people forgot! Storing the day, month and Turn means that the persona's age can be calculated automatically.&lt;br /&gt;
&lt;br /&gt;
However, because it's much easier to enter an age than calculate a birth Turn, you can enter a persona's age into the profile form and the birth Turn will be calculated automatically for you.&lt;br /&gt;
&lt;br /&gt;
So exact birth dates are necessary to calculate a persona's age on any given day. But since it can be time-consuming to enter birth dates for every single pet and NPC a persona has, if these are left blank a random birth date will be generated.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona Name ==&lt;br /&gt;
&lt;br /&gt;
Each persona must have a name! This can be anything, although we have some guidelines:&lt;br /&gt;
&lt;br /&gt;
* Male dragonriders will change their names on Impression as in the Pern novels - so, for example, Tamoran becomes T'moran.&lt;br /&gt;
&lt;br /&gt;
* To avoid confusion, persona names should not end in -th (like those of dragons)&lt;br /&gt;
&lt;br /&gt;
* Try to avoid Earth-like names (such as John or Susan), &amp;quot;joke&amp;quot; names, names of characters from well-known novels and excessively long or complicated names.&lt;br /&gt;
&lt;br /&gt;
* You cannot use any name from a Pern® novel, or any name of an existing character from the club. These will be automatically checked for when you submit your persona form.&lt;br /&gt;
&lt;br /&gt;
== What does &amp;quot;Persona Status&amp;quot; mean? ==&lt;br /&gt;
&lt;br /&gt;
== Choosing a Persona's Location ==&lt;br /&gt;
&lt;br /&gt;
All active personas must live at a PC location. Make sure you read the information about a location before creating your persona - it will contain important details about life there.&lt;br /&gt;
&lt;br /&gt;
You can find out more about the different locations by selecting the &amp;quot;Locations&amp;quot; tab.&lt;br /&gt;
&lt;br /&gt;
== Choosing a Rank and Job ==&lt;br /&gt;
&lt;br /&gt;
Each persona will hold a rank, which can be anything from Lord Holder to simple Hold Resident. You can choose among the available ranks by using the drop-down box on the persona form.&lt;br /&gt;
&lt;br /&gt;
Remember that &amp;quot;ranking&amp;quot; personas - those with higher status in the world of Pern - come with responsibilities. You can read about those in [[Ranking Personas]]&lt;br /&gt;
&lt;br /&gt;
If you want to create a craftsman, select the &amp;quot;Crafter&amp;quot; rank. You'll be able to specify whether they are an apprentice, journeyman or master using the Craft Information section of the form. Please see [[Craft Information]] for specifics. &lt;br /&gt;
&lt;br /&gt;
=== What if I can't find a rank that matches what my persona does? ===&lt;br /&gt;
&lt;br /&gt;
If you can't find a rank that fully describes your persona's role in life, you can add more detail in the &amp;quot;Job&amp;quot; box on the persona form. For example, if you'd like to create a foster mother at the Weyr, choose &amp;quot;Hold Resident&amp;quot; for the persona's rank, and then enter &amp;quot;Foster Mother&amp;quot; as the persona's job.&lt;br /&gt;
&lt;br /&gt;
== Creating a Crafter ==&lt;br /&gt;
&lt;br /&gt;
If you'd like your persona to be a crafter, you can select their craft using the drop-down box on the persona form. Remember, female crafters are only permitted in the Weyrs, the Dolphin Hall, and the Printer Hall.&lt;br /&gt;
&lt;br /&gt;
You'll need to choose a rank for your character, and this will need to be logical considering your character's age - see the Age Requirements.&lt;br /&gt;
&lt;br /&gt;
Characters of journeyman rank and above may choose to specialize in a particular area of their craft.&lt;br /&gt;
&lt;br /&gt;
=== Can a dragonrider also be a crafter? ===&lt;br /&gt;
&lt;br /&gt;
'''Dragonriders''' who Impressed before the Pass began often apprenticed to a craft to help support the former Weyrholds, and sometimes rose to Master rank. However, lately they would have given up any craft they had before Impression, with the exceptions of healers, in order to devote their energies to fighting Thread. If they continue to practice their craft, it can only be as a hobby. No dragonrider can expect to put in the hours of study necessary to achieve Mastery in a Pass - if you'd like your dragonrider to be a Master, they'll need to have achieved it before the Pass began.&lt;br /&gt;
&lt;br /&gt;
=== [[Craft Specialties]] ===&lt;br /&gt;
A list of possible specialties&lt;br /&gt;
&lt;br /&gt;
=== What is a Student? ===&lt;br /&gt;
&lt;br /&gt;
Students are young people, usually the children of wealthy holders or craftsmen, who are being taught the basics of the craft without formally apprenticing. Their tuition is paid for by their families. This is most common in the Harper Hall, where young ladies are taught to sing, play a little on the harp or gitar and to teach young children.&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Physical ==&lt;br /&gt;
&lt;br /&gt;
=== Face Claims ===&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - Emotional ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Describing your Persona - History ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Creating a Pet]] ==&lt;br /&gt;
&lt;br /&gt;
Information regarding adding pets to a persona.&lt;br /&gt;
&lt;br /&gt;
== Attached NPCs ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Attached NPCs&amp;quot; area on the form can be used to list the family and friends of a persona. Usually it's a good idea to include their father and mother and any siblings they might have. In the Holds in particular, where the population is recovering from the effects of the Plagues and women are valued most for the children they can bear, families with three or more children are common and an only child is rare.&lt;br /&gt;
&lt;br /&gt;
The same rules about choosing a logical name, age and rank for NPCs apply as for PCs. If you choose parents of high rank (for example, a Lord Holder or Weyrleader) you should be aware that you may be asked to change this before the persona can be approved.&lt;br /&gt;
&lt;br /&gt;
To avoid confusion, NPCs cannot have the same name as other NPCs or PCs. If you would like to link an NPC to more than one persona (for example, if you have created a brother and sister as PCs and need them to share the same mother and father) you will be able to do this after submitting the persona form. &lt;br /&gt;
&lt;br /&gt;
To do this, click on the &amp;quot;Add Connections&amp;quot; link in the box to the left of the profile of the PC to whom you'd like to add NPCs. You can then select the NPC's name from the drop-down box below the title &amp;quot;Link NPCs&amp;quot; and type in their relationship to the persona. A similar process can be used to link existing PCs to a persona, or to add existing pets to their profile. If the PC or NPC you are linking is not owned by you, you should check with the owner to make sure they're happy with the link!&lt;br /&gt;
&lt;br /&gt;
To '''delete an NPC''', simply check the box in the column to the right of the NPC table on the persona form (below the &amp;quot;X&amp;quot;). This will not delete the NPC altogether, but simply break the link between the NPC and the persona. You can always re-link them to the persona profile using the &amp;quot;Add Connections&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
=== What if one of my persona's family or friends is an existing PC? ===&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Creating_a_Pet&amp;diff=1203</id>
		<title>Creating a Pet</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Creating_a_Pet&amp;diff=1203"/>
				<updated>2019-04-13T19:17:12Z</updated>
		
		<summary type="html">&lt;p&gt;Miriah: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
=== Name ===&lt;br /&gt;
Choose any name you like, but please don't use any name from a Pern® novel, or any name of an existing pet from the club.&lt;br /&gt;
&lt;br /&gt;
=== Age ===&lt;br /&gt;
You can enter your pet's age in the form of a birth date, giving the day and month on which they were born or hatched (similiarly to entering a persona birthday). If you leave the month and day blank, the form will randomly generate a birth date.&lt;br /&gt;
&lt;br /&gt;
Remember that firelizards should not be Impressed by very young children, so they should be at least 10 Turns younger than their owners.&lt;br /&gt;
&lt;br /&gt;
=== Type and Colour ===&lt;br /&gt;
The only pets that are available are firelizards (of the five colours mentioned in the books), canines (dogs), felines (cats) and runnerbeasts (horses). Gold firelizards are a form of rank, and are not usually allowed to new members.&lt;br /&gt;
&lt;br /&gt;
''Firelizards'' are relatively common in our version of Pern - however, they are still precious, and usually only Impressed by those who are wealthy or high-ranking, or those who discover them by accident. Since gold firelizards lay their eggs on sandy beaches, this is much more common among dragonriders (who can travel to the beaches) and in coastal Holds and Halls. A low-ranking drudge would be extremely unlikely to have a firelizard in inland Holds such as Emerald Falls.&lt;br /&gt;
* Firelizards can only be five colors (gold, bronze, brown, blue, green) and not even a speck of any other color with the same rules applying to their coloring as dragons&lt;br /&gt;
&lt;br /&gt;
''Runnerbeasts'' are, as on Earth, expensive and time-consuming to care for. They will only be owned outright by well-off holders and craftsmen and their families. Most major holds and halls will keep a stable of runnerbeasts for general use (such as by guardsmen or travelling journeymen) with a stablemaster and his assistants to care for them.&lt;br /&gt;
&lt;br /&gt;
Most working Pernese will not have time to waste on caring for pets unless the pets can be of some use to them. Canines are often employed to hunt, guard homes or to turn spits, while farmholds may have a resident feline to keep down the rodent population. Only wealthy ladies of leisure can afford to spend time on a pet bought exclusively for pleasure.&lt;br /&gt;
&lt;br /&gt;
Dragonriders should be aware that the care of their dragon will always come before that of any pets. On Impression, a new weyrling must give up any runnerbeasts they own to the Weyr's stables, and make sure their canines and felines have someone to care for them (as some Weyrlingmasters will not tolerate them in the Weyrling barracks). Adult dragonriders may own pets other than runnerbeasts, but should ensure that a weyrmate or friend is responsible for walking and feeding them on Threadfall days and at other times when they are not able to.&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
You can use the description box to describe your pet's appearance and personality.&lt;br /&gt;
&lt;br /&gt;
=== Creating a Dolphin ===&lt;br /&gt;
&lt;br /&gt;
If you are creating a dolphineer of Journeyman rank or above, you may want to add a dolphin partner to their persona profile. When you select the craft &amp;quot;Dolphineer&amp;quot; and a rank of journeyman or above, a section of the form will appear to enter details about the dolphin. Creating a dolphin partner is not obligatory - not all dolphineers have one.&lt;br /&gt;
&lt;br /&gt;
'''Name'''&lt;br /&gt;
Please don't use any dolphin name from a Pern® novel, or any name of an existing dolphin or pet from the club.&lt;br /&gt;
&lt;br /&gt;
'''Age'''&lt;br /&gt;
You can enter your dolphin's age in the form of a birth date, giving the day and month on which they were born (similiarly to entering a persona birthday). If you leave the month and day blank, the form will randomly generate a birth date.&lt;br /&gt;
&lt;br /&gt;
'''Description'''&lt;br /&gt;
You can use the description box to describe your dolphin's appearance and personality.&lt;br /&gt;
&lt;br /&gt;
=== Creating a Dragon ===&lt;br /&gt;
&lt;br /&gt;
If you are creating a dragonrider, you'll need to add a dragon to their persona profile. When you select a dragonrider rank (such as &amp;quot;Wingleader&amp;quot; or &amp;quot;Wingrider&amp;quot;) a section of the form will appear to enter details about the dragon.&lt;br /&gt;
&lt;br /&gt;
'''Name'''&lt;br /&gt;
All dragon's names must end in '-th'. Please don't use any name from a Pern® novel, or any name of an existing dragon from the club.&lt;br /&gt;
&lt;br /&gt;
'''Age'''&lt;br /&gt;
You can enter your dragon's age in the form of a birth date, giving the day and month on which they were Hatched (similarly to entering a persona birthday). If you leave the month and day blank, the form will randomly generate a Hatching date for your dragon.&lt;br /&gt;
&lt;br /&gt;
Remember that since Candidates Impress between the ages of 12 and 20, dragons must be 12-20 Turns younger than their rider. If you are creating a Weyrling, please check the persona listings at each location to find out the dates on which clutches Hatched and select one of these for your dragon's Hatching date.&lt;br /&gt;
&lt;br /&gt;
'''Colour'''&lt;br /&gt;
Dragons come in only five different colours:&lt;br /&gt;
&lt;br /&gt;
* Gold dragons will usually be awarded by club vote, and can only be ridden by heterosexual females.&lt;br /&gt;
* Bronze dragons require Weyrleader approval, and can only be ridden by heterosexual males. New members requesting bronze MUST choose a weyrling and submit an error free persona sheet!&lt;br /&gt;
* Brown dragons can only be ridden by heterosexual males.&lt;br /&gt;
* Blue dragons can only be ridden by bisexual and homosexual males.&lt;br /&gt;
* Green dragons can only be ridden by homosexual males and heterosexual females.&lt;br /&gt;
&lt;br /&gt;
'''Description'''&lt;br /&gt;
You can use the description box to describe your dragon's appearance and personality. Remember, dragons can only be five colors (gold, bronze, brown, blue, green) and not even a speck of any other color. They have hides, not scales, and while a dragon may have variations of one color on their body, they do not have lime green underwings and forest green bodies, etc.&lt;/div&gt;</summary>
		<author><name>Miriah</name></author>	</entry>

	</feed>