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		<id>https://triadweyrs.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=98.176.135.223</id>
		<title>Triad wiki - User contributions [en]</title>
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		<updated>2026-06-26T14:54:10Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Seacraft_Hall&amp;diff=183</id>
		<title>Seacraft Hall</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Seacraft_Hall&amp;diff=183"/>
				<updated>2019-03-23T15:47:37Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: /* Transportation Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Article by: Chelle''&lt;br /&gt;
&lt;br /&gt;
===Latest News===&lt;br /&gt;
Runners sent from Sunstone found the Hall smashed and broken by the huge wall of water that hit it after the Volcano's blast that devastated Riverbluff Weyr in m12 of t8.&lt;br /&gt;
&lt;br /&gt;
Survivors were found and taken back to Sunstone Seahold where they were given supplies and shelter until decisions could be made about their futures. &lt;br /&gt;
&lt;br /&gt;
The Hall Master was not found.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
When Lord Morin decided to build a shipyard, it was only natural that the seacrafters involved in such an undertaking would continue to increase. When it was completed and began to be a hub on the Southern continent, the Lord Holder himself decided it would be expedient to set up a Hall there to take advantage of the seahold's location and population. Seeing the ambition in Morin's eyes, the Masterseacrafter selected Master Relik carefully. The old Master was known for his no nonsense approach and his knowledge. So Relik and his folk headed to Sunstone after an agreement was reached and they began building.&lt;br /&gt;
&lt;br /&gt;
The main hall was built in a cove between Avian Point cothold and Citrus Bay Seahold down the coastline from the main Hold. The docks are extensive, able to hold three ships while under construction as well as three coming into resupply. Tugboats can be found moored here as well. A cave was hollowed out to store the wood they would need to season and a road was laid to connect the hall to the Hold and its roads inland. The hall boasts its own vessel Southern Star and serves as relay point for several ships.&lt;br /&gt;
&lt;br /&gt;
Steadily, Relik has continued to bring in more people until he has a bustling hall with plenty of crafters, hallfolk, and support staff. They have reached out to the dolphin hall, forming a working relationship that has lasted despite the female dolphineers he dislikes. The hall is also close with the fishers in the area. The seacrafters agreed to a formal relationship with the Hold, though Relik is quick to point out his craft autonomy when he feels threatened in any way. When Lord Morin died, he met with the new Lord Bryvin to make sure that the old agreements would be honored. Satisfied, he continued operations.&lt;br /&gt;
&lt;br /&gt;
There was a hurricane that hit Sunstone territory. The hall was hardest hit and it forced some of the hallfolk to take refuge at Citrus Bay Hold. After such a setback, the hardy seacrafters have begun rebuilding and have welcomed their folk home.&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
The seacraft hall at Sunstone Seahold is a few miles down the coast from the Hold itself, between Avian Point cothold and Citrus Bay Seahold. The road to it from the Hold is about 9-10 miles. It is under the protection of River Bluff Weyr. The only way to reach the Hall by land is through the mountain roads that connect it with Citrus Bay, Avian Point, and the rest of Sunstone's territory. By sea, however, it is a simple task.&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
The Hall is located at Sunstone Seahold. Refer there for the climate description. The average winter low temperature is 45°F (7.22°C); the average winter high is 60°F (15.5°C). During the summer months, the average low temperature is 81°F (27.2°C); the average high 94°F (34.4°C).&lt;br /&gt;
&lt;br /&gt;
Building Information&lt;br /&gt;
Several buildings make up the Hall. The main building, nicknamed the Cargo Bay affectionately, houses the classrooms, the offices, the galley, the great hall (which doubles as a dining hall), and the storage rooms. It is two stories high. The building to the right of the Cargo Bay is where the crafters, the hallfolk, and their support staff live. It is three stories high and quite large, since the hall's population can decrease or increase with the arrival of several ships at a time. On the left side of the Cargo Bay is the watchtower.&lt;br /&gt;
&lt;br /&gt;
This structure is both an observation deck and the location of the hall's drums. Sailors are a superstitious lot, compared to other Pernese, and they maintain a watch in the tower at all times, communicating with the lighthouse, tugboats, and incoming sailboats as needed.&lt;br /&gt;
&lt;br /&gt;
The last major structure is the complex dock system. There are moorings for three tugboats, several fishing boats, and three large sailing vessels though more could be created for temporary guests. There are repair docks enough for two ships at a time. Then, there is the shipyard where they are constantly building new vessels and experimenting with new designs. The shipyard is a bit off from the Hall's docks, with its sets of slips and winches, and other needed areas. There is a small office on the docks where the Dockmaster stays.&lt;br /&gt;
&lt;br /&gt;
Behind the hall, there are a few cotholds to house families who wish to live separately. The wood cave is behind the hall, accessible through a large open entrance which is always guarded.&lt;br /&gt;
&lt;br /&gt;
===Technology Level===&lt;br /&gt;
Sunstone itself does not have electricity or any other power source yet. As such, the hall has not made any inroads to acquire it either. They operate with very large open windows, an open floor plan traditionally befitting southern buildings, glowbaskets, well placed fans, refrigeration caves, and heating water with fire.&lt;br /&gt;
&lt;br /&gt;
There are also candles found in lanterns and a signal fire on the heights to use as needed.&lt;br /&gt;
&lt;br /&gt;
===Female Policy===&lt;br /&gt;
The seacraft hall is traditional just as its Master is. They will not take female crafters, though the occasional female dolphineer may be seen from time to time. They have female support staff, however.&lt;br /&gt;
&lt;br /&gt;
Population and Plague Effects&lt;br /&gt;
The hall was formed after the Plague so they didn't experience any of those effects. However, the population has continually increased since Sunstone Seahold has become more prominent and settlers have continue to pour in. The current population is somewhere around 300 though it varies as boats leave and return.&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
The seacraft hall does trade with many other crafts-specifically the dolphincraft and the fishercraft. Their principal economic activities are shipbuilding, cargo transport, and passenger transport. They also continue to chart the waters and explore the southern continent's coastline and depths to find useful things to salvage.&lt;br /&gt;
&lt;br /&gt;
Recently, they have begun to convert sailing vessels so that they have engines that will run on steam. This source of power isn't widespread but Relik is hoping he can use the engines to make faster Crossing times and bring in revenue from passenger fees.&lt;br /&gt;
&lt;br /&gt;
===Transportation Information===&lt;br /&gt;
By runner or wagon, the Hall can be reached from Sunstone Seahold and its neighbors. Otherwise, the Hall can only be reached by the sea. From the main Hold, it takes about two hours to get there overland but around a half hour or less by sea dependent upon which vessel used.&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Seacraft_Hall&amp;diff=182</id>
		<title>Seacraft Hall</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Seacraft_Hall&amp;diff=182"/>
				<updated>2019-03-23T15:47:24Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: Created page with &amp;quot;''Article by: Chelle''  ===Latest News=== Runners sent from Sunstone found the Hall smashed and broken by the huge wall of water that hit it after the Volcano's blast that dev...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Article by: Chelle''&lt;br /&gt;
&lt;br /&gt;
===Latest News===&lt;br /&gt;
Runners sent from Sunstone found the Hall smashed and broken by the huge wall of water that hit it after the Volcano's blast that devastated Riverbluff Weyr in m12 of t8.&lt;br /&gt;
&lt;br /&gt;
Survivors were found and taken back to Sunstone Seahold where they were given supplies and shelter until decisions could be made about their futures. &lt;br /&gt;
&lt;br /&gt;
The Hall Master was not found.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
When Lord Morin decided to build a shipyard, it was only natural that the seacrafters involved in such an undertaking would continue to increase. When it was completed and began to be a hub on the Southern continent, the Lord Holder himself decided it would be expedient to set up a Hall there to take advantage of the seahold's location and population. Seeing the ambition in Morin's eyes, the Masterseacrafter selected Master Relik carefully. The old Master was known for his no nonsense approach and his knowledge. So Relik and his folk headed to Sunstone after an agreement was reached and they began building.&lt;br /&gt;
&lt;br /&gt;
The main hall was built in a cove between Avian Point cothold and Citrus Bay Seahold down the coastline from the main Hold. The docks are extensive, able to hold three ships while under construction as well as three coming into resupply. Tugboats can be found moored here as well. A cave was hollowed out to store the wood they would need to season and a road was laid to connect the hall to the Hold and its roads inland. The hall boasts its own vessel Southern Star and serves as relay point for several ships.&lt;br /&gt;
&lt;br /&gt;
Steadily, Relik has continued to bring in more people until he has a bustling hall with plenty of crafters, hallfolk, and support staff. They have reached out to the dolphin hall, forming a working relationship that has lasted despite the female dolphineers he dislikes. The hall is also close with the fishers in the area. The seacrafters agreed to a formal relationship with the Hold, though Relik is quick to point out his craft autonomy when he feels threatened in any way. When Lord Morin died, he met with the new Lord Bryvin to make sure that the old agreements would be honored. Satisfied, he continued operations.&lt;br /&gt;
&lt;br /&gt;
There was a hurricane that hit Sunstone territory. The hall was hardest hit and it forced some of the hallfolk to take refuge at Citrus Bay Hold. After such a setback, the hardy seacrafters have begun rebuilding and have welcomed their folk home.&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
The seacraft hall at Sunstone Seahold is a few miles down the coast from the Hold itself, between Avian Point cothold and Citrus Bay Seahold. The road to it from the Hold is about 9-10 miles. It is under the protection of River Bluff Weyr. The only way to reach the Hall by land is through the mountain roads that connect it with Citrus Bay, Avian Point, and the rest of Sunstone's territory. By sea, however, it is a simple task.&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
The Hall is located at Sunstone Seahold. Refer there for the climate description. The average winter low temperature is 45°F (7.22°C); the average winter high is 60°F (15.5°C). During the summer months, the average low temperature is 81°F (27.2°C); the average high 94°F (34.4°C).&lt;br /&gt;
&lt;br /&gt;
Building Information&lt;br /&gt;
Several buildings make up the Hall. The main building, nicknamed the Cargo Bay affectionately, houses the classrooms, the offices, the galley, the great hall (which doubles as a dining hall), and the storage rooms. It is two stories high. The building to the right of the Cargo Bay is where the crafters, the hallfolk, and their support staff live. It is three stories high and quite large, since the hall's population can decrease or increase with the arrival of several ships at a time. On the left side of the Cargo Bay is the watchtower.&lt;br /&gt;
&lt;br /&gt;
This structure is both an observation deck and the location of the hall's drums. Sailors are a superstitious lot, compared to other Pernese, and they maintain a watch in the tower at all times, communicating with the lighthouse, tugboats, and incoming sailboats as needed.&lt;br /&gt;
&lt;br /&gt;
The last major structure is the complex dock system. There are moorings for three tugboats, several fishing boats, and three large sailing vessels though more could be created for temporary guests. There are repair docks enough for two ships at a time. Then, there is the shipyard where they are constantly building new vessels and experimenting with new designs. The shipyard is a bit off from the Hall's docks, with its sets of slips and winches, and other needed areas. There is a small office on the docks where the Dockmaster stays.&lt;br /&gt;
&lt;br /&gt;
Behind the hall, there are a few cotholds to house families who wish to live separately. The wood cave is behind the hall, accessible through a large open entrance which is always guarded.&lt;br /&gt;
&lt;br /&gt;
===Technology Level===&lt;br /&gt;
Sunstone itself does not have electricity or any other power source yet. As such, the hall has not made any inroads to acquire it either. They operate with very large open windows, an open floor plan traditionally befitting southern buildings, glowbaskets, well placed fans, refrigeration caves, and heating water with fire.&lt;br /&gt;
&lt;br /&gt;
There are also candles found in lanterns and a signal fire on the heights to use as needed.&lt;br /&gt;
&lt;br /&gt;
===Female Policy===&lt;br /&gt;
The seacraft hall is traditional just as its Master is. They will not take female crafters, though the occasional female dolphineer may be seen from time to time. They have female support staff, however.&lt;br /&gt;
&lt;br /&gt;
Population and Plague Effects&lt;br /&gt;
The hall was formed after the Plague so they didn't experience any of those effects. However, the population has continually increased since Sunstone Seahold has become more prominent and settlers have continue to pour in. The current population is somewhere around 300 though it varies as boats leave and return.&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
The seacraft hall does trade with many other crafts-specifically the dolphincraft and the fishercraft. Their principal economic activities are shipbuilding, cargo transport, and passenger transport. They also continue to chart the waters and explore the southern continent's coastline and depths to find useful things to salvage.&lt;br /&gt;
&lt;br /&gt;
Recently, they have begun to convert sailing vessels so that they have engines that will run on steam. This source of power isn't widespread but Relik is hoping he can use the engines to make faster Crossing times and bring in revenue from passenger fees.&lt;br /&gt;
&lt;br /&gt;
==Transportation Information==&lt;br /&gt;
By runner or wagon, the Hall can be reached from Sunstone Seahold and its neighbors. Otherwise, the Hall can only be reached by the sea. From the main Hold, it takes about two hours to get there overland but around a half hour or less by sea dependent upon which vessel used.&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=181</id>
		<title>Triad Locations</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=181"/>
				<updated>2019-03-23T15:45:52Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: /* Seacraft Hall (Beholden to Sunstone Seahold) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Amethyst Cliff Hold (beholden to Dragonsfall Weyr)==&lt;br /&gt;
==Baker Hall at Sapphire Meadows Hold==&lt;br /&gt;
==Dream's End Weyr==&lt;br /&gt;
==Farmcraft Hall at Sapphire Meadows Hold==&lt;br /&gt;
==Garnet Valley Hold (beholden to Riverbluff Weyr)==&lt;br /&gt;
==Jade Harbour Hold (beholden to River Bluff Weyr)==&lt;br /&gt;
==Mining Hall at Garnet Valley Hold==&lt;br /&gt;
==Opal Cove Hold (beholden to Dragonsfall Weyr)==&lt;br /&gt;
==River Bluff Weyr==&lt;br /&gt;
==[[Seacraft Hall (Beholden to Sunstone Seahold)]]==&lt;br /&gt;
&lt;br /&gt;
==[[Smithcratft Hall at Garnet Valley Hold]]==&lt;br /&gt;
&lt;br /&gt;
==Tannercraft Hall at Opal Cove Hold==&lt;br /&gt;
==Technicians Hall at Jade Harbour Hold==&lt;br /&gt;
==Topaz Sea Hold (beholden to Dolphin Cove Weyr)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Club History]]&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=180</id>
		<title>Triad Locations</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Triad_Locations&amp;diff=180"/>
				<updated>2019-03-23T15:45:30Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: /* Smithcratft Hall at Garnet Valley Hold */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Amethyst Cliff Hold (beholden to Dragonsfall Weyr)==&lt;br /&gt;
==Baker Hall at Sapphire Meadows Hold==&lt;br /&gt;
==Dream's End Weyr==&lt;br /&gt;
==Farmcraft Hall at Sapphire Meadows Hold==&lt;br /&gt;
==Garnet Valley Hold (beholden to Riverbluff Weyr)==&lt;br /&gt;
==Jade Harbour Hold (beholden to River Bluff Weyr)==&lt;br /&gt;
==Mining Hall at Garnet Valley Hold==&lt;br /&gt;
==Opal Cove Hold (beholden to Dragonsfall Weyr)==&lt;br /&gt;
==River Bluff Weyr==&lt;br /&gt;
==Seacraft Hall (Beholden to Sunstone Seahold)==&lt;br /&gt;
==[[Smithcratft Hall at Garnet Valley Hold]]==&lt;br /&gt;
&lt;br /&gt;
==Tannercraft Hall at Opal Cove Hold==&lt;br /&gt;
==Technicians Hall at Jade Harbour Hold==&lt;br /&gt;
==Topaz Sea Hold (beholden to Dolphin Cove Weyr)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Club History]]&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Category:Newbie_Guide&amp;diff=155</id>
		<title>Category:Newbie Guide</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Category:Newbie_Guide&amp;diff=155"/>
				<updated>2019-03-23T01:50:25Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: Created page with &amp;quot;Most Important FAQ's for a newbie&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Most Important FAQ's for a newbie&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=5_Step_Guide_to_Your_First_Persona&amp;diff=154</id>
		<title>5 Step Guide to Your First Persona</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=5_Step_Guide_to_Your_First_Persona&amp;diff=154"/>
				<updated>2019-03-23T01:49:48Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Article by: Eimi&lt;br /&gt;
&lt;br /&gt;
===READ THE FAQs FIRST!===&lt;br /&gt;
You may be surprised how many people decide to join the Weyr without knowing anything about it. Triad is a strict canon Weyr. What does that mean? It means that there is a specific framework that we play in. There are certain things that are not allowed in Triad, not because we want to curb your imagination, but to make this world we play with as real as possible. As there are some things that just don't work in the real world, there are some things that just do not fit into the world Triad is based on.&lt;br /&gt;
&lt;br /&gt;
====Important FAQs to read:====&lt;br /&gt;
*Triad's [[Club History]]: http://www.triadweyrs.org/faq.php?fq_id=534&lt;br /&gt;
This will bring you up to speed on the back story up until the current Pass started&lt;br /&gt;
*What Books Are Considered Club Canon:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?fq_id=489&lt;br /&gt;
Remember, not ALL books are considered Canon, and these books that are considered canon ALWAYS outrank the Dragon Lover's Guide to Pern.&lt;br /&gt;
*Understand the Mentorship Program:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?fq_id=499&lt;br /&gt;
All new members will be on mentorship for at least one month, until they have three consecutive uncorrected posts, and have their mentors approval to be released. No one will be released who has not demonstrated a firm grasp of Triad's canon.&lt;br /&gt;
*Read about how to write a persona sheet:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?q=personas&lt;br /&gt;
All you ever needed to know about filling out the sheet&lt;br /&gt;
*Read anything that will have to do with your persona. If you want a dragonrider, read about Life in the Weyr. If you want a Holder, read about Life in the Holds. If you want a crafter, read about Life in the Halls, AND about their craft. Read the information about the location you want your persona to live at. Many have gone through recent changes that you will need to know about. You might want read up on what's been happening in that area in the Newsletter. Know as much as possible before writing your Persona Sheet. It will help you in the long run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===UNDERSTAND HOW PERSONA APPROVAL WORKS===&lt;br /&gt;
When you submit a Persona Sheet, it goes directly to the Persona Approval Team. One of them then reviews it, and any questions are brought up to the PA team as a whole. If there are no corrections that need to be made, the persona will be approved. If there are some points that are contrary to Triad's strict canon, a letter will be written to the writer of the Persona Sheet asking them to make some changes. The goal is to have this done within a week. Once all the corrections have been made and there are no other breeches of canon, they will be approved. &lt;br /&gt;
===MOST FIRST-TIME PERSONA SHEETS HAVE AT LEAST ONE CORRECTION===&lt;br /&gt;
THAT NEEDS TO BE MADE, OFTEN MORE, SO DON'T FEEL BAD!&lt;br /&gt;
There is nothing wrong with that! Triad's canon is difficult and complicated. Please don't take it as a rejection of you or your persona if you are asked to make some changes to your sheet. We want to make all new members feel welcome, but sometimes even veterans of Triad have to tweak their personas to fit canon. Please don't let it discourage you.&lt;br /&gt;
&lt;br /&gt;
Some things that will help you to submit an error free sheet are reading the FAQs as was stated above, as well as understanding that you can e-mail the Persona Approval Team at any time if you have a question while writing your sheet. You can write them at pateam@triadweyrs.org and one of them will respond as soon as possible. Also, feel free to ask questions in the forums.&lt;br /&gt;
&lt;br /&gt;
===LOOK AT WHAT OTHER PEOPLE WRITE===&lt;br /&gt;
All of the active personas' sheets are available online for you to read. Sometimes seeing how other people write their persona sheets can give you a feeling of what it takes to have a persona approved. If you are not sure what kind of information should be included in their description, emotional description, history or dragon description, look at how other members wrote theirs.&lt;br /&gt;
&lt;br /&gt;
===ADOPTION IS MUCH FASTER===&lt;br /&gt;
If you really want to get into Triad and get your feet wet right away, adoption is a good way to go. MOST adoption requests are approved very quickly since the persona sheet has already been checked for canon errors in the past. The main exception would be if you request to adopt a ranker straight off. We prefer our members have some experience in the club before adopting a persona of rank. There are adoptable personas in each location. Some were once played by a member of the club who has since left, and some have never been owned by a member, but were created to fill out an area. As long as you do not change the fundamental facts in the persona sheet you adopted, (ie. suddenly change their appearance, change their craft, etc.) you are allowed to re-edit the persona sheet as you like as long as it fits within canon. Many members have adopted a persona and have truly made them their own. It is a fun and fast way to get involved. I am not saying you SHOULDN'T write an original persona sheet, but this is an alternative many have used as a way to start out in the club.&lt;br /&gt;
&lt;br /&gt;
[[Category: Newbie Guide]]&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=5_Step_Guide_to_Your_First_Persona&amp;diff=153</id>
		<title>5 Step Guide to Your First Persona</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=5_Step_Guide_to_Your_First_Persona&amp;diff=153"/>
				<updated>2019-03-23T01:49:05Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Article by: Eimi&lt;br /&gt;
&lt;br /&gt;
===READ THE FAQs FIRST!===&lt;br /&gt;
You may be surprised how many people decide to join the Weyr without knowing anything about it. Triad is a strict canon Weyr. What does that mean? It means that there is a specific framework that we play in. There are certain things that are not allowed in Triad, not because we want to curb your imagination, but to make this world we play with as real as possible. As there are some things that just don't work in the real world, there are some things that just do not fit into the world Triad is based on.&lt;br /&gt;
&lt;br /&gt;
====Important FAQs to read:====&lt;br /&gt;
*Triad's [[Club History]]: http://www.triadweyrs.org/faq.php?fq_id=534&lt;br /&gt;
This will bring you up to speed on the back story up until the current Pass started&lt;br /&gt;
*What Books Are Considered Club Canon:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?fq_id=489&lt;br /&gt;
Remember, not ALL books are considered Canon, and these books that are considered canon ALWAYS outrank the Dragon Lover's Guide to Pern.&lt;br /&gt;
*Understand the Mentorship Program:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?fq_id=499&lt;br /&gt;
All new members will be on mentorship for at least one month, until they have three consecutive uncorrected posts, and have their mentors approval to be released. No one will be released who has not demonstrated a firm grasp of Triad's canon.&lt;br /&gt;
*Read about how to write a persona sheet:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?q=personas&lt;br /&gt;
All you ever needed to know about filling out the sheet&lt;br /&gt;
*Read anything that will have to do with your persona. If you want a dragonrider, read about Life in the Weyr. If you want a Holder, read about Life in the Holds. If you want a crafter, read about Life in the Halls, AND about their craft. Read the information about the location you want your persona to live at. Many have gone through recent changes that you will need to know about. You might want read up on what's been happening in that area in the Newsletter. Know as much as possible before writing your Persona Sheet. It will help you in the long run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===UNDERSTAND HOW PERSONA APPROVAL WORKS===&lt;br /&gt;
When you submit a Persona Sheet, it goes directly to the Persona Approval Team. One of them then reviews it, and any questions are brought up to the PA team as a whole. If there are no corrections that need to be made, the persona will be approved. If there are some points that are contrary to Triad's strict canon, a letter will be written to the writer of the Persona Sheet asking them to make some changes. The goal is to have this done within a week. Once all the corrections have been made and there are no other breeches of canon, they will be approved. &lt;br /&gt;
===MOST FIRST-TIME PERSONA SHEETS HAVE AT LEAST ONE CORRECTION===&lt;br /&gt;
THAT NEEDS TO BE MADE, OFTEN MORE, SO DON'T FEEL BAD!&lt;br /&gt;
There is nothing wrong with that! Triad's canon is difficult and complicated. Please don't take it as a rejection of you or your persona if you are asked to make some changes to your sheet. We want to make all new members feel welcome, but sometimes even veterans of Triad have to tweak their personas to fit canon. Please don't let it discourage you.&lt;br /&gt;
&lt;br /&gt;
Some things that will help you to submit an error free sheet are reading the FAQs as was stated above, as well as understanding that you can e-mail the Persona Approval Team at any time if you have a question while writing your sheet. You can write them at pateam@triadweyrs.org and one of them will respond as soon as possible. Also, feel free to ask questions in the forums.&lt;br /&gt;
&lt;br /&gt;
===LOOK AT WHAT OTHER PEOPLE WRITE===&lt;br /&gt;
All of the active personas' sheets are available online for you to read. Sometimes seeing how other people write their persona sheets can give you a feeling of what it takes to have a persona approved. If you are not sure what kind of information should be included in their description, emotional description, history or dragon description, look at how other members wrote theirs.&lt;br /&gt;
&lt;br /&gt;
===ADOPTION IS MUCH FASTER===&lt;br /&gt;
If you really want to get into Triad and get your feet wet right away, adoption is a good way to go. MOST adoption requests are approved very quickly since the persona sheet has already been checked for canon errors in the past. The main exception would be if you request to adopt a ranker straight off. We prefer our members have some experience in the club before adopting a persona of rank. There are adoptable personas in each location. Some were once played by a member of the club who has since left, and some have never been owned by a member, but were created to fill out an area. As long as you do not change the fundamental facts in the persona sheet you adopted, (ie. suddenly change their appearance, change their craft, etc.) you are allowed to re-edit the persona sheet as you like as long as it fits within canon. Many members have adopted a persona and have truly made them their own. It is a fun and fast way to get involved. I am not saying you SHOULDN'T write an original persona sheet, but this is an alternative many have used as a way to start out in the club.&lt;br /&gt;
&lt;br /&gt;
[[Catagory: Newbie Guide]]&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=5_Step_Guide_to_Your_First_Persona&amp;diff=150</id>
		<title>5 Step Guide to Your First Persona</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=5_Step_Guide_to_Your_First_Persona&amp;diff=150"/>
				<updated>2019-03-23T01:43:19Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: /* LOOK AT WHAT OTHER PEOPLE WRITE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Article by: Eimi&lt;br /&gt;
&lt;br /&gt;
===READ THE FAQs FIRST!===&lt;br /&gt;
You may be surprised how many people decide to join the Weyr without knowing anything about it. Triad is a strict canon Weyr. What does that mean? It means that there is a specific framework that we play in. There are certain things that are not allowed in Triad, not because we want to curb your imagination, but to make this world we play with as real as possible. As there are some things that just don't work in the real world, there are some things that just do not fit into the world Triad is based on.&lt;br /&gt;
&lt;br /&gt;
====Important FAQs to read:====&lt;br /&gt;
*Triad's [[Club History]]: http://www.triadweyrs.org/faq.php?fq_id=534&lt;br /&gt;
This will bring you up to speed on the back story up until the current Pass started&lt;br /&gt;
*What Books Are Considered Club Canon:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?fq_id=489&lt;br /&gt;
Remember, not ALL books are considered Canon, and these books that are considered canon ALWAYS outrank the Dragon Lover's Guide to Pern.&lt;br /&gt;
*Understand the Mentorship Program:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?fq_id=499&lt;br /&gt;
All new members will be on mentorship for at least one month, until they have three consecutive uncorrected posts, and have their mentors approval to be released. No one will be released who has not demonstrated a firm grasp of Triad's canon.&lt;br /&gt;
*Read about how to write a persona sheet:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?q=personas&lt;br /&gt;
All you ever needed to know about filling out the sheet&lt;br /&gt;
*Read anything that will have to do with your persona. If you want a dragonrider, read about Life in the Weyr. If you want a Holder, read about Life in the Holds. If you want a crafter, read about Life in the Halls, AND about their craft. Read the information about the location you want your persona to live at. Many have gone through recent changes that you will need to know about. You might want read up on what's been happening in that area in the Newsletter. Know as much as possible before writing your Persona Sheet. It will help you in the long run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===UNDERSTAND HOW PERSONA APPROVAL WORKS===&lt;br /&gt;
When you submit a Persona Sheet, it goes directly to the Persona Approval Team. One of them then reviews it, and any questions are brought up to the PA team as a whole. If there are no corrections that need to be made, the persona will be approved. If there are some points that are contrary to Triad's strict canon, a letter will be written to the writer of the Persona Sheet asking them to make some changes. The goal is to have this done within a week. Once all the corrections have been made and there are no other breeches of canon, they will be approved. &lt;br /&gt;
===MOST FIRST-TIME PERSONA SHEETS HAVE AT LEAST ONE CORRECTION===&lt;br /&gt;
THAT NEEDS TO BE MADE, OFTEN MORE, SO DON'T FEEL BAD!&lt;br /&gt;
There is nothing wrong with that! Triad's canon is difficult and complicated. Please don't take it as a rejection of you or your persona if you are asked to make some changes to your sheet. We want to make all new members feel welcome, but sometimes even veterans of Triad have to tweak their personas to fit canon. Please don't let it discourage you.&lt;br /&gt;
&lt;br /&gt;
Some things that will help you to submit an error free sheet are reading the FAQs as was stated above, as well as understanding that you can e-mail the Persona Approval Team at any time if you have a question while writing your sheet. You can write them at pateam@triadweyrs.org and one of them will respond as soon as possible. Also, feel free to ask questions in the forums.&lt;br /&gt;
&lt;br /&gt;
===LOOK AT WHAT OTHER PEOPLE WRITE===&lt;br /&gt;
All of the active personas' sheets are available online for you to read. Sometimes seeing how other people write their persona sheets can give you a feeling of what it takes to have a persona approved. If you are not sure what kind of information should be included in their description, emotional description, history or dragon description, look at how other members wrote theirs.&lt;br /&gt;
&lt;br /&gt;
===ADOPTION IS MUCH FASTER===&lt;br /&gt;
If you really want to get into Triad and get your feet wet right away, adoption is a good way to go. MOST adoption requests are approved very quickly since the persona sheet has already been checked for canon errors in the past. The main exception would be if you request to adopt a ranker straight off. We prefer our members have some experience in the club before adopting a persona of rank. There are adoptable personas in each location. Some were once played by a member of the club who has since left, and some have never been owned by a member, but were created to fill out an area. As long as you do not change the fundamental facts in the persona sheet you adopted, (ie. suddenly change their appearance, change their craft, etc.) you are allowed to re-edit the persona sheet as you like as long as it fits within canon. Many members have adopted a persona and have truly made them their own. It is a fun and fast way to get involved. I am not saying you SHOULDN'T write an original persona sheet, but this is an alternative many have used as a way to start out in the club.&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=5_Step_Guide_to_Your_First_Persona&amp;diff=149</id>
		<title>5 Step Guide to Your First Persona</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=5_Step_Guide_to_Your_First_Persona&amp;diff=149"/>
				<updated>2019-03-23T01:43:07Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: /* MOST FIRST-TIME PERSONA SHEETS HAVE AT LEAST ONE CORRECTION */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Article by: Eimi&lt;br /&gt;
&lt;br /&gt;
===READ THE FAQs FIRST!===&lt;br /&gt;
You may be surprised how many people decide to join the Weyr without knowing anything about it. Triad is a strict canon Weyr. What does that mean? It means that there is a specific framework that we play in. There are certain things that are not allowed in Triad, not because we want to curb your imagination, but to make this world we play with as real as possible. As there are some things that just don't work in the real world, there are some things that just do not fit into the world Triad is based on.&lt;br /&gt;
&lt;br /&gt;
====Important FAQs to read:====&lt;br /&gt;
*Triad's [[Club History]]: http://www.triadweyrs.org/faq.php?fq_id=534&lt;br /&gt;
This will bring you up to speed on the back story up until the current Pass started&lt;br /&gt;
*What Books Are Considered Club Canon:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?fq_id=489&lt;br /&gt;
Remember, not ALL books are considered Canon, and these books that are considered canon ALWAYS outrank the Dragon Lover's Guide to Pern.&lt;br /&gt;
*Understand the Mentorship Program:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?fq_id=499&lt;br /&gt;
All new members will be on mentorship for at least one month, until they have three consecutive uncorrected posts, and have their mentors approval to be released. No one will be released who has not demonstrated a firm grasp of Triad's canon.&lt;br /&gt;
*Read about how to write a persona sheet:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?q=personas&lt;br /&gt;
All you ever needed to know about filling out the sheet&lt;br /&gt;
*Read anything that will have to do with your persona. If you want a dragonrider, read about Life in the Weyr. If you want a Holder, read about Life in the Holds. If you want a crafter, read about Life in the Halls, AND about their craft. Read the information about the location you want your persona to live at. Many have gone through recent changes that you will need to know about. You might want read up on what's been happening in that area in the Newsletter. Know as much as possible before writing your Persona Sheet. It will help you in the long run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===UNDERSTAND HOW PERSONA APPROVAL WORKS===&lt;br /&gt;
When you submit a Persona Sheet, it goes directly to the Persona Approval Team. One of them then reviews it, and any questions are brought up to the PA team as a whole. If there are no corrections that need to be made, the persona will be approved. If there are some points that are contrary to Triad's strict canon, a letter will be written to the writer of the Persona Sheet asking them to make some changes. The goal is to have this done within a week. Once all the corrections have been made and there are no other breeches of canon, they will be approved. &lt;br /&gt;
===MOST FIRST-TIME PERSONA SHEETS HAVE AT LEAST ONE CORRECTION===&lt;br /&gt;
THAT NEEDS TO BE MADE, OFTEN MORE, SO DON'T FEEL BAD!&lt;br /&gt;
There is nothing wrong with that! Triad's canon is difficult and complicated. Please don't take it as a rejection of you or your persona if you are asked to make some changes to your sheet. We want to make all new members feel welcome, but sometimes even veterans of Triad have to tweak their personas to fit canon. Please don't let it discourage you.&lt;br /&gt;
&lt;br /&gt;
Some things that will help you to submit an error free sheet are reading the FAQs as was stated above, as well as understanding that you can e-mail the Persona Approval Team at any time if you have a question while writing your sheet. You can write them at pateam@triadweyrs.org and one of them will respond as soon as possible. Also, feel free to ask questions in the forums.&lt;br /&gt;
&lt;br /&gt;
===LOOK AT WHAT OTHER PEOPLE WRITE===&lt;br /&gt;
All of the active personas' sheets are available online for you to read. Sometimes seeing how other people write their persona sheets can give you a feeling of what it takes to have a persona approved. If you are not sure what kind of information should be included in their description, emotional description, history or dragon description, look at how other members wrote theirs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===ADOPTION IS MUCH FASTER===&lt;br /&gt;
If you really want to get into Triad and get your feet wet right away, adoption is a good way to go. MOST adoption requests are approved very quickly since the persona sheet has already been checked for canon errors in the past. The main exception would be if you request to adopt a ranker straight off. We prefer our members have some experience in the club before adopting a persona of rank. There are adoptable personas in each location. Some were once played by a member of the club who has since left, and some have never been owned by a member, but were created to fill out an area. As long as you do not change the fundamental facts in the persona sheet you adopted, (ie. suddenly change their appearance, change their craft, etc.) you are allowed to re-edit the persona sheet as you like as long as it fits within canon. Many members have adopted a persona and have truly made them their own. It is a fun and fast way to get involved. I am not saying you SHOULDN'T write an original persona sheet, but this is an alternative many have used as a way to start out in the club.&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=5_Step_Guide_to_Your_First_Persona&amp;diff=148</id>
		<title>5 Step Guide to Your First Persona</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=5_Step_Guide_to_Your_First_Persona&amp;diff=148"/>
				<updated>2019-03-23T01:39:59Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: Created page with &amp;quot;Article by: Eimi  ===READ THE FAQs FIRST!=== You may be surprised how many people decide to join the Weyr without knowing anything about it. Triad is a strict canon Weyr. What...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Article by: Eimi&lt;br /&gt;
&lt;br /&gt;
===READ THE FAQs FIRST!===&lt;br /&gt;
You may be surprised how many people decide to join the Weyr without knowing anything about it. Triad is a strict canon Weyr. What does that mean? It means that there is a specific framework that we play in. There are certain things that are not allowed in Triad, not because we want to curb your imagination, but to make this world we play with as real as possible. As there are some things that just don't work in the real world, there are some things that just do not fit into the world Triad is based on.&lt;br /&gt;
&lt;br /&gt;
====Important FAQs to read:====&lt;br /&gt;
*Triad's [[Club History]]: http://www.triadweyrs.org/faq.php?fq_id=534&lt;br /&gt;
This will bring you up to speed on the back story up until the current Pass started&lt;br /&gt;
*What Books Are Considered Club Canon:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?fq_id=489&lt;br /&gt;
Remember, not ALL books are considered Canon, and these books that are considered canon ALWAYS outrank the Dragon Lover's Guide to Pern.&lt;br /&gt;
*Understand the Mentorship Program:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?fq_id=499&lt;br /&gt;
All new members will be on mentorship for at least one month, until they have three consecutive uncorrected posts, and have their mentors approval to be released. No one will be released who has not demonstrated a firm grasp of Triad's canon.&lt;br /&gt;
*Read about how to write a persona sheet:&lt;br /&gt;
http://www.triadweyrs.org/faq.php?q=personas&lt;br /&gt;
All you ever needed to know about filling out the sheet&lt;br /&gt;
*Read anything that will have to do with your persona. If you want a dragonrider, read about Life in the Weyr. If you want a Holder, read about Life in the Holds. If you want a crafter, read about Life in the Halls, AND about their craft. Read the information about the location you want your persona to live at. Many have gone through recent changes that you will need to know about. You might want read up on what's been happening in that area in the Newsletter. Know as much as possible before writing your Persona Sheet. It will help you in the long run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===UNDERSTAND HOW PERSONA APPROVAL WORKS===&lt;br /&gt;
When you submit a Persona Sheet, it goes directly to the Persona Approval Team. One of them then reviews it, and any questions are brought up to the PA team as a whole. If there are no corrections that need to be made, the persona will be approved. If there are some points that are contrary to Triad's strict canon, a letter will be written to the writer of the Persona Sheet asking them to make some changes. The goal is to have this done within a week. Once all the corrections have been made and there are no other breeches of canon, they will be approved. &lt;br /&gt;
===MOST FIRST-TIME PERSONA SHEETS HAVE AT LEAST ONE CORRECTION===&lt;br /&gt;
THAT NEEDS TO BE MADE, OFTEN MORE, SO DON'T FEEL BAD!&lt;br /&gt;
There is nothing wrong with that! Triad's canon is difficult and complicated. Please don't take it as a rejection of you or your persona if you are asked to make some changes to your sheet. We want to make all new members feel welcome, but sometimes even veterans of Triad have to tweak their personas to fit canon. Please don't let it discourage you.&lt;br /&gt;
&lt;br /&gt;
Some things that will help you to submit an error free sheet are reading the FAQs as was stated above, as well as understanding that you can e-mail the Persona Approval Team at any time if you have a question while writing your sheet. You can write them at pateam@triadweyrs.org and one of them will respond as soon as possible. Also, feel free to ask questions in the forums.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOOK AT WHAT OTHER PEOPLE WRITE===&lt;br /&gt;
All of the active personas' sheets are available online for you to read. Sometimes seeing how other people write their persona sheets can give you a feeling of what it takes to have a persona approved. If you are not sure what kind of information should be included in their description, emotional description, history or dragon description, look at how other members wrote theirs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===ADOPTION IS MUCH FASTER===&lt;br /&gt;
If you really want to get into Triad and get your feet wet right away, adoption is a good way to go. MOST adoption requests are approved very quickly since the persona sheet has already been checked for canon errors in the past. The main exception would be if you request to adopt a ranker straight off. We prefer our members have some experience in the club before adopting a persona of rank. There are adoptable personas in each location. Some were once played by a member of the club who has since left, and some have never been owned by a member, but were created to fill out an area. As long as you do not change the fundamental facts in the persona sheet you adopted, (ie. suddenly change their appearance, change their craft, etc.) you are allowed to re-edit the persona sheet as you like as long as it fits within canon. Many members have adopted a persona and have truly made them their own. It is a fun and fast way to get involved. I am not saying you SHOULDN'T write an original persona sheet, but this is an alternative many have used as a way to start out in the club.&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Category:Club_History&amp;diff=145</id>
		<title>Category:Club History</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Category:Club_History&amp;diff=145"/>
				<updated>2019-03-23T01:27:41Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: Created page with &amp;quot;History of Triad Weyrs&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;History of Triad Weyrs&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Pern_Timeline&amp;diff=144</id>
		<title>Pern Timeline</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Pern_Timeline&amp;diff=144"/>
				<updated>2019-03-23T01:27:14Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Article by: Suzee, Avery''&lt;br /&gt;
&lt;br /&gt;
The books start their timeline from the date colonists landed on Pern. Then they count the Turns based on the Pass or Interval. Triad had a large gap of over 1200 turns between the last pass and the current one. Therefore we thought we'd help you figure out your dates by providing the following data.&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''TURNS SINCE LANDING'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''EVENT'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''DETAIL'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''BOOK'''&lt;br /&gt;
|-&lt;br /&gt;
| 1||Landing||Admiral Paul Benden and Governor Emily Boll plant flags and claim Pern||Dragonsdawn&lt;br /&gt;
|-&lt;br /&gt;
| 8||First Pass||First Threadfall at Landing; evidence of earlier fall at Ierne Island||Dragonsdawn&lt;br /&gt;
|-&lt;br /&gt;
| 8 m4||First Pass||Kitti Ping Yung begins dragon project||Dragonsdawn&lt;br /&gt;
|-&lt;br /&gt;
| 8 m8||First Pass||Sean Impresses Carenath Sorka Impresses Faranth||Dragonsdawn&lt;br /&gt;
|-&lt;br /&gt;
| 28||First Pass||Benden Weyr and Hold established Telgar, &amp;amp; Ista Weyrs picked for development in near future||Chronicles ofPern&lt;br /&gt;
|-&lt;br /&gt;
| 58||First Interval||Honshu Evacuated||Chronicles ofPern&lt;br /&gt;
|-&lt;br /&gt;
| 258||Second Pass||||&lt;br /&gt;
|-&lt;br /&gt;
| 308||Second Interval||||&lt;br /&gt;
|-&lt;br /&gt;
| 508||Third Pass||||&lt;br /&gt;
|-&lt;br /&gt;
| 558||Third Interval||||&lt;br /&gt;
|-&lt;br /&gt;
| 758||Fourth Pass||||&lt;br /&gt;
|-&lt;br /&gt;
| 808||Fourth Interval||First long Interval||&lt;br /&gt;
|-&lt;br /&gt;
| 1258||Fifth Pass||||&lt;br /&gt;
|-&lt;br /&gt;
| 1308||Fifth Interval||||&lt;br /&gt;
|-&lt;br /&gt;
| 1508||Sixth Pass||Begins||&lt;br /&gt;
|-&lt;br /&gt;
| 1530||Sixth Pass||Moreta Searched from small Keroon runnerhold; Impresses Orlith at Ista Weyr||Moreta&lt;br /&gt;
|-&lt;br /&gt;
| 1550||Sixth Pass||Feline Fever transmitted from Southern Continent||Moreta&lt;br /&gt;
|-&lt;br /&gt;
| 1550 m4||Sixth Pass||Masterharper Tirone gives first performance of &amp;quot;The Ballad of Moreta's Ride&amp;quot;||Moreta&lt;br /&gt;
|-&lt;br /&gt;
| 1558||Sixth Interval||||&lt;br /&gt;
|-&lt;br /&gt;
| 1758||Seventh Pass||||&lt;br /&gt;
|-&lt;br /&gt;
| 1808||Seventh Interval||||&lt;br /&gt;
|-&lt;br /&gt;
| 2008||Eighth Pass||||&lt;br /&gt;
|-&lt;br /&gt;
| 2058 m6||Eighth Interval||Lessa and Ramoth arrive back in time at Ruatha and are transported to Fort||Dragonflight&lt;br /&gt;
|-&lt;br /&gt;
| 2058 m7||Eighth Interval||Lessa and Oldtimers begin leaping forward in time||Dragonflight&lt;br /&gt;
|-&lt;br /&gt;
| 2452||Eighth Interval||Robinton is born||Masterharper of Pern&lt;br /&gt;
|-&lt;br /&gt;
| 2484||Eighth Interval||Lessa is born||Dragonflight&lt;br /&gt;
|-&lt;br /&gt;
| 2495||Eighth Interval||Fax takes over 7th Hold - Ruatha||Masterharper of Pern&lt;br /&gt;
|-&lt;br /&gt;
| 2505||Eighth Interval||F'lar searches Ruatha, Kills Fax, Finds Lessa; Lessa Impresses Ramoth||Dragonflight&lt;br /&gt;
|-&lt;br /&gt;
| 2508||Ninth PassBegins||Only one Weyr to protect Pern||Dragonflight&lt;br /&gt;
|-&lt;br /&gt;
| 2508||Ninth Pass||Lessa jumps /between/ times to end of 8th pass; F'nor brings 72 dragons forward from Southern||Dragonflight&lt;br /&gt;
|-&lt;br /&gt;
| 2519||Ninth Pass||Jaxom first allowed to fly Ruth||The White Dragon&lt;br /&gt;
|-&lt;br /&gt;
| 2523||Ninth Pass||Jaxom confirmed as Lord Holder||The White Dragon&lt;br /&gt;
|-&lt;br /&gt;
| 2523||Ninth Pass||Opening of the Southern Continent||&lt;br /&gt;
|-&lt;br /&gt;
| 2525||Ninth Pass||Aivas Discovered; Dolphins rediscovered||All the Weyrs of Pern; The Dolphins ofPern&lt;br /&gt;
|-&lt;br /&gt;
| 2543||Ninth Pass||Dragonsfall Weyr opens||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 2558||Tenth Interval Begins||The Tenth Interval begins. It is believed to be the end of Thread forever.||&lt;br /&gt;
|-&lt;br /&gt;
| 2561||Tenth Interval + 3||Far Island Weyr opens||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 2598||Tenth Interval +||Thayan Peak Weyrhold opens. Dragonriders become self sufficient and disperse closing the northern Weyrs||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3718||Tenth Interval + 1160||Plague breaks out in the south. Holds are abandoned and populations decimated||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3748||Tenth Interval + 1190 to 1195||Search is allowed in the North to rid holds of surplus population||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3748 m4||Tenth Interval + 1190||Dragonsfall's senior queen, Cusyanth, rises; the clutch the next month is oversized and contains a queen egg||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3748 m5||Tenth Interval +1190||Thayan Peak's senior queen rises||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3748 m6||Tenth Interval + 1190||Dragonsfall clutch hatches. Two dragonets die for lack of a lifemate.||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3753||Tenth Interval +1195||An earthquake levels Thayan Peak Weyrhold, killing its Lady Weyrholder and others. Lord Weyrholder S'honan opens an old Weyrhold location for his people, but names the location Dolphin Cove Weyr. (Current Pass +8)||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3755||Tenth Interval + 1197||Dream's End Weyr opens; Windswept Islands Weyr opens (Current Pass +6)||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3756||Tenth interval + 1198||Rising Moons Weyr is opened to relieve overcrowding. (Current Pass +5)||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3757||Tenth Interval + 1199||Igen Weyr © reopens after agreements are negotiated with the Igen(tm) Lord Holder to accept holdless from his Hold to staff part of the Lower Caverns. Other Lord Holders in the North show interest. (Current Pass +4)||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3758||Tenth Interval + 1200||Northern Weyrs reopen. Fort Weyr ©; IstaWeyr©; High Reaches Weyr ©; Telgar Weyr ©; Benden Weyr © (location not permissible for personas)||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3760 m4||Tenth Interval +1202||Dragonsfall's advisor, a harper greenrider, jumps forward in time. His injuries upon leaping into Threadfall convince Opal Cove's Lord Holder that Thread will indeed return.||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3760 m5||Tenth Interval + 1202||A standoff between Lord Eiwyn of Opal CoveHold and his Halls ends with both of them staying, despite Craftmasters wishing to put the same ban on Opal Cove as Topaz Sea Hold.||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| 3761 m2||Tenth Pass begins||Silvery masses of Thread appear over Emerald Falls Hold and are met successfully by Dragonsfall Weyr and Dolphin Cove Weyr.||Triad Timeline&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Club History]]&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=How_Can_I_Earn_Marks&amp;diff=143</id>
		<title>How Can I Earn Marks</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=How_Can_I_Earn_Marks&amp;diff=143"/>
				<updated>2019-03-23T00:13:09Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: Created page with &amp;quot;==Age Modification Rules== ==Can we pool our member rewards towards a common goal?== ==How Do I Earn Member Rewards?== ==Reward Averages== ==What can I do with Member Rewards?==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Age Modification Rules==&lt;br /&gt;
==Can we pool our member rewards towards a common goal?==&lt;br /&gt;
==How Do I Earn Member Rewards?==&lt;br /&gt;
==Reward Averages==&lt;br /&gt;
==What can I do with Member Rewards?==&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	<entry>
		<id>https://triadweyrs.org/wiki/index.php?title=Category:Club_Government&amp;diff=141</id>
		<title>Category:Club Government</title>
		<link rel="alternate" type="text/html" href="https://triadweyrs.org/wiki/index.php?title=Category:Club_Government&amp;diff=141"/>
				<updated>2019-03-22T23:31:10Z</updated>
		
		<summary type="html">&lt;p&gt;98.176.135.223: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>98.176.135.223</name></author>	</entry>

	</feed>